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Creating new materials for every Texture instance results in a lot of ARBfp programs being generated/compiled. Since most textures will just be similar we should create a template material for all of them, and then copy it in every instance. Cogl will try to optimize the generation of the program and, hopefully, will reuse the same program most of the time. With this change, a simple test shows that loading 48 textures will result in just two programs being compiled - with and without batching enabled. http://bugzilla.clutter-project.org/show_bug.cgi?id=2295
126 lines
3.0 KiB
Makefile
126 lines
3.0 KiB
Makefile
include $(top_srcdir)/build/autotools/Makefile.am.silent
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UNIT_TESTS = \
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test-textures.c \
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test-texture-async.c \
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test-texture-material.c \
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test-events.c \
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test-offscreen.c \
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test-scale.c \
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test-actors.c \
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test-actor-clone.c \
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test-behave.c \
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test-project.c \
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test-rotate.c \
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test-depth.c \
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test-threads.c \
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test-script.c \
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test-model.c \
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test-grab.c \
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test-fullscreen.c \
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test-shader.c \
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test-cogl-shader-arbfp.c \
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test-cogl-shader-glsl.c \
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test-animator.c \
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test-state.c \
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test-state-animator.c \
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test-unproject.c \
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test-viewport.c \
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test-fbo.c \
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test-multistage.c \
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test-cogl-primitives.c \
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test-cogl-tex-tile.c \
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test-cogl-tex-convert.c \
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test-cogl-tex-foreign.c \
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test-cogl-tex-getset.c \
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test-cogl-offscreen.c \
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test-cogl-tex-polygon.c \
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test-cogl-multitexture.c \
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test-stage-read-pixels.c \
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test-clip.c \
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test-paint-wrapper.c \
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test-texture-quality.c \
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test-layout.c \
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test-animation.c \
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test-easing.c \
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test-binding-pool.c \
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test-text.c \
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test-text-field.c \
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test-clutter-cairo-flowers.c \
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test-cogl-vertex-buffer.c \
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test-bin-layout.c \
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test-flow-layout.c \
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test-box-layout.c \
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test-stage-sizing.c \
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test-drag.c \
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test-constraints.c \
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test-scrolling.c \
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test-bind.c \
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test-cogl-point-sprites.c \
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test-table-layout.c
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if X11_TESTS
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UNIT_TESTS += test-pixmap.c
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UNIT_TESTS += test-devices.c
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endif
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# For convenience, this provides a way to easily run individual unit tests:
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wrappers: stamp-test-interactive
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@true
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stamp-test-interactive: Makefile test-interactive$(EXEEXT)
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@wrapper=$(abs_builddir)/wrapper.sh ; \
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chmod +x $$wrapper && \
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( echo "/stamp-test-interactive" ; \
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echo "/test-interactive" ; \
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echo "/wrapper.sh" ; \
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echo "*.o" ; \
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echo ".gitignore" ) > .gitignore ; \
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for i in $(UNIT_TESTS); \
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do \
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test_bin=$${i%*.c} ; \
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echo " GEN $$test_bin" ; \
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( echo "#!/bin/sh" ; \
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echo "$$wrapper $$test_bin \$$@" \
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) > $$test_bin$(EXEEXT) ; \
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chmod +x $$test_bin$(EXEEXT) ; \
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echo "/$$test_bin$(EXEEXT)" >> .gitignore ; \
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done \
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&& echo timestamp > $(@F)
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clean-wrappers:
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@for i in $(UNIT_TESTS); \
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do \
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test_bin=$${i%*.c} ; \
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echo " RM $$test_bin"; \
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rm -f $$test_bin$(EXEEXT); \
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done \
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&& rm -f stamp-test-interactive
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.PHONY: wrappers clean-wrappers
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INCLUDES = \
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-I$(top_srcdir) \
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-I$(top_srcdir)/clutter \
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-I$(top_srcdir)/clutter/cogl \
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-I$(top_builddir)/clutter \
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-I$(top_builddir)/clutter/cogl
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common_ldadd = $(top_builddir)/clutter/libclutter-@CLUTTER_SONAME_INFIX@-@CLUTTER_API_VERSION@.la
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noinst_PROGRAMS = test-interactive
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test_interactive_SOURCES = test-main.c $(UNIT_TESTS)
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test_interactive_CFLAGS = $(CLUTTER_CFLAGS) $(MAINTAINER_CFLAGS)
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test_interactive_CPPFLAGS = \
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-DTESTS_DATADIR=\""$(abs_top_srcdir)/tests/data"\" \
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-DG_DISABLE_SINGLE_INCLUDES
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test_interactive_LDFLAGS = -export-dynamic
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test_interactive_LDADD = $(CLUTTER_LIBS) $(common_ldadd)
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EXTRA_DIST = wrapper.sh.in
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DISTCLEANFILES = wrapper.sh .gitignore
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BUILT_SOURCES = wrappers
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clean-local: clean-wrappers
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