mutter/clutter/cogl
Robert Bragg 94692370d2 material-glsl: #include "cogl-shader-private.h"
We need to include cogl-shader-private.h to have the
COGL_SHADER_TYPE_GLSL define. When building for opengl this wasn't
noticed probably because some other header indirectly includes this
file. It was a problem when building for gles2 though.
2010-08-12 16:50:47 +01:00
..
cogl material-glsl: #include "cogl-shader-private.h" 2010-08-12 16:50:47 +01:00
doc cogl: improves header and coding style consistency 2010-02-12 14:05:00 +00:00
pango cogl-pango: Use a CoglAtlas to maintain the glyph cache 2010-08-12 11:56:59 +01:00
Makefile.am [cogl] move clutter/pango to clutter/cogl/pango 2009-10-16 18:58:51 +01:00