mirror of
https://github.com/brl/mutter.git
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05789582b4
* build/msvc_2k5: Added MSVC project files.
773 lines
20 KiB
XML
773 lines
20 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Name="clutter"
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ProjectGUID="{84FDDB4F-95DF-4C21-AA77-7BC3B067CC0E}"
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RootNamespace="clutter"
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Keyword="Win32Proj"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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Description="Creating config.h"
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CommandLine="cp config.h.msvc config.h"
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ExcludedFromBuild="true"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../..;../../../..;../../clutter/cogl;../../clutter/cogl/gl;../../clutter/pango"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;CLUTTER_EXPORTS;HAVE_CLUTTER_SDL=1;HAVE_COGL_GL=1;CLUTTER_ENABLE_DEBUG"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="4"
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CompileAs="1"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="sdl.lib glib-2.0.lib gobject-2.0.lib gmodule-2.0.lib fontconfig.lib pango-1.0.lib pangoft2-1.0.lib opengl32.lib gdk_pixbuf-2.0.lib freetype.lib"
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OutputFile="$(OutDir)\$(ProjectName)_d.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories=""
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ModuleDefinitionFile="$(TargetDir)$(TargetName).def"
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GenerateDebugInformation="true"
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SubSystem="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="generate .def file"
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CommandLine="dumpbin /EXPORTS $(OutDir)\$(ProjectName).dll"
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ExcludedFromBuild="true"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="2"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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AdditionalIncludeDirectories="../..;../../../..;../../clutter/cogl;../../clutter/cogl/gl;../../clutter/pango"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;CLUTTER_EXPORTS;"
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RuntimeLibrary="2"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="true"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="sdl.lib glib-2.0.lib gobject-2.0.lib gmodule-2.0.lib fontconfig.lib pango-1.0.lib pangoft2-1.0.lib opengl32.lib gdk_pixbuf-2.0.lib freetype.lib"
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LinkIncremental="2"
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ModuleDefinitionFile="$(TargetDir)$(TargetName).def"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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Description="Copying pngs into build dir"
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CommandLine=""
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ExcludedFromBuild="true"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath="..\..\clutter\clutter-actor.h"
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>
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</File>
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<File
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RelativePath="..\..\clutter\clutter-alpha.h"
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>
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</File>
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<File
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RelativePath="..\..\clutter\sdl\clutter-backend-sdl.h"
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>
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</File>
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<File
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RelativePath="..\..\clutter\clutter-backend.h"
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</File>
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RelativePath="..\..\clutter\clutter-behaviour-bspline.h"
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RelativePath="..\..\clutter\clutter-behaviour-depth.h"
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RelativePath="..\..\clutter\clutter-score.c"
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<File
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RelativePath="..\..\clutter\clutter-timeline.c"
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>
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|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\clutter-timeout-pool.c"
|
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>
|
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</File>
|
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<File
|
|
RelativePath="..\..\clutter\clutter-util.c"
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>
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</File>
|
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<File
|
|
RelativePath="..\..\clutter\clutter-vbox.c"
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>
|
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</File>
|
|
<File
|
|
RelativePath="..\..\clutter\cogl\gl\cogl.c"
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>
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</File>
|
|
<File
|
|
RelativePath="..\..\clutter\json\json-array.c"
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>
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</File>
|
|
<File
|
|
RelativePath="..\..\clutter\json\json-generator.c"
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>
|
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</File>
|
|
<File
|
|
RelativePath="..\..\clutter\json\json-marshal.c"
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>
|
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</File>
|
|
<File
|
|
RelativePath="..\..\clutter\json\json-node.c"
|
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>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\json\json-object.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\json\json-parser.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\pango\pangoclutter-font.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\pango\pangoclutter-fontmap.c"
|
|
>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\pango\pangoclutter-render.c"
|
|
>
|
|
</File>
|
|
</Filter>
|
|
<File
|
|
RelativePath="..\..\clutter\clutter-enum-types.c.in"
|
|
>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Generating $(InputDir)$(InputName)"
|
|
CommandLine="if exist $(InputDir)clutter-marshal.h del $(InputDir)clutter-marshal.h
if exist $(InputDir)clutter-enum-types.h del $(InputDir)clutter-enum-types.h
echo @echo off >$(TargetDir)enum.bat
echo pushd $(InputDir) >>$(TargetDir)enum.bat
echo set H_LIST=>> $(TargetDir)enum.bat
echo for %%%%i in (*.h) do set H_LIST=!H_LIST! %%%%i>> $(TargetDir)enum.bat
echo perl C:\msvcdevfiles\glib-dev-2.14.1\bin\glib-mkenums --template $(InputPath) %%H_LIST%% ^> $(InputDir)$(InputName) >> $(TargetDir)enum.bat
echo popd >> $(TargetDir)enum.bat
cmd /v:on /c $(TargetDir)/enum.bat
"
|
|
Outputs="$(InputDir)$(InputName)"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Generating $(InputDir)$(InputName)"
|
|
CommandLine="if exist $(InputDir)clutter-marshal.h del $(InputDir)clutter-marshal.h
if exist $(InputDir)clutter-enum-types.h del $(InputDir)clutter-enum-types.h
echo @echo off >$(TargetDir)enum.bat
echo pushd $(InputDir) >>$(TargetDir)enum.bat
echo set H_LIST=>> $(TargetDir)enum.bat
echo for %%%%i in (*.h) do set H_LIST=!H_LIST! %%%%i>> $(TargetDir)enum.bat
echo perl C:\msvcdevfiles\glib-dev-2.14.1\bin\glib-mkenums --template $(InputPath) %%H_LIST%% ^> $(InputDir)$(InputName) >> $(TargetDir)enum.bat
echo popd >> $(TargetDir)enum.bat
cmd /v:on /c $(TargetDir)/enum.bat
"
|
|
Outputs="$(InputDir)$(InputName)"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\clutter-enum-types.h.in"
|
|
>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Generating clutter-enum-types.h"
|
|
CommandLine="if exist $(InputDir)clutter-marshal.h del $(InputDir)clutter-marshal.h
if exist $(InputDir)clutter-enum-types.h del $(InputDir)clutter-enum-types.h
echo @echo off >$(TargetDir)enum.bat
echo pushd $(InputDir) >>$(TargetDir)enum.bat
echo set H_LIST=>> $(TargetDir)enum.bat
echo for %%%%i in (*.h) do set H_LIST=!H_LIST! %%%%i>> $(TargetDir)enum.bat
echo perl C:\msvcdevfiles\glib-dev-2.14.1\bin\glib-mkenums --template $(InputPath) %%H_LIST%% ^> $(InputDir)$(InputName) >> $(TargetDir)enum.bat
echo popd >> $(TargetDir)enum.bat
cmd /v:on /c $(TargetDir)/enum.bat
"
|
|
AdditionalDependencies=""
|
|
Outputs="$(InputDir)clutter-enum-types.h"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Generating clutter-enum-types.h"
|
|
CommandLine="if exist $(InputDir)clutter-marshal.h del $(InputDir)clutter-marshal.h
if exist $(InputDir)clutter-enum-types.h del $(InputDir)clutter-enum-types.h
echo @echo off >$(TargetDir)enum.bat
echo pushd $(InputDir) >>$(TargetDir)enum.bat
echo set H_LIST=>> $(TargetDir)enum.bat
echo for %%%%i in (*.h) do set H_LIST=!H_LIST! %%%%i>> $(TargetDir)enum.bat
echo perl C:\msvcdevfiles\glib-dev-2.14.1\bin\glib-mkenums --template $(InputPath) %%H_LIST%% ^> $(InputDir)$(InputName) >> $(TargetDir)enum.bat
echo popd >> $(TargetDir)enum.bat
cmd /v:on /c $(TargetDir)/enum.bat
"
|
|
AdditionalDependencies=""
|
|
Outputs="$(InputDir)clutter-enum-types.h"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\clutter-marshal.list"
|
|
>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Generating clutter_marshal.h/c"
|
|
CommandLine="glib-genmarshal --prefix=clutter_marshal --header $(InputPath) > $(InputDir)$(InputName).h
echo #include "clutter-marshal.h" > $(InputDir)$(InputName).c
glib-genmarshal --prefix=clutter_marshal --body $(InputPath) >> $(InputDir)$(InputName).c
"
|
|
AdditionalDependencies=""
|
|
Outputs="$(InputDir)$(InputName).h;$(InputDir)$(InputName).c"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Generating clutter_marshal.h/c"
|
|
CommandLine="glib-genmarshal --prefix=clutter_marshal --header $(InputPath) > $(InputDir)$(InputName).h
echo #include "clutter-marshal.h" > $(InputDir)$(InputName).c
glib-genmarshal --prefix=clutter_marshal --body $(InputPath) >> $(InputDir)$(InputName).c
"
|
|
AdditionalDependencies="$(InputDir)clutter-enum-types.h;$(InputDir)clutter-enum-types.c"
|
|
Outputs="$(InputDir)$(InputName).h;$(InputDir)$(InputName).c"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter\clutter-version.h.in"
|
|
>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Making clutter-version.h"
|
|
CommandLine="cp $(ProjectDir)$(InputName) $(InputDir)$(InputName)
"
|
|
Outputs="$(InputDir)$(InputName)"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="Making clutter-version.h"
|
|
CommandLine="cp $(ProjectDir)$(InputName) $(InputDir)$(InputName)
"
|
|
Outputs="$(InputDir)$(InputName)"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath="..\..\clutter.symbols"
|
|
>
|
|
<FileConfiguration
|
|
Name="Debug|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="generating .def file"
|
|
CommandLine="if exist $(TargetDir)$(TargetName).def del $(TargetDir)$(TargetName).def
echo EXPORTS > $(TargetDir)$(TargetName).def
type $(InputDir)clutter.symbols >> $(TargetDir)$(TargetName).def
"
|
|
Outputs="clutter.def"
|
|
/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32"
|
|
>
|
|
<Tool
|
|
Name="VCCustomBuildTool"
|
|
Description="generating clutter.def"
|
|
CommandLine="if exist $(TargetDir)$(TargetName).def del $(TargetDir)$(TargetName).def
echo EXPORTS > $(TargetDir)$(TargetName).def
type $(InputDir)clutter.symbols >> $(TargetDir)$(TargetName).def
"
|
|
Outputs="clutter.def"
|
|
/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\README"
|
|
>
|
|
</File>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|