mirror of
https://github.com/brl/mutter.git
synced 2024-11-29 19:40:43 -05:00
43d394ebae
The CLUTTER_TEXTURE_IN_CLONE_PAINT was used with the old CloneTexture actor; now that we have ClutterClone nothing sets the private flag anymore, and the flag itself is not needed.
261 lines
9.8 KiB
C
261 lines
9.8 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
#ifndef _HAVE_CLUTTER_PRIVATE_H
|
|
#define _HAVE_CLUTTER_PRIVATE_H
|
|
|
|
#include <stdlib.h>
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#ifdef HAVE_UNISTD_H
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#include <math.h>
|
|
|
|
#include <glib.h>
|
|
|
|
#include "pango/cogl-pango.h"
|
|
|
|
#include "clutter-backend.h"
|
|
#include "clutter-event.h"
|
|
#include "clutter-feature.h"
|
|
#include "clutter-id-pool.h"
|
|
#include "clutter-master-clock.h"
|
|
#include "clutter-stage-manager.h"
|
|
#include "clutter-stage-window.h"
|
|
#include "clutter-stage.h"
|
|
#include "clutter-timeline.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
typedef enum {
|
|
CLUTTER_ACTOR_UNUSED_FLAG = 0,
|
|
|
|
CLUTTER_ACTOR_IN_DESTRUCTION = 1 << 0,
|
|
CLUTTER_ACTOR_IS_TOPLEVEL = 1 << 1,
|
|
CLUTTER_ACTOR_IN_REPARENT = 1 << 2,
|
|
CLUTTER_ACTOR_SYNC_MATRICES = 1 << 3, /* Used by stage to indicate GL
|
|
* viewport / perspective etc
|
|
* needs (re)setting.
|
|
*/
|
|
CLUTTER_ACTOR_IN_PAINT = 1 << 4, /* Used to avoid recursion */
|
|
CLUTTER_ACTOR_IN_RELAYOUT = 1 << 5, /* Used to avoid recursion */
|
|
CLUTTER_STAGE_IN_RESIZE = 1 << 6
|
|
} ClutterPrivateFlags;
|
|
|
|
struct _ClutterInputDevice
|
|
{
|
|
gint id;
|
|
|
|
ClutterInputDeviceType device_type;
|
|
|
|
ClutterActor *pointer_grab_actor;
|
|
ClutterActor *motion_last_actor;
|
|
|
|
gint click_count;
|
|
gint previous_x;
|
|
gint previous_y;
|
|
guint32 previous_time;
|
|
gint previous_button_number;
|
|
};
|
|
|
|
typedef struct _ClutterMainContext ClutterMainContext;
|
|
|
|
struct _ClutterMainContext
|
|
{
|
|
ClutterBackend *backend; /* holds a pointer to the windowing
|
|
system backend */
|
|
GQueue *events_queue; /* the main event queue */
|
|
|
|
guint is_initialized : 1;
|
|
guint motion_events_per_actor : 1;/* set for enter/leave events */
|
|
guint defer_display_setup : 1;
|
|
guint options_parsed : 1;
|
|
|
|
GTimer *timer; /* Used for debugging scheduler */
|
|
|
|
ClutterPickMode pick_mode; /* Indicates pick render mode */
|
|
|
|
gint num_reactives; /* Num of reactive actors */
|
|
|
|
ClutterIDPool *id_pool; /* mapping between reused integer ids
|
|
* and actors
|
|
*/
|
|
guint frame_rate; /* Default FPS */
|
|
|
|
ClutterActor *pointer_grab_actor; /* The actor having the pointer grab
|
|
* (or NULL if there is no pointer grab
|
|
*/
|
|
ClutterActor *keyboard_grab_actor; /* The actor having the pointer grab
|
|
* (or NULL if there is no pointer
|
|
* grab)
|
|
*/
|
|
GSList *shaders; /* stack of overridden shaders */
|
|
|
|
ClutterActor *motion_last_actor;
|
|
|
|
/* fb bit masks for col<->id mapping in picking */
|
|
gint fb_r_mask, fb_g_mask, fb_b_mask;
|
|
gint fb_r_mask_used, fb_g_mask_used, fb_b_mask_used;
|
|
|
|
PangoContext *pango_context; /* Global Pango context */
|
|
CoglPangoFontMap *font_map; /* Global font map */
|
|
|
|
GSList *input_devices; /* For extra input devices, i.e
|
|
MultiTouch */
|
|
|
|
guint32 last_event_time;
|
|
|
|
gulong redraw_count;
|
|
|
|
GList *repaint_funcs;
|
|
};
|
|
|
|
#define CLUTTER_CONTEXT() (_clutter_context_get_default ())
|
|
ClutterMainContext *_clutter_context_get_default (void);
|
|
gboolean _clutter_context_is_initialized (void);
|
|
PangoContext *_clutter_context_create_pango_context (ClutterMainContext *self);
|
|
PangoContext *_clutter_context_get_pango_context (ClutterMainContext *self);
|
|
|
|
#define CLUTTER_PRIVATE_FLAGS(a) (((ClutterActor *) (a))->private_flags)
|
|
#define CLUTTER_SET_PRIVATE_FLAGS(a,f) (CLUTTER_PRIVATE_FLAGS (a) |= (f))
|
|
#define CLUTTER_UNSET_PRIVATE_FLAGS(a,f) (CLUTTER_PRIVATE_FLAGS (a) &= ~(f))
|
|
|
|
#define CLUTTER_PARAM_READABLE \
|
|
G_PARAM_READABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB
|
|
#define CLUTTER_PARAM_WRITABLE \
|
|
G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK | G_PARAM_STATIC_BLURB
|
|
#define CLUTTER_PARAM_READWRITE \
|
|
G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_STATIC_NAME | G_PARAM_STATIC_NICK |G_PARAM_STATIC_BLURB
|
|
|
|
#define I_(str) (g_intern_static_string ((str)))
|
|
|
|
/* stage manager */
|
|
struct _ClutterStageManager
|
|
{
|
|
GObject parent_instance;
|
|
|
|
GSList *stages;
|
|
};
|
|
|
|
void _clutter_stage_manager_add_stage (ClutterStageManager *stage_manager,
|
|
ClutterStage *stage);
|
|
void _clutter_stage_manager_remove_stage (ClutterStageManager *stage_manager,
|
|
ClutterStage *stage);
|
|
|
|
/* stage */
|
|
|
|
void _clutter_stage_set_window (ClutterStage *stage,
|
|
ClutterStageWindow *stage_window);
|
|
ClutterStageWindow *_clutter_stage_get_window (ClutterStage *stage);
|
|
ClutterStageWindow *_clutter_stage_get_default_window (void);
|
|
void _clutter_stage_maybe_setup_viewport (ClutterStage *stage);
|
|
void _clutter_stage_maybe_relayout (ClutterActor *stage);
|
|
gboolean _clutter_stage_needs_update (ClutterStage *stage);
|
|
gboolean _clutter_stage_do_update (ClutterStage *stage);
|
|
|
|
void _clutter_stage_queue_event (ClutterStage *stage,
|
|
ClutterEvent *event);
|
|
gboolean _clutter_stage_has_queued_events (ClutterStage *stage);
|
|
void _clutter_stage_process_queued_events (ClutterStage *stage);
|
|
|
|
/* vfuncs implemented by backend */
|
|
GType _clutter_backend_impl_get_type (void);
|
|
|
|
void _clutter_backend_redraw (ClutterBackend *backend,
|
|
ClutterStage *stage);
|
|
ClutterActor *_clutter_backend_create_stage (ClutterBackend *backend,
|
|
ClutterStage *wrapper,
|
|
GError **error);
|
|
void _clutter_backend_ensure_context (ClutterBackend *backend,
|
|
ClutterStage *stage);
|
|
gboolean _clutter_backend_create_context (ClutterBackend *backend,
|
|
gboolean is_offscreen,
|
|
GError **error);
|
|
|
|
void _clutter_backend_add_options (ClutterBackend *backend,
|
|
GOptionGroup *group);
|
|
gboolean _clutter_backend_pre_parse (ClutterBackend *backend,
|
|
GError **error);
|
|
gboolean _clutter_backend_post_parse (ClutterBackend *backend,
|
|
GError **error);
|
|
void _clutter_backend_init_events (ClutterBackend *backend);
|
|
|
|
ClutterFeatureFlags _clutter_backend_get_features (ClutterBackend *backend);
|
|
|
|
gfloat _clutter_backend_get_units_per_em (ClutterBackend *backend,
|
|
PangoFontDescription *font_desc);
|
|
|
|
void _clutter_feature_init (void);
|
|
|
|
/* Reinjecting queued events for processing */
|
|
void _clutter_process_event (ClutterEvent *event);
|
|
|
|
/* Picking code */
|
|
ClutterActor *_clutter_do_pick (ClutterStage *stage,
|
|
gint x,
|
|
gint y,
|
|
ClutterPickMode mode);
|
|
|
|
/* the actual redraw */
|
|
void _clutter_do_redraw (ClutterStage *stage);
|
|
|
|
guint _clutter_pixel_to_id (guchar pixel[4]);
|
|
|
|
void _clutter_id_to_color (guint id, ClutterColor *col);
|
|
|
|
/* use this function as the accumulator if you have a signal with
|
|
* a G_TYPE_BOOLEAN return value; this will stop the emission as
|
|
* soon as one handler returns TRUE
|
|
*/
|
|
gboolean _clutter_boolean_handled_accumulator (GSignalInvocationHint *ihint,
|
|
GValue *return_accu,
|
|
const GValue *handler_return,
|
|
gpointer dummy);
|
|
|
|
void _clutter_actor_apply_modelview_transform_recursive (ClutterActor *self,
|
|
ClutterActor *ancestor);
|
|
|
|
void _clutter_actor_rerealize (ClutterActor *self,
|
|
ClutterCallback callback,
|
|
void *data);
|
|
|
|
void _clutter_actor_set_opacity_parent (ClutterActor *self,
|
|
ClutterActor *parent);
|
|
|
|
void _clutter_actor_set_enable_model_view_transform (ClutterActor *self,
|
|
gboolean enable);
|
|
|
|
void _clutter_actor_set_enable_paint_unmapped (ClutterActor *self,
|
|
gboolean enable);
|
|
|
|
void _clutter_run_repaint_functions (void);
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* _HAVE_CLUTTER_PRIVATE_H */
|