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4bd3fa583e
* clutter/clutter-private.h: Remove inclusion of backend-specific headers; update the main context object; add the declarations for the event queue functions. * clutter/clutter-backend.[ch]: Add the abstract ClutterBackend object, which holds backend-specific settings, the main stage, and the event queue. Every backend must implement a subclass of ClutterBackend and ClutterStage. * clutter/clutter-feature.c: Protect the GLX specific calls behing #ifdef HAVE_CLUTTER_GLX. * clutter/clutter-actor.c: * clutter/clutter-group.c: * clutter/clutter-clone-texture.c: Include GL/gl.h * clutter/clutter-event.[ch]: Update public API and implement the event queue private API; hold a reference on the event objects; move out the keysym-to-unicode table; add the new event types. * clutter/clutter-color.h: Include clutter-fixed.h * clutter/clutter-main.c: Update API; get the main stage from the backend object; process the event received from the queue; lock/unlock the main mutex if we have one; move the initialisation process sooner in the init sequence, in order to have the backend object when we check for options; call the backed vfuncs in the pre/post parse hooks. * clutter/clutter-stage.c: Make ClutterStage and abstract class, implemented by the backends. * clutter/clutter/glx/clutter-glx.h: * clutter/clutter/glx/clutter-backend-glx.[ch]: * clutter/clutter/glx/clutter-event-glx.c: * clutter/clutter/glx/clutter-stage-glx.[ch]: * clutter/clutter/glx/Makefile.am: Add the GLX backend. * clutter/clutter/egl/clutter-backend-egl.[ch]: * clutter/clutter/egl/clutter-event-egl.c: * clutter/clutter/egl/clutter-stage-egl.[ch]: * clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend. * examples/*.c: Update for the new API.
438 lines
11 KiB
C
438 lines
11 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <sys/types.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include "clutter-backend-glx.h"
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#include "clutter-stage-glx.h"
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#include "../clutter-event.h"
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#include "../clutter-main.h"
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#include "../clutter-debug.h"
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#include "../clutter-private.h"
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G_DEFINE_TYPE (ClutterBackendGlx, clutter_backend_glx, CLUTTER_TYPE_BACKEND);
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/* singleton object */
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static ClutterBackendGlx *backend_singleton = NULL;
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/* options */
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static gchar *clutter_display_name = NULL;
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static gint clutter_screen = 0;
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/* X error trap */
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static int TrappedErrorCode = 0;
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static int (*old_error_handler) (Display *, XErrorEvent *);
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static gboolean
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clutter_backend_glx_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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const gchar *env_string;
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/* we don't fail here if DISPLAY is not set, as the user
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* might pass the --display command line switch
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*/
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env_string = g_getenv ("DISPLAY");
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if (env_string)
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{
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clutter_display_name = g_strdup (env_string);
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env_string = NULL;
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}
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return TRUE;
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}
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static gboolean
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clutter_backend_glx_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
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if (clutter_display_name)
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{
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CLUTTER_NOTE (MISC, "XOpenDisplay on `%s'", clutter_display_name);
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backend_glx->xdpy = XOpenDisplay (clutter_display_name);
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}
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else
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to open display. You have to set the DISPLAY "
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"environment variable, or use the --display command "
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"line argument");
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return FALSE;
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}
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if (backend_glx->xdpy)
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{
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CLUTTER_NOTE (MISC, "Getting the X screen");
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if (clutter_screen == 0)
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backend_glx->xscreen = DefaultScreen (backend_glx->xdpy);
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else
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{
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Screen *xscreen;
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xscreen = ScreenOfDisplay (backend_glx->xdpy, clutter_screen);
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backend_glx->xscreen = XScreenNumberOfScreen (xscreen);
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}
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backend_glx->xwin_root = RootWindow (backend_glx->xdpy,
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backend_glx->xscreen);
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backend_glx->display_name = g_strdup (clutter_display_name);
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}
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g_free (clutter_display_name);
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CLUTTER_NOTE (MISC, "X Display `%s' [%p] opened (screen:%d, root:%u)",
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backend_glx->display_name,
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backend_glx->xdpy,
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backend_glx->xscreen,
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(unsigned int) backend_glx->xwin_root);
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return TRUE;
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}
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static gboolean
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is_gl_version_at_least_12 (void)
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{
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#define NON_VENDOR_VERSION_MAX_LEN 32
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gchar non_vendor_version[NON_VENDOR_VERSION_MAX_LEN];
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const gchar *version;
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gint i = 0;
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version = (const gchar*) glGetString (GL_VERSION);
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while ( ((version[i] <= '9' && version[i] >= '0') || version[i] == '.')
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&& i < NON_VENDOR_VERSION_MAX_LEN)
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{
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non_vendor_version[i] = version[i];
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i++;
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}
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non_vendor_version[i] = '\0';
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if (strstr (non_vendor_version, "1.0") == NULL &&
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strstr (non_vendor_version, "1.0") == NULL)
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return TRUE;
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return FALSE;
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}
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static gboolean
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clutter_backend_glx_init_stage (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
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if (!backend_glx->stage)
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{
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ClutterStageGlx *stage_glx;
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ClutterActor *stage;
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stage = g_object_new (CLUTTER_TYPE_STAGE_GLX, NULL);
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/* copy backend data into the stage */
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stage_glx = CLUTTER_STAGE_GLX (stage);
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stage_glx->xdpy = backend_glx->xdpy;
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stage_glx->xwin_root = backend_glx->xwin_root;
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stage_glx->xscreen = backend_glx->xscreen;
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CLUTTER_NOTE (MISC, "GLX stage created (display:%p, screen:%d, root:%u)",
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stage_glx->xdpy,
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stage_glx->xscreen,
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(unsigned int) stage_glx->xwin_root);
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g_object_set_data (G_OBJECT (stage), "clutter-backend", backend);
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backend_glx->stage = g_object_ref_sink (stage);
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}
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clutter_actor_realize (backend_glx->stage);
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if (!CLUTTER_ACTOR_IS_REALIZED (backend_glx->stage))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_INTERNAL,
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"Unable to realize the main stage");
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return FALSE;
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}
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/* At least GL 1.2 is needed for CLAMP_TO_EDGE */
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if (!is_gl_version_at_least_12 ())
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Clutter needs at least version 1.2 of OpenGL");
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return FALSE;
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}
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return TRUE;
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}
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static void
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clutter_backend_glx_init_events (ClutterBackend *backend)
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{
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CLUTTER_NOTE (EVENT, "initialising the event loop");
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_clutter_events_init (backend);
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}
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static ClutterActor *
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clutter_backend_glx_get_stage (ClutterBackend *backend)
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{
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ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (backend);
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return backend_glx->stage;
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}
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static const GOptionEntry entries[] =
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{
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{
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"display", 0,
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G_OPTION_FLAG_IN_MAIN,
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G_OPTION_ARG_STRING, &clutter_display_name,
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"X display to use", "DISPLAY"
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},
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{
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"screen", 0,
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G_OPTION_FLAG_IN_MAIN,
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G_OPTION_ARG_INT, &clutter_screen,
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"X screen to use", "SCREEN"
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},
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{ NULL }
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};
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static void
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clutter_backend_glx_add_options (ClutterBackend *backend,
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GOptionGroup *group)
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{
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g_option_group_add_entries (group, entries);
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}
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static void
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clutter_backend_glx_finalize (GObject *gobject)
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{
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ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (gobject);
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g_free (backend_glx->display_name);
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XCloseDisplay (backend_glx->xdpy);
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if (backend_singleton)
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backend_singleton = NULL;
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G_OBJECT_CLASS (clutter_backend_glx_parent_class)->finalize (gobject);
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}
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static void
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clutter_backend_glx_dispose (GObject *gobject)
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{
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ClutterBackendGlx *backend_glx = CLUTTER_BACKEND_GLX (gobject);
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_clutter_events_uninit (CLUTTER_BACKEND (backend_glx));
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if (backend_glx->stage)
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{
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g_object_unref (backend_glx->stage);
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backend_glx->stage = NULL;
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}
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G_OBJECT_CLASS (clutter_backend_glx_parent_class)->dispose (gobject);
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}
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static GObject *
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clutter_backend_glx_constructor (GType gtype,
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guint n_params,
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GObjectConstructParam *params)
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{
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GObjectClass *parent_class;
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GObject *retval;
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if (!backend_singleton)
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{
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parent_class = G_OBJECT_CLASS (clutter_backend_glx_parent_class);
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retval = parent_class->constructor (gtype, n_params, params);
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backend_singleton = CLUTTER_BACKEND_GLX (retval);
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return retval;
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}
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g_warning ("Attempting to create a new backend object. This should "
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"never happen, so we return the singleton instance.");
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return g_object_ref (backend_singleton);
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}
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static void
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clutter_backend_glx_class_init (ClutterBackendGlxClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
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gobject_class->constructor = clutter_backend_glx_constructor;
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gobject_class->dispose = clutter_backend_glx_dispose;
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gobject_class->finalize = clutter_backend_glx_finalize;
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backend_class->pre_parse = clutter_backend_glx_pre_parse;
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backend_class->post_parse = clutter_backend_glx_post_parse;
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backend_class->init_stage = clutter_backend_glx_init_stage;
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backend_class->init_events = clutter_backend_glx_init_events;
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backend_class->get_stage = clutter_backend_glx_get_stage;
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backend_class->add_options = clutter_backend_glx_add_options;
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}
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static void
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clutter_backend_glx_init (ClutterBackendGlx *backend_glx)
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{
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ClutterBackend *backend = CLUTTER_BACKEND (backend_glx);
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backend->button_click_time[0] = backend->button_click_time[1] = 0;
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backend->button_number[0] = backend->button_number[1] = -1;
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backend->button_x[0] = backend->button_x[1] = 0;
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backend->button_y[0] = backend->button_y[1] = 0;
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/* FIXME - find a way to set this stuff from XSettings */
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backend->double_click_time = 250;
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backend->double_click_distance = 5;
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}
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/* every backend must implement this function */
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GType
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_clutter_backend_impl_get_type (void)
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{
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return clutter_backend_glx_get_type ();
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}
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static int
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error_handler(Display *xdpy,
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XErrorEvent *error)
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{
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TrappedErrorCode = error->error_code;
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return 0;
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}
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/**
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* clutter_glx_trap_x_errors:
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*
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* FIXME
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*
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* Since: 0.4
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*/
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void
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clutter_glx_trap_x_errors (void)
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{
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TrappedErrorCode = 0;
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old_error_handler = XSetErrorHandler (error_handler);
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}
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/**
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* clutter_glx_untrap_x_errors:
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*
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* FIXME
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*
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* Return value: FIXME
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*
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* Since: 0.4
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*/
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gint
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clutter_glx_untrap_x_errors (void)
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{
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XSetErrorHandler (old_error_handler);
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return TrappedErrorCode;
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}
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/**
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* clutter_glx_get_default_display:
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*
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* FIXME
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*
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* Return value: FIXME
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*
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* Since: 0.4
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*/
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Display *
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clutter_glx_get_default_display (void)
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{
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if (!backend_singleton)
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{
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g_critical ("GLX backend has not been initialised");
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return NULL;
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}
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return backend_singleton->xdpy;
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}
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/**
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* clutter_glx_get_default_screen:
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*
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* FIXME
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*
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* Return value: FIXME
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*
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* Since: 0.4
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*/
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gint
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clutter_glx_get_default_screen (void)
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{
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if (!backend_singleton)
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{
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g_critical ("GLX backend has not been initialised");
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return -1;
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}
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return backend_singleton->xscreen;
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}
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/**
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* clutter_glx_get_root_window:
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*
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* FIXME
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*
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* Return value: FIXME
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*
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* Since: 0.4
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*/
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Window
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clutter_glx_get_root_window (void)
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{
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if (!backend_singleton)
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{
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g_critical ("GLX backend has not been initialised");
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return None;
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}
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return backend_singleton->xwin_root;
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}
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