.. |
driver
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Use the old GLSL extensions if GL 2.0 is not available
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2012-08-06 14:27:45 +01:00 |
gl-prototypes
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Use the old GLSL extensions if GL 2.0 is not available
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2012-08-06 14:27:45 +01:00 |
tesselator
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Don't include any GL header from the public GL headers
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2012-08-06 14:27:38 +01:00 |
winsys
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Add an SDL2 winsys
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2012-08-06 14:27:44 +01:00 |
cogl1-context.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl2-compatibility.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl2-compatibility.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl2-experimental.h
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2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS
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2011-09-09 15:06:31 +01:00 |
cogl2-path.c
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Replace cogl_path_{stroke,fill} with framebuffer API
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2012-08-06 14:27:39 +01:00 |
cogl2-path.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-1.0.pc.in
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Give cogl-pango it's own pkg-config file
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2011-05-06 12:12:08 +01:00 |
cogl-2.0-experimental.pc.in
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2.0: Add cogl2-experimental.h + don't pollute .pc CFLAGS
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2011-09-09 15:06:31 +01:00 |
cogl-atlas-texture-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-atlas-texture.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-atlas.c
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Use the internal format to check if the texture size is supported
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2012-08-06 14:27:44 +01:00 |
cogl-atlas.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-attribute-buffer-private.h
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Rename CoglVertexArray to CoglAttributeBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-attribute-buffer.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-attribute-buffer.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-attribute-private.h
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Preserve the CoglDrawFlags when drawing a wireframe
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2012-08-06 14:27:43 +01:00 |
cogl-attribute.c
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Re-design the matrix stack using a graph of ops
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2012-08-06 14:27:40 +01:00 |
cogl-attribute.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-bitmap-conversion.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-bitmap-packing.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-bitmap-pixbuf.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-bitmap-private.h
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Allow npot Texture2D creation with only basic npot support
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2012-08-06 14:27:40 +01:00 |
cogl-bitmap.c
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Allow npot Texture2D creation with only basic npot support
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2012-08-06 14:27:40 +01:00 |
cogl-bitmap.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-bitmask.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-bitmask.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-blend-string.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-blend-string.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-blit.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-blit.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-boxed-value.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-boxed-value.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-buffer-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-buffer.c
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buffer: Use GL_STREAM_DRAW on GLES2
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2012-08-06 14:27:41 +01:00 |
cogl-buffer.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-clip-stack.c
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Re-design the matrix stack using a graph of ops
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2012-08-06 14:27:40 +01:00 |
cogl-clip-stack.h
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Re-design the matrix stack using a graph of ops
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2012-08-06 14:27:40 +01:00 |
cogl-clip-state-private.h
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clip-state: remove redundant _cogl_clip_state_flush() api
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2011-12-06 18:51:57 +00:00 |
cogl-clip-state.c
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Removes all remaining use of CoglHandle
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2012-08-06 14:27:39 +01:00 |
cogl-clip-state.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-clutter-xlib.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-clutter.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-clutter.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-color-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-color.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-color.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-config-private.h
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cogl: Add support for reading a cogl.conf config file
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2011-08-12 15:28:42 +01:00 |
cogl-config.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-context-private.h
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Adds initial GLES2 integration support
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2012-08-06 14:27:42 +01:00 |
cogl-context.c
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Adds initial GLES2 integration support
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2012-08-06 14:27:42 +01:00 |
cogl-context.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-debug-options.h
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Re-design the matrix stack using a graph of ops
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2012-08-06 14:27:40 +01:00 |
cogl-debug.c
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Re-design the matrix stack using a graph of ops
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2012-08-06 14:27:40 +01:00 |
cogl-debug.h
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Fix disabling debugging
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2012-08-06 14:27:43 +01:00 |
cogl-defines.h.in
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-defines.h.win32_SDL.in
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-defines.h.win32.in
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-deprecated.h
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Remove mentions of the FSF address
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2010-03-01 12:56:10 +00:00 |
cogl-depth-state-private.h
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Adds missing cogl-depth-state-private.h
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2011-05-16 18:45:51 +01:00 |
cogl-depth-state.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-depth-state.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-display-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-display.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-display.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-driver.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-enum-types.c.in
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Removes all remaining use of CoglHandle
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2012-08-06 14:27:39 +01:00 |
cogl-enum-types.h.in
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|
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cogl-euler.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-euler.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-feature-private.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-feature-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-fixed.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-fixed.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-flags.h
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cogl-flags: Fix iterating flag when the most-significant bit is set
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2011-11-22 16:07:21 +00:00 |
cogl-framebuffer-private.h
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Adds initial GLES2 integration support
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2012-08-06 14:27:42 +01:00 |
cogl-framebuffer.c
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Cache the debug wireframe snippet
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2012-08-06 14:27:43 +01:00 |
cogl-framebuffer.h
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Add functions to directly transform from a euler or a quaternion
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2012-08-06 14:27:43 +01:00 |
cogl-gl-header.h.in
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-gl-header.h.win32
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-gles2-context-private.h
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Adds initial GLES2 integration support
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2012-08-06 14:27:42 +01:00 |
cogl-gles2-context.c
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Adds initial GLES2 integration support
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2012-08-06 14:27:42 +01:00 |
cogl-gles2-types.h
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Adds initial GLES2 integration support
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2012-08-06 14:27:42 +01:00 |
cogl-gles2.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-glib-source.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-glib-source.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-glx-display-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-glx-renderer-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-gpu-info-private.h
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gpu-info: Detect more info including architecture
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2012-08-06 14:27:42 +01:00 |
cogl-gpu-info.c
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gpu-info: Detect more info including architecture
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2012-08-06 14:27:42 +01:00 |
cogl-gtype-private.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-handle.h
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CoglObject: Adds cogl_object_{get,set}_user_data
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2010-06-04 14:44:15 +01:00 |
cogl-index-buffer-private.h
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Rename CoglIndexArray to CoglIndexBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-index-buffer.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-index-buffer.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-indices-private.h
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Rename CoglIndexArray to CoglIndexBuffer
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2011-05-16 14:31:31 +01:00 |
cogl-indices.c
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-indices.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-internal.h
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Switch use of primitive glib types to c99 equivalents
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2012-08-06 14:27:39 +01:00 |
cogl-journal-private.h
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Re-design the matrix stack using a graph of ops
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2012-08-06 14:27:40 +01:00 |
cogl-journal.c
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journal: avoiding some _cogl_matrix_entry_get()'s
|
2012-08-06 14:27:40 +01:00 |
cogl-kms-display.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-kms-renderer.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-magazine-private.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-magazine.c
|
Adds a "magazine" allocator for chunks of fixed size
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2012-08-06 14:27:40 +01:00 |
cogl-material-compat.c
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Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-material-compat.h
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Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
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2012-08-06 14:27:45 +01:00 |
cogl-matrix-private.h
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl-matrix-stack.c
|
matrix-stack: Prune stack entries when loading a replacement matrix
|
2012-08-06 14:27:43 +01:00 |
cogl-matrix-stack.h
|
Add functions to directly transform from a euler or a quaternion
|
2012-08-06 14:27:43 +01:00 |
cogl-matrix.c
|
Initialize the inverse matrix in invert_matrix_3d()
|
2012-08-06 14:27:45 +01:00 |
cogl-matrix.h
|
Add functions to directly transform from a euler or a quaternion
|
2012-08-06 14:27:43 +01:00 |
cogl-memory-stack-private.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-memory-stack.c
|
Don't typedef CoglMemoryStack twice
|
2012-08-06 14:27:41 +01:00 |
cogl-meta-texture.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-meta-texture.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-node-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-node.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-object-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-object.c
|
object: avoid creating a new entry for NULL data
|
2012-02-20 23:16:37 +00:00 |
cogl-object.h
|
cogl-debug: add instrumentation to track the number of objects
|
2011-06-14 12:14:02 +01:00 |
cogl-offscreen.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-onscreen-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-onscreen-template-private.h
|
framebuffer: split out CoglOnscreen code
|
2011-11-01 12:03:02 +00:00 |
cogl-onscreen-template.c
|
By default enable swap throttling
|
2012-08-06 14:27:42 +01:00 |
cogl-onscreen-template.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-onscreen.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-onscreen.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-pango.h
|
deprecate #include <cogl/cogl-pango.h>
|
2011-05-16 13:28:17 +01:00 |
cogl-path-functions.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-path-private.h
|
Replace cogl_path_{stroke,fill} with framebuffer API
|
2012-08-06 14:27:39 +01:00 |
cogl-path.c
|
Add a context member to CoglPath
|
2012-08-06 14:27:38 +01:00 |
cogl-path.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-pipeline-cache.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-cache.h
|
cogl-pipeline: Use the pipeline cache for the GLSL backends
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-debug.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-fragend-arbfp-private.h
|
fragend-arbfp: Move the pipeline cache to a separate file
|
2011-07-13 12:30:07 +01:00 |
cogl-pipeline-fragend-arbfp.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-fragend-fixed-private.h
|
Rename CoglPipelineBackend to CoglPipelineFragend
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-fragend-fixed.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-fragend-glsl-private.h
|
cogl: Add a GLSL 'progend'
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-fragend-glsl.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-layer-private.h
|
Fixes for building with --disable-gl
|
2012-08-06 14:27:41 +01:00 |
cogl-pipeline-layer-state-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-layer-state.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-layer-state.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-pipeline-layer.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-opengl-private.h
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl-pipeline-opengl.c
|
Fix depth testing, write enable bug
|
2012-08-06 14:27:42 +01:00 |
cogl-pipeline-private.h
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl-pipeline-progend-fixed-private.h
|
Flush matrices in the progend and flip with a vector
|
2011-12-06 19:02:06 +00:00 |
cogl-pipeline-progend-fixed.c
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl-pipeline-progend-glsl-private.h
|
rework enabling of attributes, removing _cogl_enable()
|
2011-12-06 18:51:57 +00:00 |
cogl-pipeline-progend-glsl.c
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl-pipeline-snippet-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-snippet.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-state-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-state.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pipeline-state.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-pipeline-vertend-fixed-private.h
|
cogl: Add a fixed function vertend
|
2010-12-13 17:22:57 +00:00 |
cogl-pipeline-vertend-fixed.c
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl-pipeline-vertend-glsl-private.h
|
cogl: Add a vertend to generate GLSL
|
2010-12-13 17:28:28 +00:00 |
cogl-pipeline-vertend-glsl.c
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl-pipeline.c
|
Fix removing layers when the pipeline is not the owner
|
2012-08-06 14:27:45 +01:00 |
cogl-pipeline.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-pixel-buffer-private.h
|
Removes all remaining use of CoglHandle
|
2012-08-06 14:27:39 +01:00 |
cogl-pixel-buffer.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-pixel-buffer.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-point-in-poly-private.h
|
util: tune point_in_poly test for polys in screen coords
|
2011-03-07 13:26:19 +00:00 |
cogl-point-in-poly.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-poll.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-poll.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-primitive-private.h
|
primitive: Adds _cogl_primitive_draw api taking flags
|
2011-11-01 12:02:59 +00:00 |
cogl-primitive-texture.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-primitive-texture.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-primitive.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-primitive.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-primitives-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-primitives.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-primitives.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-profile.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-profile.h
|
Initialize the cogl uprof state in cogl_create_context
|
2010-09-14 12:43:17 +01:00 |
cogl-program-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-program.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-quaternion-private.h
|
math: Adds an experimental quaternion API
|
2011-05-16 14:11:47 +01:00 |
cogl-quaternion.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-quaternion.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-queue.h
|
cogl-queue: Make suitable for use in Cogl source code
|
2011-07-01 17:52:55 +01:00 |
cogl-rectangle-map.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-rectangle-map.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-renderer-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-renderer.c
|
Adds gles2-context renderer constraint
|
2012-08-06 14:27:43 +01:00 |
cogl-renderer.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-sampler-cache-private.h
|
Fixes for building with --disable-gl
|
2012-08-06 14:27:41 +01:00 |
cogl-sampler-cache.c
|
Fixes for building with --disable-gl
|
2012-08-06 14:27:41 +01:00 |
cogl-sdl.c
|
Add an SDL2 winsys
|
2012-08-06 14:27:44 +01:00 |
cogl-sdl.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-shader-boilerplate.h
|
Remove all internal includes of cogl.h
|
2012-02-20 23:12:45 +00:00 |
cogl-shader-private.h
|
Removes all remaining use of CoglHandle
|
2012-08-06 14:27:39 +01:00 |
cogl-shader.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-shader.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-snippet-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-snippet.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-snippet.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-spans.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-spans.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-sub-texture-private.h
|
object: Remove the type member of CoglObjectClass
|
2012-01-27 17:18:32 +00:00 |
cogl-sub-texture.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-sub-texture.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-swap-chain-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-swap-chain.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-swap-chain.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-texture-2d-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-texture-2d-sliced-private.h
|
object: Remove the type member of CoglObjectClass
|
2012-01-27 17:18:32 +00:00 |
cogl-texture-2d-sliced.c
|
Use the internal format to check if the texture size is supported
|
2012-08-06 14:27:44 +01:00 |
cogl-texture-2d-sliced.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-texture-2d.c
|
Use the internal format to check if the texture size is supported
|
2012-08-06 14:27:44 +01:00 |
cogl-texture-2d.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-texture-3d-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-texture-3d.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-texture-3d.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-texture-driver.h
|
Use the internal format to check if the texture size is supported
|
2012-08-06 14:27:44 +01:00 |
cogl-texture-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-texture-rectangle-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-texture-rectangle.c
|
Use the internal format to check if the texture size is supported
|
2012-08-06 14:27:44 +01:00 |
cogl-texture-rectangle.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-texture.c
|
Allow npot Texture2D creation with only basic npot support
|
2012-08-06 14:27:40 +01:00 |
cogl-texture.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-types.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-util.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-util.h
|
Fix disabling debugging
|
2012-08-06 14:27:43 +01:00 |
cogl-vector.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-vector.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-version.h
|
Add a cogl-version header
|
2012-08-06 14:27:40 +01:00 |
cogl-vertex-buffer-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-vertex-buffer.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-vertex-buffer.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-wayland-client.h
|
Create standalone public wayland client/server headers
|
2012-03-20 14:26:44 +00:00 |
cogl-wayland-renderer.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-wayland-server.h
|
Create standalone public wayland client/server headers
|
2012-03-20 14:26:44 +00:00 |
cogl-win32-renderer.c
|
replace public native_event APIs with typesafe APIs
|
2011-06-30 14:33:13 +01:00 |
cogl-win32-renderer.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-x11-renderer-private.h
|
work towards consistent platform file/symbol naming
|
2011-06-30 14:34:33 +01:00 |
cogl-xlib-private.h
|
Remove all internal includes of cogl.h
|
2012-02-20 23:12:45 +00:00 |
cogl-xlib-renderer-private.h
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-xlib-renderer.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |
cogl-xlib-renderer.h
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
cogl-xlib.c
|
Removes all remaining use of CoglHandle
|
2012-08-06 14:27:39 +01:00 |
cogl-xlib.h
|
Remove all internal includes of cogl.h
|
2012-02-20 23:12:45 +00:00 |
cogl.c
|
Re-design the matrix stack using a graph of ops
|
2012-08-06 14:27:40 +01:00 |
cogl.h
|
Adds initial GLES2 integration support
|
2012-08-06 14:27:42 +01:00 |
cogl.rc.in
|
Fix Visual C++ build
|
2012-08-06 14:27:42 +01:00 |
cogl.symbols
|
Update cogl.symbols
|
2012-08-06 14:27:42 +01:00 |
Makefile.am
|
Mass rename CLUTTER_COMPILATION to COGL_COMPILATION
|
2012-08-06 14:27:45 +01:00 |
stb_image.c
|
Switch use of primitive glib types to c99 equivalents
|
2012-08-06 14:27:39 +01:00 |