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a226b368f3
This converts test-primitive to be a standalone Cogl test instead of relying on Clutter code. Reviewed-by: Robert Bragg <robert@linux.intel.com>
178 lines
6.2 KiB
C
178 lines
6.2 KiB
C
#include "config.h"
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#include <cogl/cogl.h>
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#include <glib.h>
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#include <locale.h>
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#include <stdlib.h>
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#include "test-utils.h"
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#if 0
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void
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skip_init (TestUtilsGTestFixture *fixture,
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const void *data)
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{
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/* void */
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}
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static void
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skip_test (TestUtilsGTestFixture *fixture,
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const void *data)
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{
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/* void */
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}
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void
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skip_fini (TestUtilsGTestFixture *fixture,
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const void *data)
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{
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/* void */
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}
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#endif
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static void
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run_todo_test (TestUtilsGTestFixture *fixture,
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void *data)
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{
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#ifdef G_OS_UNIX
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TestUtilsSharedState *state = data;
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if (g_test_trap_fork (0, G_TEST_TRAP_SILENCE_STDOUT | G_TEST_TRAP_SILENCE_STDERR))
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{
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state->todo_func (fixture, data);
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exit (0);
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}
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g_test_trap_assert_failed ();
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#endif
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}
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void
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verify_failure (TestUtilsGTestFixture *fixture,
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void *data)
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{
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g_assert (FALSE);
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}
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static TestUtilsSharedState *shared_state = NULL;
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/* This is a bit of sugar for adding new conformance tests:
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*
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* - It adds an extern function definition just to save maintaining a header
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* that lists test entry points.
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* - It sets up callbacks for a fixture, which lets us share initialization
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* code between tests. (see test-utils.c)
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* - It passes in a shared data pointer that is initialised once in main(),
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* that gets passed to the fixture setup and test functions. (See the
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* definition in test-utils.h)
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*/
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#define ADD_TEST(NAMESPACE, FUNC) G_STMT_START { \
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extern void FUNC (TestUtilsGTestFixture *, void *); \
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g_test_add ("/conform" NAMESPACE "/" #FUNC, \
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TestUtilsGTestFixture, \
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shared_state, /* data argument for test */ \
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test_utils_init, \
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(void *)(FUNC), \
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test_utils_fini); } G_STMT_END
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/* this is a macro that conditionally executes a test if CONDITION
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* evaluates to TRUE; otherwise, it will put the test under the
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* "/skip" namespace and execute a dummy function that will always
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* pass.
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*/
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#define ADD_CONDITIONAL_TEST(CONDITION, NAMESPACE, FUNC) G_STMT_START { \
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if (!(CONDITION)) { \
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g_test_add ("/skipped" NAMESPACE "/" #FUNC, \
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TestUtilsGTestFixture, \
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shared_state, /* data argument for test */ \
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skip_init, \
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skip_test, \
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skip_fini); \
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} else { ADD_TEST (NAMESPACE, FUNC); } } G_STMT_END
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#define ADD_TODO_TEST(NAMESPACE, FUNC) G_STMT_START { \
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extern void FUNC (TestUtilsGTestFixture *, void *); \
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shared_state->todo_func = FUNC; \
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g_test_add ("/todo" NAMESPACE "/" #FUNC, \
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TestUtilsGTestFixture, \
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shared_state, \
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test_utils_init, \
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(void *)(run_todo_test), \
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test_utils_fini); } G_STMT_END
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#define UNPORTED_TEST(NAMESPACE, FUNC)
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gchar *
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clutter_test_get_data_file (const gchar *filename)
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{
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return g_build_filename (TESTS_DATADIR, filename, NULL);
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}
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int
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main (int argc, char **argv)
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{
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g_test_init (&argc, &argv, NULL);
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g_test_bug_base ("http://bugzilla.gnome.org/show_bug.cgi?id=%s");
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/* Initialise the state you need to share with everything.
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*/
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shared_state = g_new0 (TestUtilsSharedState, 1);
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shared_state->argc_addr = &argc;
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shared_state->argv_addr = &argv;
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/* This file is run through a sed script during the make step so the
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* lines containing the tests need to be formatted on a single line
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* each. To comment out a test use the SKIP or TODO macros. Using
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* #if 0 would break the script. */
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/* sanity check for the test suite itself */
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ADD_TODO_TEST ("/suite", verify_failure);
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UNPORTED_TEST ("/cogl", test_cogl_object);
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UNPORTED_TEST ("/cogl", test_cogl_fixed);
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UNPORTED_TEST ("/cogl", test_cogl_materials);
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ADD_TEST ("/cogl", test_cogl_pipeline_user_matrix);
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ADD_TEST ("/cogl", test_cogl_blend_strings);
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UNPORTED_TEST ("/cogl", test_cogl_premult);
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UNPORTED_TEST ("/cogl", test_cogl_readpixels);
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ADD_TEST ("/cogl", test_cogl_path);
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ADD_TEST ("/cogl", test_cogl_depth_test);
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ADD_TEST ("/cogl", test_cogl_color_mask);
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ADD_TEST ("/cogl", test_cogl_backface_culling);
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UNPORTED_TEST ("/cogl/texture", test_cogl_npot_texture);
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UNPORTED_TEST ("/cogl/texture", test_cogl_multitexture);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_mipmaps);
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ADD_TEST ("/cogl/texture", test_cogl_sub_texture);
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UNPORTED_TEST ("/cogl/texture", test_cogl_pixel_array);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_rectangle);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_3d);
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ADD_TEST ("/cogl/texture", test_cogl_wrap_modes);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_pixmap_x11);
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UNPORTED_TEST ("/cogl/texture", test_cogl_texture_get_set_data);
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UNPORTED_TEST ("/cogl/texture", test_cogl_atlas_migration);
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UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_contiguous);
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UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_interleved);
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UNPORTED_TEST ("/cogl/vertex-buffer", test_cogl_vertex_buffer_mutability);
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ADD_TEST ("/cogl/vertex-array", test_cogl_primitive);
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ADD_TEST ("/cogl/shaders", test_cogl_just_vertex_shader);
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ADD_TEST ("/cogl/shaders", test_cogl_pipeline_uniforms);
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ADD_TEST ("/cogl/shaders", test_cogl_snippets);
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ADD_TEST ("/cogl/shaders", test_cogl_custom_attributes);
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ADD_TEST ("/cogl/internal/bitmask", test_cogl_bitmask);
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ADD_TEST ("/cogl", test_cogl_offscreen);
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/* left to the end because they aren't currently very orthogonal and tend to
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* break subsequent tests! */
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UNPORTED_TEST ("/cogl", test_cogl_viewport);
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return g_test_run ();
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}
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