mirror of
https://github.com/brl/mutter.git
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92c3063014
This adds cogl_framebuffer_ apis for drawing attributes and primitives that replace corresponding apis that depend on the default CoglContext. This is part of the on going effort to adapt the Cogl api so it no longer depends on a global context variable. All the new drawing functions also take an explicit pipeline argument since we are also aiming to avoid being a stateful api like Cairo and OpenGL. Being stateless makes it easier for orthogonal components to share access to the GPU. Being stateless should also minimize any impedance miss-match for those wanting to build higher level stateless apis on top of Cogl. Note: none of the legacy, global state options such as cogl_set_depth_test_enabled(), cogl_set_backface_culling_enabled() or cogl_program_use() are supported by these new drawing apis and if set will simply be silently ignored. Reviewed-by: Neil Roberts <neil@linux.intel.com>
769 lines
21 KiB
C
769 lines
21 KiB
C
#include <cogl/cogl.h>
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#include <glib.h>
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#include <stdio.h>
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#include <sys/time.h>
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#include <string.h>
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#include <wayland-server.h>
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typedef struct _CoglandCompositor CoglandCompositor;
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typedef struct
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{
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struct wl_buffer *wayland_buffer;
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CoglTexture2D *texture;
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GList *surfaces_attached_to;
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} CoglandBuffer;
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typedef struct
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{
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CoglandCompositor *compositor;
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struct wl_surface wayland_surface;
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int x;
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int y;
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CoglandBuffer *buffer;
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gboolean has_shell_surface;
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} CoglandSurface;
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typedef struct
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{
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CoglandSurface *surface;
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struct wl_resource resource;
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struct wl_listener surface_destroy_listener;
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} CoglandShellSurface;
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typedef struct
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{
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guint32 flags;
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int width;
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int height;
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int refresh;
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} CoglandMode;
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typedef struct
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{
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struct wl_object wayland_output;
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gint32 x;
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gint32 y;
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gint32 width_mm;
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gint32 height_mm;
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CoglOnscreen *onscreen;
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GList *modes;
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} CoglandOutput;
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typedef struct
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{
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GSource source;
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GPollFD pfd;
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struct wl_event_loop *loop;
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} WaylandEventSource;
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struct _CoglandCompositor
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{
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struct wl_display *wayland_display;
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struct wl_shm *wayland_shm;
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struct wl_event_loop *wayland_loop;
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CoglDisplay *cogl_display;
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CoglContext *cogl_context;
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int virtual_width;
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int virtual_height;
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GList *outputs;
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GQueue frame_callbacks;
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CoglPrimitive *triangle;
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CoglPipeline *triangle_pipeline;
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GSource *wayland_event_source;
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GList *surfaces;
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};
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static guint32
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get_time (void)
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{
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struct timeval tv;
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gettimeofday (&tv, NULL);
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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static gboolean
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wayland_event_source_prepare (GSource *base, int *timeout)
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{
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*timeout = -1;
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return FALSE;
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}
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static gboolean
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wayland_event_source_check (GSource *base)
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{
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WaylandEventSource *source = (WaylandEventSource *)base;
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return source->pfd.revents;
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}
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static gboolean
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wayland_event_source_dispatch (GSource *base,
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GSourceFunc callback,
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void *data)
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{
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WaylandEventSource *source = (WaylandEventSource *)base;
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wl_event_loop_dispatch (source->loop, 0);
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return TRUE;
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}
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static GSourceFuncs wayland_event_source_funcs =
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{
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wayland_event_source_prepare,
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wayland_event_source_check,
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wayland_event_source_dispatch,
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NULL
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};
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GSource *
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wayland_event_source_new (struct wl_event_loop *loop)
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{
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WaylandEventSource *source;
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source = (WaylandEventSource *) g_source_new (&wayland_event_source_funcs,
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sizeof (WaylandEventSource));
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source->loop = loop;
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source->pfd.fd = wl_event_loop_get_fd (loop);
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source->pfd.events = G_IO_IN | G_IO_ERR;
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g_source_add_poll (&source->source, &source->pfd);
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return &source->source;
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}
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static CoglandBuffer *
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cogland_buffer_new (struct wl_buffer *wayland_buffer)
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{
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CoglandBuffer *buffer = g_slice_new (CoglandBuffer);
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buffer->wayland_buffer = wayland_buffer;
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buffer->texture = NULL;
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buffer->surfaces_attached_to = NULL;
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return buffer;
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}
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static void
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cogland_buffer_free (CoglandBuffer *buffer)
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{
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GList *l;
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buffer->wayland_buffer->user_data = NULL;
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for (l = buffer->surfaces_attached_to; l; l = l->next)
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{
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CoglandSurface *surface = l->data;
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surface->buffer = NULL;
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}
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if (buffer->texture)
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cogl_object_unref (buffer->texture);
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g_list_free (buffer->surfaces_attached_to);
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g_slice_free (CoglandBuffer, buffer);
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}
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static void
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shm_buffer_created (struct wl_buffer *wayland_buffer)
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{
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wayland_buffer->user_data = cogland_buffer_new (wayland_buffer);
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}
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static void
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shm_buffer_damaged (struct wl_buffer *wayland_buffer,
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gint32 x,
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gint32 y,
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gint32 width,
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gint32 height)
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{
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CoglandBuffer *buffer = wayland_buffer->user_data;
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if (buffer->texture)
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{
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CoglPixelFormat format;
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switch (wl_shm_buffer_get_format (wayland_buffer))
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{
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#if G_BYTE_ORDER == G_BIG_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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break;
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#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888;
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break;
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#endif
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default:
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g_warn_if_reached ();
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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}
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cogl_texture_set_region (COGL_TEXTURE (buffer->texture),
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x, y,
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x, y,
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width, height,
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width, height,
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format,
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wl_shm_buffer_get_stride (wayland_buffer),
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wl_shm_buffer_get_data (wayland_buffer));
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}
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}
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static void
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shm_buffer_destroyed (struct wl_buffer *wayland_buffer)
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{
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if (wayland_buffer->user_data)
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cogland_buffer_free ((CoglandBuffer *)wayland_buffer->user_data);
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}
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const static struct wl_shm_callbacks shm_callbacks = {
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shm_buffer_created,
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shm_buffer_damaged,
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shm_buffer_destroyed
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};
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static void
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cogland_surface_destroy (struct wl_client *wayland_client,
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struct wl_resource *wayland_resource)
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{
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wl_resource_destroy (wayland_resource, get_time ());
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}
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static void
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cogland_surface_detach_buffer (CoglandSurface *surface)
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{
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CoglandBuffer *buffer = surface->buffer;
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if (buffer)
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{
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buffer->surfaces_attached_to =
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g_list_remove (buffer->surfaces_attached_to, surface);
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if (buffer->surfaces_attached_to == NULL)
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cogland_buffer_free (buffer);
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surface->buffer = NULL;
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}
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}
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static void
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cogland_surface_attach_buffer (struct wl_client *wayland_client,
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struct wl_resource *wayland_surface_resource,
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struct wl_resource *wayland_buffer_resource,
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gint32 dx, gint32 dy)
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{
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struct wl_buffer *wayland_buffer = wayland_buffer_resource->data;
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CoglandBuffer *buffer = wayland_buffer->user_data;
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CoglandSurface *surface = wayland_surface_resource->data;
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CoglandCompositor *compositor = surface->compositor;
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/* XXX: in the case where we are reattaching the same buffer we can
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* simply bail out. Note this is important because if we don't bail
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* out then the _detach_buffer will actually end up destroying the
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* buffer we're trying to attach. */
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if (buffer && surface->buffer == buffer)
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return;
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cogland_surface_detach_buffer (surface);
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/* XXX: it seems like for shm buffers we will have been notified of
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* the buffer already via the callbacks, but for drm buffers I guess
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* this will be the first we know of them? */
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if (!buffer)
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{
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buffer = cogland_buffer_new (wayland_buffer);
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wayland_buffer->user_data = buffer;
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}
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g_return_if_fail (g_list_find (buffer->surfaces_attached_to, surface) == NULL);
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buffer->surfaces_attached_to = g_list_prepend (buffer->surfaces_attached_to,
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surface);
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if (!buffer->texture)
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{
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GError *error = NULL;
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buffer->texture =
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cogl_wayland_texture_2d_new_from_buffer (compositor->cogl_context,
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wayland_buffer,
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&error);
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if (!buffer->texture)
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g_error ("Failed to create texture_2d from wayland buffer: %s",
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error->message);
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}
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surface->buffer = buffer;
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}
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static void
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cogland_surface_damage (struct wl_client *client,
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struct wl_resource *resource,
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gint32 x,
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gint32 y,
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gint32 width,
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gint32 height)
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{
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}
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typedef struct _CoglandFrameCallback
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{
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/* GList node used as an embedded list */
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GList node;
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/* Pointer back to the compositor */
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CoglandCompositor *compositor;
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struct wl_resource resource;
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} CoglandFrameCallback;
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static void
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destroy_frame_callback (struct wl_resource *callback_resource)
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{
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CoglandFrameCallback *callback = callback_resource->data;
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g_queue_unlink (&callback->compositor->frame_callbacks,
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&callback->node);
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g_slice_free (CoglandFrameCallback, callback);
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}
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static void
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cogland_surface_frame (struct wl_client *client,
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struct wl_resource *surface_resource,
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guint32 callback_id)
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{
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CoglandFrameCallback *callback;
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CoglandSurface *surface = surface_resource->data;
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callback = g_slice_new0 (CoglandFrameCallback);
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callback->compositor = surface->compositor;
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callback->node.data = callback;
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callback->resource.object.interface = &wl_callback_interface;
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callback->resource.object.id = callback_id;
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callback->resource.destroy = destroy_frame_callback;
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callback->resource.data = callback;
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wl_client_add_resource (client, &callback->resource);
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g_queue_push_tail_link (&surface->compositor->frame_callbacks,
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&callback->node);
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}
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const struct wl_surface_interface cogland_surface_interface = {
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cogland_surface_destroy,
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cogland_surface_attach_buffer,
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cogland_surface_damage,
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cogland_surface_frame
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};
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static void
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cogland_surface_free (CoglandSurface *surface)
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{
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CoglandCompositor *compositor = surface->compositor;
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compositor->surfaces = g_list_remove (compositor->surfaces, surface);
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cogland_surface_detach_buffer (surface);
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g_slice_free (CoglandSurface, surface);
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}
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static void
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cogland_surface_resource_destroy_cb (struct wl_resource *resource)
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{
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CoglandSurface *surface = resource->data;
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cogland_surface_free (surface);
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}
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static void
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cogland_compositor_create_surface (struct wl_client *wayland_client,
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struct wl_resource *wayland_compositor_resource,
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guint32 id)
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{
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CoglandCompositor *compositor = wayland_compositor_resource->data;
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CoglandSurface *surface = g_slice_new0 (CoglandSurface);
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surface->compositor = compositor;
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surface->wayland_surface.resource.destroy =
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cogland_surface_resource_destroy_cb;
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surface->wayland_surface.resource.object.id = id;
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surface->wayland_surface.resource.object.interface = &wl_surface_interface;
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surface->wayland_surface.resource.object.implementation =
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(void (**)(void)) &cogland_surface_interface;
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surface->wayland_surface.resource.data = surface;
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wl_client_add_resource (wayland_client, &surface->wayland_surface.resource);
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compositor->surfaces = g_list_prepend (compositor->surfaces,
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surface);
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}
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static void
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bind_output (struct wl_client *client,
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void *data,
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guint32 version,
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guint32 id)
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{
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CoglandOutput *output = data;
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struct wl_resource *resource =
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wl_client_add_object (client, &wl_output_interface, NULL, id, data);
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GList *l;
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wl_resource_post_event (resource,
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WL_OUTPUT_GEOMETRY,
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output->x, output->y,
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output->width_mm,
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output->height_mm,
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0, /* subpixel: unknown */
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"unknown", /* make */
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"unknown"); /* model */
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for (l = output->modes; l; l = l->next)
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{
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CoglandMode *mode = l->data;
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wl_resource_post_event (resource,
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WL_OUTPUT_MODE,
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mode->flags,
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mode->width,
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mode->height,
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mode->refresh);
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}
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}
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static void
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cogland_compositor_create_output (CoglandCompositor *compositor,
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int x,
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int y,
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int width_mm,
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int height_mm)
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{
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CoglandOutput *output = g_slice_new0 (CoglandOutput);
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CoglFramebuffer *fb;
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GError *error = NULL;
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CoglandMode *mode;
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output->x = x;
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output->y = y;
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output->width_mm = width_mm;
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output->height_mm = height_mm;
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output->wayland_output.interface = &wl_output_interface;
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wl_display_add_global (compositor->wayland_display,
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&wl_output_interface,
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output,
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bind_output);
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output->onscreen = cogl_onscreen_new (compositor->cogl_context,
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width_mm, height_mm);
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/* Eventually there will be an implicit allocate on first use so this
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* will become optional... */
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fb = COGL_FRAMEBUFFER (output->onscreen);
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if (!cogl_framebuffer_allocate (fb, &error))
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g_error ("Failed to allocate framebuffer: %s\n", error->message);
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cogl_onscreen_show (output->onscreen);
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#if 0
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cogl_framebuffer_set_viewport (fb, x, y, width, height);
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#else
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cogl_push_framebuffer (fb);
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cogl_set_viewport (-x, -y,
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compositor->virtual_width,
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compositor->virtual_height);
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cogl_pop_framebuffer ();
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#endif
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mode = g_slice_new0 (CoglandMode);
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mode->flags = 0;
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mode->width = width_mm;
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mode->height = height_mm;
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mode->refresh = 60;
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output->modes = g_list_prepend (output->modes, mode);
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compositor->outputs = g_list_prepend (compositor->outputs, output);
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}
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static gboolean
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paint_cb (void *user_data)
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{
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CoglandCompositor *compositor = user_data;
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GList *l;
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for (l = compositor->outputs; l; l = l->next)
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{
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CoglandOutput *output = l->data;
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CoglFramebuffer *fb = COGL_FRAMEBUFFER (output->onscreen);
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GList *l2;
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cogl_push_framebuffer (fb);
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cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
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cogl_framebuffer_draw_primitive (fb, compositor->triangle_pipeline,
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compositor->triangle);
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for (l2 = compositor->surfaces; l2; l2 = l2->next)
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{
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CoglandSurface *surface = l2->data;
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if (surface->buffer)
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{
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CoglTexture2D *texture = surface->buffer->texture;
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cogl_set_source_texture (COGL_TEXTURE (texture));
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cogl_rectangle (-1, 1, 1, -1);
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}
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}
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cogl_framebuffer_swap_buffers (fb);
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cogl_pop_framebuffer ();
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}
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while (!g_queue_is_empty (&compositor->frame_callbacks))
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{
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CoglandFrameCallback *callback =
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g_queue_peek_head (&compositor->frame_callbacks);
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wl_resource_post_event (&callback->resource,
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WL_CALLBACK_DONE, get_time ());
|
|
wl_resource_destroy (&callback->resource, 0);
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
const static struct wl_compositor_interface cogland_compositor_interface =
|
|
{
|
|
cogland_compositor_create_surface,
|
|
};
|
|
|
|
static void
|
|
compositor_bind (struct wl_client *client,
|
|
void *data,
|
|
guint32 version,
|
|
guint32 id)
|
|
{
|
|
CoglandCompositor *compositor = data;
|
|
|
|
wl_client_add_object (client, &wl_compositor_interface,
|
|
&cogland_compositor_interface, id, compositor);
|
|
}
|
|
|
|
static void
|
|
shell_surface_move (struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
struct wl_resource *input_device,
|
|
uint32_t time)
|
|
{
|
|
}
|
|
|
|
static void
|
|
shell_surface_resize (struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
struct wl_resource *input_device,
|
|
uint32_t time,
|
|
uint32_t edges)
|
|
{
|
|
}
|
|
|
|
static void
|
|
shell_surface_set_toplevel (struct wl_client *client,
|
|
struct wl_resource *resource)
|
|
{
|
|
}
|
|
|
|
static void
|
|
shell_surface_set_transient (struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
struct wl_resource *parent,
|
|
int32_t x,
|
|
int32_t y,
|
|
uint32_t flags)
|
|
{
|
|
}
|
|
|
|
static void
|
|
shell_surface_set_fullscreen (struct wl_client *client,
|
|
struct wl_resource *resource)
|
|
{
|
|
}
|
|
|
|
static const struct wl_shell_surface_interface cogl_shell_surface_interface =
|
|
{
|
|
shell_surface_move,
|
|
shell_surface_resize,
|
|
shell_surface_set_toplevel,
|
|
shell_surface_set_transient,
|
|
shell_surface_set_fullscreen
|
|
};
|
|
|
|
static void
|
|
shell_handle_surface_destroy (struct wl_listener *listener,
|
|
struct wl_resource *resource,
|
|
uint32_t time)
|
|
{
|
|
CoglandShellSurface *shell_surface = container_of (listener,
|
|
CoglandShellSurface,
|
|
surface_destroy_listener);
|
|
|
|
shell_surface->surface->has_shell_surface = FALSE;
|
|
shell_surface->surface = NULL;
|
|
wl_resource_destroy (&shell_surface->resource, time);
|
|
}
|
|
|
|
static void
|
|
destroy_shell_surface (struct wl_resource *resource)
|
|
{
|
|
CoglandShellSurface *shell_surface = resource->data;
|
|
|
|
/* In case cleaning up a dead client destroys shell_surface first */
|
|
if (shell_surface->surface)
|
|
{
|
|
wl_list_remove (&shell_surface->surface_destroy_listener.link);
|
|
shell_surface->surface->has_shell_surface = FALSE;
|
|
}
|
|
|
|
g_free (shell_surface);
|
|
}
|
|
|
|
static void
|
|
get_shell_surface (struct wl_client *client,
|
|
struct wl_resource *resource,
|
|
uint32_t id,
|
|
struct wl_resource *surface_resource)
|
|
{
|
|
CoglandSurface *surface = surface_resource->data;
|
|
CoglandShellSurface *shell_surface = g_new0 (CoglandShellSurface, 1);
|
|
|
|
if (surface->has_shell_surface)
|
|
{
|
|
wl_resource_post_error (surface_resource,
|
|
WL_DISPLAY_ERROR_INVALID_OBJECT,
|
|
"wl_shell::get_shell_surface already requested");
|
|
return;
|
|
}
|
|
|
|
shell_surface->resource.destroy = destroy_shell_surface;
|
|
shell_surface->resource.object.id = id;
|
|
shell_surface->resource.object.interface = &wl_shell_surface_interface;
|
|
shell_surface->resource.object.implementation =
|
|
(void (**) (void)) &cogl_shell_surface_interface;
|
|
shell_surface->resource.data = shell_surface;
|
|
|
|
shell_surface->surface = surface;
|
|
shell_surface->surface_destroy_listener.func = shell_handle_surface_destroy;
|
|
wl_list_insert (surface->wayland_surface.resource.destroy_listener_list.prev,
|
|
&shell_surface->surface_destroy_listener.link);
|
|
|
|
surface->has_shell_surface = TRUE;
|
|
|
|
wl_client_add_resource (client, &shell_surface->resource);
|
|
}
|
|
|
|
static const struct wl_shell_interface cogland_shell_interface =
|
|
{
|
|
get_shell_surface
|
|
};
|
|
|
|
static void
|
|
bind_shell (struct wl_client *client,
|
|
void *data,
|
|
guint32 version,
|
|
guint32 id)
|
|
{
|
|
wl_client_add_object (client, &wl_shell_interface,
|
|
&cogland_shell_interface, id, data);
|
|
}
|
|
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
CoglandCompositor compositor;
|
|
GMainLoop *loop;
|
|
GError *error = NULL;
|
|
CoglVertexP2C4 triangle_vertices[] = {
|
|
{0, 0.7, 0xff, 0x00, 0x00, 0x80},
|
|
{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
|
|
{0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
|
|
};
|
|
GSource *cogl_source;
|
|
|
|
memset (&compositor, 0, sizeof (compositor));
|
|
|
|
compositor.wayland_display = wl_display_create ();
|
|
if (compositor.wayland_display == NULL)
|
|
g_error ("failed to create wayland display");
|
|
|
|
g_queue_init (&compositor.frame_callbacks);
|
|
|
|
if (!wl_display_add_global (compositor.wayland_display,
|
|
&wl_compositor_interface,
|
|
&compositor,
|
|
compositor_bind))
|
|
g_error ("Failed to register wayland compositor object");
|
|
|
|
compositor.wayland_shm = wl_shm_init (compositor.wayland_display,
|
|
&shm_callbacks);
|
|
if (!compositor.wayland_shm)
|
|
g_error ("Failed to allocate setup wayland shm callbacks");
|
|
|
|
loop = g_main_loop_new (NULL, FALSE);
|
|
compositor.wayland_loop =
|
|
wl_display_get_event_loop (compositor.wayland_display);
|
|
compositor.wayland_event_source =
|
|
wayland_event_source_new (compositor.wayland_loop);
|
|
g_source_attach (compositor.wayland_event_source, NULL);
|
|
|
|
compositor.cogl_display = cogl_display_new (NULL, NULL);
|
|
cogl_wayland_display_set_compositor_display (compositor.cogl_display,
|
|
compositor.wayland_display);
|
|
|
|
compositor.cogl_context = cogl_context_new (compositor.cogl_display, &error);
|
|
if (!compositor.cogl_context)
|
|
g_error ("Failed to create a Cogl context: %s\n", error->message);
|
|
|
|
compositor.virtual_width = 640;
|
|
compositor.virtual_height = 480;
|
|
|
|
/* Emulate compositing with multiple monitors... */
|
|
cogland_compositor_create_output (&compositor, 0, 0, 320, 240);
|
|
cogland_compositor_create_output (&compositor, 320, 0, 320, 240);
|
|
cogland_compositor_create_output (&compositor, 0, 240, 320, 240);
|
|
cogland_compositor_create_output (&compositor, 320, 240, 320, 240);
|
|
|
|
if (wl_display_add_global (compositor.wayland_display, &wl_shell_interface,
|
|
&compositor, bind_shell) == NULL)
|
|
g_error ("Failed to register a global shell object");
|
|
|
|
if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
|
|
g_error ("Failed to create socket");
|
|
|
|
compositor.triangle = cogl_primitive_new_p2c4 (COGL_VERTICES_MODE_TRIANGLES,
|
|
3, triangle_vertices);
|
|
compositor.triangle_pipeline = cogl_pipeline_new ();
|
|
|
|
g_timeout_add (16, paint_cb, &compositor);
|
|
|
|
cogl_source = cogl_glib_source_new (compositor.cogl_context,
|
|
G_PRIORITY_DEFAULT);
|
|
|
|
g_source_attach (cogl_source, NULL);
|
|
|
|
g_main_loop_run (loop);
|
|
|
|
return 0;
|
|
}
|