mirror of
https://github.com/brl/mutter.git
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dd93a0a13c
* clutter/clutter-backend.[ch]: Add clutter_backend_set_resolution() and clutter_backend_get_resolution(); backends should use the former to set the resolution of the display when initialising, while actors should use the latter when sizing themselves depending on the resolution or the font size. * clutter/glx/clutter-backend-glx.c: Set the resolution as 96 dpi as a default and query the X server when opening the display. * clutter/clutter-entry.c: Drop the hardcoded dpi value and use clutter_backend_get_resolution() to compute the default size.
825 lines
20 KiB
C
825 lines
20 KiB
C
/* Clutter.
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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* Copyright (C) 2006-2007 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <sys/types.h>
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include <sys/stat.h>
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#include <sys/ioctl.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <GL/glx.h>
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#include <GL/gl.h>
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#include <dlfcn.h>
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#include "clutter-backend-glx.h"
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#include "clutter-stage-glx.h"
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#include "clutter-glx.h"
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#include "../clutter-event.h"
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#include "../clutter-main.h"
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#include "../clutter-debug.h"
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#include "../clutter-private.h"
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#include "cogl.h"
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G_DEFINE_TYPE (ClutterBackendGLX, clutter_backend_glx, CLUTTER_TYPE_BACKEND);
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typedef CoglFuncPtr (*GLXGetProcAddressProc) (const guint8 *procName);
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/* singleton object */
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static ClutterBackendGLX *backend_singleton = NULL;
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/* options */
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static gchar *clutter_display_name = NULL;
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static gint clutter_screen = 0;
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static gboolean clutter_synchronise = FALSE;
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/* X error trap */
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static int TrappedErrorCode = 0;
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static int (* old_error_handler) (Display *, XErrorEvent *);
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static gchar *clutter_vblank_name = NULL;
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#ifdef __linux__
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#define DRM_VBLANK_RELATIVE 0x1;
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struct drm_wait_vblank_request {
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int type;
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unsigned int sequence;
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unsigned long signal;
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};
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struct drm_wait_vblank_reply {
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int type;
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unsigned int sequence;
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long tval_sec;
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long tval_usec;
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};
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typedef union drm_wait_vblank {
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struct drm_wait_vblank_request request;
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struct drm_wait_vblank_reply reply;
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} drm_wait_vblank_t;
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#define DRM_IOCTL_BASE 'd'
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#define DRM_IOWR(nr,type) _IOWR(DRM_IOCTL_BASE,nr,type)
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#define DRM_IOCTL_WAIT_VBLANK DRM_IOWR(0x3a, drm_wait_vblank_t)
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static int drm_wait_vblank(int fd, drm_wait_vblank_t *vbl)
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{
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int ret, rc;
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do
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{
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ret = ioctl(fd, DRM_IOCTL_WAIT_VBLANK, vbl);
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vbl->request.type &= ~DRM_VBLANK_RELATIVE;
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rc = errno;
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}
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while (ret && rc == EINTR);
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return rc;
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}
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#endif
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G_CONST_RETURN gchar*
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clutter_backend_glx_get_vblank_method (void)
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{
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return clutter_vblank_name;
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}
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static gboolean
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clutter_backend_glx_pre_parse (ClutterBackend *backend,
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GError **error)
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{
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const gchar *env_string;
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/* we don't fail here if DISPLAY is not set, as the user
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* might pass the --display command line switch
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*/
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env_string = g_getenv ("DISPLAY");
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if (env_string)
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{
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clutter_display_name = g_strdup (env_string);
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env_string = NULL;
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}
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env_string = g_getenv ("CLUTTER_VBLANK");
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if (env_string)
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{
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clutter_vblank_name = g_strdup (env_string);
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env_string = NULL;
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}
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return TRUE;
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}
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static gboolean
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clutter_backend_glx_post_parse (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
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if (clutter_display_name)
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{
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CLUTTER_NOTE (BACKEND, "XOpenDisplay on `%s'", clutter_display_name);
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backend_glx->xdpy = XOpenDisplay (clutter_display_name);
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}
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else
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"Unable to open display. You have to set the DISPLAY "
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"environment variable, or use the --display command "
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"line argument");
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return FALSE;
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}
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if (backend_glx->xdpy)
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{
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int glx_major, glx_minor;
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double dpi;
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CLUTTER_NOTE (BACKEND, "Getting the X screen");
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if (clutter_screen == 0)
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backend_glx->xscreen = DefaultScreenOfDisplay (backend_glx->xdpy);
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else
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backend_glx->xscreen = ScreenOfDisplay (backend_glx->xdpy,
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clutter_screen);
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backend_glx->xscreen_num = XScreenNumberOfScreen (backend_glx->xscreen);
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backend_glx->xwin_root = RootWindow (backend_glx->xdpy,
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backend_glx->xscreen_num);
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backend_glx->display_name = g_strdup (clutter_display_name);
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CLUTTER_NOTE (BACKEND, "Checking GLX info");
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if (!glXQueryVersion (backend_glx->xdpy, &glx_major, &glx_minor)
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|| !(glx_major > 1 || glx_minor > 1))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_BACKEND,
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"XServer appears to lack required GLX support");
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return 1;
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}
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#if 0
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/* Prefer current GLX specs over current violations */
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if (!(glx_major > 1 || glx_minor > 2))
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{
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const char* exts = glXQueryExtensionsString (display, screen);
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if (!exts || !strstr (exts, "GLX_SGIX_fbconfig"))
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have_fbconfig = 0;
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}
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#endif
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dpi = (((double) DisplayHeight (xdisplay, xscreen) * 25.4)
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/ (double) DisplayHeightMM (xdisplay, xscreen));
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clutter_backend_set_resolution (backend, dpi);
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if (clutter_synchronise)
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XSynchronize (backend_glx->xdpy, True);
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}
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g_free (clutter_display_name);
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CLUTTER_NOTE (BACKEND,
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"X Display `%s'[%p] opened (screen:%d, root:%u, dpi:%f)",
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backend_glx->display_name,
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backend_glx->xdpy,
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backend_glx->xscreen_num,
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(unsigned int) backend_glx->xwin_root,
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clutter_backend_get_resolution (backend));
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return TRUE;
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}
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static gboolean
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clutter_backend_glx_init_stage (ClutterBackend *backend,
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GError **error)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
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if (!backend_glx->stage)
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{
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ClutterStageGLX *stage_glx;
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ClutterActor *stage;
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stage = g_object_new (CLUTTER_TYPE_STAGE_GLX, NULL);
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/* copy backend data into the stage */
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stage_glx = CLUTTER_STAGE_GLX (stage);
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stage_glx->xdpy = backend_glx->xdpy;
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stage_glx->xwin_root = backend_glx->xwin_root;
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stage_glx->xscreen = backend_glx->xscreen_num;
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stage_glx->backend = backend_glx;
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CLUTTER_NOTE (MISC, "GLX stage created (display:%p, screen:%d, root:%u)",
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stage_glx->xdpy,
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stage_glx->xscreen,
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(unsigned int) stage_glx->xwin_root);
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g_object_set_data (G_OBJECT (stage), "clutter-backend", backend);
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backend_glx->stage = g_object_ref_sink (stage);
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}
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clutter_actor_realize (backend_glx->stage);
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if (!CLUTTER_ACTOR_IS_REALIZED (backend_glx->stage))
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{
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g_set_error (error, CLUTTER_INIT_ERROR,
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CLUTTER_INIT_ERROR_INTERNAL,
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"Unable to realize the main stage");
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return FALSE;
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}
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return TRUE;
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}
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static void
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clutter_backend_glx_init_events (ClutterBackend *backend)
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{
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CLUTTER_NOTE (EVENT, "initialising the event loop");
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_clutter_backend_glx_events_init (backend);
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}
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static ClutterActor *
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clutter_backend_glx_get_stage (ClutterBackend *backend)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
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return backend_glx->stage;
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}
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static const GOptionEntry entries[] =
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{
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{
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"display", 0,
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G_OPTION_FLAG_IN_MAIN,
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G_OPTION_ARG_STRING, &clutter_display_name,
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"X display to use", "DISPLAY"
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},
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{
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"screen", 0,
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G_OPTION_FLAG_IN_MAIN,
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G_OPTION_ARG_INT, &clutter_screen,
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"X screen to use", "SCREEN"
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},
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{ "vblank", 0,
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0,
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G_OPTION_ARG_STRING, &clutter_vblank_name,
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"VBlank method to be used (none, dri or glx)", "METHOD"
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},
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{ "synch", 0,
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0,
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G_OPTION_ARG_NONE, &clutter_synchronise,
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"Make X calls synchronous", NULL,
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},
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{ NULL }
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};
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static void
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clutter_backend_glx_add_options (ClutterBackend *backend,
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GOptionGroup *group)
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{
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g_option_group_add_entries (group, entries);
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}
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static void
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clutter_backend_glx_finalize (GObject *gobject)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (gobject);
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g_free (backend_glx->display_name);
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XCloseDisplay (backend_glx->xdpy);
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if (backend_singleton)
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backend_singleton = NULL;
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G_OBJECT_CLASS (clutter_backend_glx_parent_class)->finalize (gobject);
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}
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static void
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clutter_backend_glx_dispose (GObject *gobject)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (gobject);
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if (backend_glx->stage)
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{
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CLUTTER_NOTE (BACKEND, "Disposing the main stage");
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clutter_actor_destroy (backend_glx->stage);
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backend_glx->stage = NULL;
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}
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CLUTTER_NOTE (BACKEND, "Removing the event source");
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_clutter_backend_glx_events_uninit (CLUTTER_BACKEND (backend_glx));
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G_OBJECT_CLASS (clutter_backend_glx_parent_class)->dispose (gobject);
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}
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static GObject *
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clutter_backend_glx_constructor (GType gtype,
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guint n_params,
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GObjectConstructParam *params)
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{
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GObjectClass *parent_class;
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GObject *retval;
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if (!backend_singleton)
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{
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parent_class = G_OBJECT_CLASS (clutter_backend_glx_parent_class);
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retval = parent_class->constructor (gtype, n_params, params);
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backend_singleton = CLUTTER_BACKEND_GLX (retval);
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return retval;
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}
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g_warning ("Attempting to create a new backend object. This should "
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"never happen, so we return the singleton instance.");
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return g_object_ref (backend_singleton);
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}
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static gboolean
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check_vblank_env (const char *name)
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{
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if (clutter_vblank_name && !strcasecmp(clutter_vblank_name, name))
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return TRUE;
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return FALSE;
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}
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static CoglFuncPtr
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get_proc_address (const gchar* name)
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{
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static GLXGetProcAddressProc get_proc_func = NULL;
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static void *dlhand = NULL;
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if (get_proc_func == NULL && dlhand == NULL)
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{
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dlhand = dlopen (NULL, RTLD_LAZY);
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if (dlhand)
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{
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dlerror ();
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get_proc_func =
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(GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddress");
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if (dlerror () != NULL)
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{
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get_proc_func =
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(GLXGetProcAddressProc) dlsym (dlhand, "glXGetProcAddressARB");
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}
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if (dlerror () != NULL)
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{
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get_proc_func = NULL;
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g_warning ("failed to bind GLXGetProcAddress "
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"or GLXGetProcAddressARB");
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}
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}
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}
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if (get_proc_func)
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return get_proc_func ((unsigned char*) name);
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return NULL;
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}
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static ClutterFeatureFlags
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clutter_backend_glx_get_features (ClutterBackend *backend)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
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const gchar *glx_extensions = NULL;
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ClutterFeatureFlags flags = 0;
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/* FIXME: we really need to check if gl context is set */
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flags = CLUTTER_FEATURE_STAGE_USER_RESIZE|CLUTTER_FEATURE_STAGE_CURSOR;
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CLUTTER_NOTE (BACKEND, "Checking features\n"
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"GL_VENDOR: %s\n"
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"GL_RENDERER: %s\n"
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"GL_VERSION: %s\n"
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"GL_EXTENSIONS: %s\n",
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glGetString (GL_VENDOR),
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glGetString (GL_RENDERER),
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glGetString (GL_VERSION),
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glGetString (GL_EXTENSIONS));
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glx_extensions =
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glXQueryExtensionsString (clutter_glx_get_default_display (),
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clutter_glx_get_default_screen ());
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CLUTTER_NOTE (BACKEND, "GLX Extensions: %s", glx_extensions);
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/* First check for explicit disabling or it set elsewhere (eg NVIDIA) */
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if (getenv("__GL_SYNC_TO_VBLANK") || check_vblank_env ("none"))
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{
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CLUTTER_NOTE (BACKEND, "vblank sync: disabled at user request");
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}
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else
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{
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/* We try two GL vblank syncing mechanisms.
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* glXSwapIntervalSGI is tried first, then glXGetVideoSyncSGI.
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*
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* glXSwapIntervalSGI is known to work with Mesa and in particular
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* the Intel drivers. glXGetVideoSyncSGI has serious problems with
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* Intel drivers causing terrible frame rate so it only tried as a
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* fallback.
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*
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* How well glXGetVideoSyncSGI works with other driver (ATI etc) needs
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* to be investigated. glXGetVideoSyncSGI on ATI at least seems to have
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* no effect.
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*/
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if (!check_vblank_env ("dri") &&
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cogl_check_extension ("GLX_SGI_swap_control", glx_extensions))
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{
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backend_glx->swap_interval =
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(SwapIntervalProc) get_proc_address ("glXSwapIntervalSGI");
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CLUTTER_NOTE (BACKEND, "attempting glXSwapIntervalSGI vblank setup");
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if (backend_glx->swap_interval != NULL)
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{
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if (backend_glx->swap_interval (1) == 0)
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{
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backend_glx->vblank_type = CLUTTER_VBLANK_GLX_SWAP;
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flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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CLUTTER_NOTE (BACKEND, "glXSwapIntervalSGI setup success");
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}
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}
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if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
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CLUTTER_NOTE (BACKEND, "glXSwapIntervalSGI vblank setup failed");
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}
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if (!check_vblank_env ("dri") &&
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!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK) &&
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cogl_check_extension ("GLX_SGI_video_sync", glx_extensions))
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{
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CLUTTER_NOTE (BACKEND, "attempting glXGetVideoSyncSGI vblank setup");
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backend_glx->get_video_sync =
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(GetVideoSyncProc) get_proc_address ("glXGetVideoSyncSGI");
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backend_glx->wait_video_sync =
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(WaitVideoSyncProc) get_proc_address ("glXWaitVideoSyncSGI");
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if ((backend_glx->get_video_sync != NULL) &&
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(backend_glx->wait_video_sync != NULL))
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{
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CLUTTER_NOTE (BACKEND,
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"glXGetVideoSyncSGI vblank setup success");
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backend_glx->vblank_type = CLUTTER_VBLANK_GLX;
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flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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}
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|
|
|
if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
|
|
CLUTTER_NOTE (BACKEND, "glXGetVideoSyncSGI vblank setup failed");
|
|
}
|
|
#ifdef __linux__
|
|
/*
|
|
* DRI is really an extreme fallback -rumoured to work with Via chipsets
|
|
*/
|
|
if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
|
|
{
|
|
CLUTTER_NOTE (BACKEND, "attempting DRI vblank setup");
|
|
backend_glx->dri_fd = open("/dev/dri/card0", O_RDWR);
|
|
if (backend_glx->dri_fd >= 0)
|
|
{
|
|
CLUTTER_NOTE (BACKEND, "DRI vblank setup success");
|
|
backend_glx->vblank_type = CLUTTER_VBLANK_DRI;
|
|
flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
|
|
}
|
|
|
|
if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
|
|
CLUTTER_NOTE (BACKEND, "DRI vblank setup failed");
|
|
}
|
|
#endif
|
|
if (!(flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
|
|
{
|
|
CLUTTER_NOTE (BACKEND,
|
|
"no use-able vblank mechanism found");
|
|
}
|
|
}
|
|
|
|
CLUTTER_NOTE (MISC, "backend features checked");
|
|
|
|
return flags;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_glx_redraw (ClutterBackend *backend)
|
|
{
|
|
ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (backend);
|
|
ClutterStageGLX *stage_glx;
|
|
|
|
stage_glx = CLUTTER_STAGE_GLX(backend_glx->stage);
|
|
|
|
clutter_actor_paint (CLUTTER_ACTOR (stage_glx));
|
|
|
|
/* Why this paint is done in backend as likely GL windowing system
|
|
* specific calls, like swapping buffers.
|
|
*/
|
|
if (stage_glx->xwin)
|
|
{
|
|
clutter_backend_glx_wait_for_vblank (stage_glx->backend);
|
|
glXSwapBuffers (stage_glx->xdpy, stage_glx->xwin);
|
|
}
|
|
else
|
|
{
|
|
/* offscreen */
|
|
glXWaitGL ();
|
|
CLUTTER_GLERR ();
|
|
}
|
|
|
|
}
|
|
|
|
static void
|
|
clutter_backend_glx_class_init (ClutterBackendGLXClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
|
|
|
|
gobject_class->constructor = clutter_backend_glx_constructor;
|
|
gobject_class->dispose = clutter_backend_glx_dispose;
|
|
gobject_class->finalize = clutter_backend_glx_finalize;
|
|
|
|
backend_class->pre_parse = clutter_backend_glx_pre_parse;
|
|
backend_class->post_parse = clutter_backend_glx_post_parse;
|
|
backend_class->init_stage = clutter_backend_glx_init_stage;
|
|
backend_class->init_events = clutter_backend_glx_init_events;
|
|
backend_class->get_stage = clutter_backend_glx_get_stage;
|
|
backend_class->add_options = clutter_backend_glx_add_options;
|
|
backend_class->get_features = clutter_backend_glx_get_features;
|
|
backend_class->redraw = clutter_backend_glx_redraw;
|
|
}
|
|
|
|
static void
|
|
clutter_backend_glx_init (ClutterBackendGLX *backend_glx)
|
|
{
|
|
ClutterBackend *backend = CLUTTER_BACKEND (backend_glx);
|
|
|
|
/* FIXME: get from xsettings */
|
|
clutter_backend_set_double_click_time (backend, 250);
|
|
clutter_backend_set_double_click_distance (backend, 5);
|
|
clutter_backend_set_resolution (backend, 96.0);
|
|
}
|
|
|
|
/* every backend must implement this function */
|
|
GType
|
|
_clutter_backend_impl_get_type (void)
|
|
{
|
|
return clutter_backend_glx_get_type ();
|
|
}
|
|
|
|
static int
|
|
error_handler(Display *xdpy,
|
|
XErrorEvent *error)
|
|
{
|
|
TrappedErrorCode = error->error_code;
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
clutter_backend_glx_wait_for_vblank (ClutterBackendGLX *backend_glx)
|
|
{
|
|
switch (backend_glx->vblank_type)
|
|
{
|
|
case CLUTTER_VBLANK_GLX_SWAP:
|
|
{
|
|
/* Nothing */
|
|
break;
|
|
}
|
|
case CLUTTER_VBLANK_GLX:
|
|
{
|
|
unsigned int retraceCount;
|
|
backend_glx->get_video_sync (&retraceCount);
|
|
backend_glx->wait_video_sync (2,
|
|
(retraceCount + 1) % 2,
|
|
&retraceCount);
|
|
}
|
|
break;
|
|
case CLUTTER_VBLANK_DRI:
|
|
#ifdef __linux__
|
|
{
|
|
drm_wait_vblank_t blank;
|
|
blank.request.type = DRM_VBLANK_RELATIVE;
|
|
blank.request.sequence = 1;
|
|
blank.request.signal = 0;
|
|
drm_wait_vblank (backend_glx->dri_fd, &blank);
|
|
}
|
|
#endif
|
|
break;
|
|
case CLUTTER_VBLANK_NONE:
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
/**
|
|
* clutter_glx_trap_x_errors:
|
|
*
|
|
* FIXME
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_glx_trap_x_errors (void)
|
|
{
|
|
TrappedErrorCode = 0;
|
|
old_error_handler = XSetErrorHandler (error_handler);
|
|
}
|
|
|
|
/**
|
|
* clutter_glx_untrap_x_errors:
|
|
*
|
|
* FIXME
|
|
*
|
|
* Return value: FIXME
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
gint
|
|
clutter_glx_untrap_x_errors (void)
|
|
{
|
|
XSetErrorHandler (old_error_handler);
|
|
|
|
return TrappedErrorCode;
|
|
}
|
|
|
|
/**
|
|
* clutter_glx_get_default_display:
|
|
*
|
|
* FIXME
|
|
*
|
|
* Return value: FIXME
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
Display *
|
|
clutter_glx_get_default_display (void)
|
|
{
|
|
if (!backend_singleton)
|
|
{
|
|
g_critical ("GLX backend has not been initialised");
|
|
return NULL;
|
|
}
|
|
|
|
return backend_singleton->xdpy;
|
|
}
|
|
|
|
/**
|
|
* clutter_glx_get_default_screen:
|
|
*
|
|
* Gets the pointer to the default X Screen object.
|
|
*
|
|
* Return value: FIXME
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
int
|
|
clutter_glx_get_default_screen (void)
|
|
{
|
|
if (!backend_singleton)
|
|
{
|
|
g_critical ("GLX backend has not been initialised");
|
|
return 0;
|
|
}
|
|
|
|
return backend_singleton->xscreen_num;
|
|
}
|
|
|
|
/**
|
|
* clutter_glx_get_root_window:
|
|
*
|
|
* FIXME
|
|
*
|
|
* Return value: FIXME
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
Window
|
|
clutter_glx_get_root_window (void)
|
|
{
|
|
if (!backend_singleton)
|
|
{
|
|
g_critical ("GLX backend has not been initialised");
|
|
return None;
|
|
}
|
|
|
|
return backend_singleton->xwin_root;
|
|
}
|
|
|
|
/**
|
|
* clutter_glx_add_filter:
|
|
*
|
|
* FIXME
|
|
*
|
|
* Return value: FIXME
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_glx_add_filter (ClutterGLXFilterFunc func, gpointer data)
|
|
{
|
|
ClutterGLXEventFilter *filter;
|
|
|
|
g_return_if_fail (func != NULL);
|
|
|
|
if (!backend_singleton)
|
|
{
|
|
g_critical ("GLX backend has not been initialised");
|
|
return;
|
|
}
|
|
|
|
filter = g_new0(ClutterGLXEventFilter, 1);
|
|
filter->func = func;
|
|
filter->data = data;
|
|
|
|
backend_singleton->event_filters
|
|
= g_slist_append (backend_singleton->event_filters, filter);
|
|
|
|
return;
|
|
}
|
|
|
|
/**
|
|
* clutter_glx_remove_filter:
|
|
*
|
|
* FIXME
|
|
*
|
|
* Return value: FIXME
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
void
|
|
clutter_glx_remove_filter (ClutterGLXFilterFunc func, gpointer data)
|
|
{
|
|
GSList *tmp_list, *this;
|
|
ClutterGLXEventFilter *filter;
|
|
|
|
g_return_if_fail (func == NULL);
|
|
|
|
tmp_list = backend_singleton->event_filters;
|
|
|
|
while (tmp_list)
|
|
{
|
|
filter = (ClutterGLXEventFilter *)tmp_list->data;
|
|
this = tmp_list;
|
|
tmp_list = tmp_list->next;
|
|
|
|
if (filter->func == func && filter->data == data)
|
|
{
|
|
backend_singleton->event_filters
|
|
= g_slist_remove_link (backend_singleton->event_filters, this);
|
|
|
|
g_slist_free_1 (this);
|
|
g_free (filter);
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|