mutter/clutter/cally/cally-clone.c
Alejandro Piñeiro c0f753d108 Add Cally
The Clutter Accessibility Library is an implementation of the ATK,
the Accessibility Toolkit, which exposes Clutter actors to accessibility
tools. This allows not only writing accessible user interfaces, but also
allows testing and verification frameworks based on A11Y technologies to
inspect and test a Clutter scene graph.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2097

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
2010-07-05 16:45:43 +01:00

106 lines
3.1 KiB
C

/* CALLY - The Clutter Accessibility Implementation Library
*
* Copyright (C) 2010 Igalia, S.L.
*
* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:callyclutterclone
* @short_description: Implementation of the ATK interfaces for a #ClutterClone
* @see_also: #ClutterClone
*
* #CallyClutterClone implements the required ATK interfaces of #ClutterClone
*
* In particular it sets a proper role for the clone, as just a image,
* as it is the sanest and simplest approach.
*
* Check http://lists.o-hand.com/clutter/3797.html for more information
*/
#include "cally-clone.h"
#include "cally-actor-private.h"
#define CALLY_CLONE_DEFAULT_DESCRIPTION "ClutterClone accessibility object"
static void cally_clone_class_init (CallyCloneClass *klass);
static void cally_clone_init (CallyClone *clone);
/* AtkObject */
static void cally_clone_real_initialize (AtkObject *obj,
gpointer data);
static G_CONST_RETURN gchar *cally_clone_get_description (AtkObject *obj);
G_DEFINE_TYPE (CallyClone, cally_clone, CALLY_TYPE_ACTOR)
static void
cally_clone_class_init (CallyCloneClass *klass)
{
/* GObjectClass *gobject_class = G_OBJECT_CLASS (klass); */
AtkObjectClass *class = ATK_OBJECT_CLASS (klass);
class->initialize = cally_clone_real_initialize;
class->get_description = cally_clone_get_description;
}
static void
cally_clone_init (CallyClone *clone)
{
/* nothing to do yet */
}
AtkObject*
cally_clone_new (ClutterActor *actor)
{
GObject *object = NULL;
AtkObject *accessible = NULL;
g_return_val_if_fail (CLUTTER_IS_CLONE (actor), NULL);
object = g_object_new (CALLY_TYPE_CLONE, NULL);
accessible = ATK_OBJECT (object);
atk_object_initialize (accessible, actor);
return accessible;
}
static void
cally_clone_real_initialize (AtkObject *obj,
gpointer data)
{
ATK_OBJECT_CLASS (cally_clone_parent_class)->initialize (obj, data);
obj->role = ATK_ROLE_IMAGE;
}
static G_CONST_RETURN gchar *
cally_clone_get_description (AtkObject *obj)
{
G_CONST_RETURN gchar *description = NULL;
g_return_val_if_fail (CALLY_IS_CLONE (obj), NULL);
description = ATK_OBJECT_CLASS (cally_clone_parent_class)->get_description (obj);
if (description == NULL)
description = CALLY_CLONE_DEFAULT_DESCRIPTION;
return description;
}