mutter/clutter/wayland/clutter-input-device-wayland.c
Daniel Stone 8f4e39b6d7 Port to new Wayland and xkbcommon APIs
For Wayland, this is mostly the input protocol having changed, although
there's also the SHM pool API, the cursor API, as well as fullscreen and
ping.

Also port to the new (months-old) xkbcommon API, as used by Weston 0.95.
This involves having xkbcommon manage the state for us, where
appropriate.  Fans of multi-layout keyboards (or just caps lock) will no
doubt appreciate these changes.

Signed-off-by: Daniel Stone <daniel@fooishbar.org>
2012-10-12 15:12:55 +01:00

490 lines
14 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
* Authors:
* Matthew Allum
* Robert Bragg
* Kristian Høgsberg
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <stdlib.h>
#include <unistd.h>
#include <sys/mman.h>
#include <wayland-util.h>
#include <wayland-client.h>
#include "clutter-debug.h"
#include "clutter-device-manager-private.h"
#include "clutter-event-private.h"
#include "clutter-private.h"
#include "clutter-keysyms.h"
#include "evdev/clutter-xkb-utils.h"
#include "clutter-input-device-wayland.h"
#include "clutter-backend-wayland.h"
#include "clutter-stage-private.h"
#include "clutter-wayland.h"
#include "cogl/clutter-stage-cogl.h"
typedef struct _ClutterInputDeviceClass ClutterInputDeviceWaylandClass;
G_DEFINE_TYPE (ClutterInputDeviceWayland,
clutter_input_device_wayland,
CLUTTER_TYPE_INPUT_DEVICE);
static void
clutter_wayland_handle_motion (void *data,
struct wl_pointer *pointer,
uint32_t _time,
wl_fixed_t x, wl_fixed_t y)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl = device->pointer_focus;
ClutterEvent *event;
event = clutter_event_new (CLUTTER_MOTION);
event->motion.stage = stage_cogl->wrapper;
event->motion.device = CLUTTER_INPUT_DEVICE (device);
event->motion.time = _time;
event->motion.modifier_state = 0;
event->motion.x = wl_fixed_to_double(x);
event->motion.y = wl_fixed_to_double(y);
device->x = event->motion.x;
device->y = event->motion.y;
_clutter_event_push (event, FALSE);
}
static void
clutter_wayland_handle_button (void *data,
struct wl_pointer *pointer,
uint32_t serial, uint32_t _time,
uint32_t button, uint32_t state)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl = device->pointer_focus;
ClutterEvent *event;
ClutterEventType type;
if (state)
type = CLUTTER_BUTTON_PRESS;
else
type = CLUTTER_BUTTON_RELEASE;
event = clutter_event_new (type);
event->button.stage = stage_cogl->wrapper;
event->button.device = CLUTTER_INPUT_DEVICE (device);
event->button.time = /*_time*/ serial;
event->button.x = device->x;
event->button.y = device->y;
event->button.modifier_state =
xkb_state_serialize_mods (device->xkb, XKB_STATE_EFFECTIVE);
/* evdev button codes */
switch (button) {
case 272:
event->button.button = 1;
break;
case 273:
event->button.button = 3;
break;
case 274:
event->button.button = 2;
break;
}
_clutter_event_push (event, FALSE);
}
static void
clutter_wayland_handle_axis (void *data,
struct wl_pointer *pointer,
uint32_t time,
uint32_t axis,
wl_fixed_t value)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl = device->pointer_focus;
ClutterEvent *event;
gdouble delta_x, delta_y;
event = clutter_event_new (CLUTTER_SCROLL);
event->scroll.time = time;
event->scroll.stage = stage_cogl->wrapper;
event->scroll.direction = CLUTTER_SCROLL_SMOOTH;
event->scroll.x = device->x;
event->scroll.y = device->y;
if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL)
{
delta_x = -wl_fixed_to_double(value) * 23;
delta_y = 0;
}
else
{
delta_x = 0;
delta_y = -wl_fixed_to_double(value) * 23; /* XXX: based on my bcm5794 */
}
clutter_event_set_scroll_delta (event, delta_x, delta_y);
event->scroll.modifier_state =
xkb_state_serialize_mods(device->xkb, XKB_STATE_EFFECTIVE);
_clutter_event_push (event, FALSE);
}
static void
clutter_wayland_handle_keymap (void *data,
struct wl_keyboard *keyboard,
uint32_t format,
int32_t fd,
uint32_t size)
{
ClutterInputDeviceWayland *device = data;
struct xkb_context *ctx;
struct xkb_keymap *keymap;
char *map_str;
if (device->xkb)
{
xkb_state_unref (device->xkb);
device->xkb = NULL;
}
ctx = xkb_context_new (0);
if (!ctx)
{
close (fd);
return;
}
if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1)
{
close (fd);
return;
}
map_str = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0);
if (map_str == MAP_FAILED)
{
close(fd);
return;
}
keymap = xkb_map_new_from_string (ctx,
map_str,
XKB_KEYMAP_FORMAT_TEXT_V1,
0);
xkb_context_unref (ctx);
munmap (map_str, size);
close (fd);
if (!keymap)
{
g_warning ("failed to compile keymap\n");
return;
}
device->xkb = xkb_state_new(keymap);
xkb_map_unref (keymap);
if (!device->xkb)
{
g_warning ("failed to create XKB state object\n");
return;
}
}
static void
clutter_wayland_handle_key (void *data,
struct wl_keyboard *keyboard,
uint32_t serial, uint32_t _time,
uint32_t key, uint32_t state)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl = device->keyboard_focus;
ClutterEvent *event;
if (!device->xkb)
return;
event = _clutter_key_event_new_from_evdev ((ClutterInputDevice *) device,
stage_cogl->wrapper,
device->xkb,
_time, key, state);
_clutter_event_push (event, FALSE);
}
static void
clutter_wayland_handle_modifiers (void *data,
struct wl_keyboard *keyboard,
uint32_t serial,
uint32_t mods_depressed,
uint32_t mods_latched,
uint32_t mods_locked,
uint32_t group)
{
ClutterInputDeviceWayland *device = data;
if (!device->xkb)
return;
xkb_state_update_mask (device->xkb,
mods_depressed,
mods_latched,
mods_locked,
0,
0,
group);
}
static void
clutter_wayland_handle_pointer_enter (void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface,
wl_fixed_t x, wl_fixed_t y)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
ClutterBackend *backend;
ClutterBackendWayland *backend_wayland;
stage_cogl = wl_surface_get_user_data (surface);
device->pointer_focus = stage_cogl;
_clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device),
stage_cogl->wrapper);
event = clutter_event_new (CLUTTER_ENTER);
event->crossing.stage = stage_cogl->wrapper;
event->crossing.time = 0; /* ?! */
event->crossing.x = wl_fixed_to_double(x);
event->crossing.y = wl_fixed_to_double(y);
event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper);
event->crossing.device = CLUTTER_INPUT_DEVICE (device);
device->x = event->crossing.x;
device->y = event->crossing.y;
_clutter_event_push (event, FALSE);
/* Set the cursor to the cursor loaded at backend initialisation */
backend = clutter_get_default_backend ();
backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
wl_pointer_set_cursor (pointer,
serial,
backend_wayland->cursor_surface,
backend_wayland->cursor_x,
backend_wayland->cursor_y);
wl_surface_attach (backend_wayland->cursor_surface,
backend_wayland->cursor_buffer,
0,
0);
wl_surface_damage (backend_wayland->cursor_surface,
0,
0,
32, /* XXX: FFS */
32);
}
static void
clutter_wayland_handle_pointer_leave (void *data,
struct wl_pointer *pointer,
uint32_t serial,
struct wl_surface *surface)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->pointer_focus == stage_cogl);
event = clutter_event_new (CLUTTER_LEAVE);
event->crossing.stage = stage_cogl->wrapper;
event->crossing.time = 0; /* ?! */
event->crossing.x = device->x;
event->crossing.y = device->y;
event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper);
event->crossing.device = CLUTTER_INPUT_DEVICE (device);
_clutter_event_push (event, FALSE);
device->pointer_focus = NULL;
_clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device), NULL);
}
static void
clutter_wayland_handle_keyboard_enter (void *data,
struct wl_keyboard *keyboard,
uint32_t serial,
struct wl_surface *surface,
struct wl_array *keys)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->keyboard_focus == NULL);
device->keyboard_focus = stage_cogl;
_clutter_stage_update_state (stage_cogl->wrapper,
0,
CLUTTER_STAGE_STATE_ACTIVATED);
}
static void
clutter_wayland_handle_keyboard_leave (void *data,
struct wl_keyboard *keyboard,
uint32_t serial,
struct wl_surface *surface)
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
stage_cogl = wl_surface_get_user_data (surface);
g_assert (device->keyboard_focus == stage_cogl);
_clutter_stage_update_state (stage_cogl->wrapper,
CLUTTER_STAGE_STATE_ACTIVATED,
0);
device->keyboard_focus = NULL;
}
static const struct wl_keyboard_listener _clutter_keyboard_wayland_listener = {
clutter_wayland_handle_keymap,
clutter_wayland_handle_keyboard_enter,
clutter_wayland_handle_keyboard_leave,
clutter_wayland_handle_key,
clutter_wayland_handle_modifiers,
};
static const struct wl_pointer_listener _clutter_pointer_wayland_listener = {
clutter_wayland_handle_pointer_enter,
clutter_wayland_handle_pointer_leave,
clutter_wayland_handle_motion,
clutter_wayland_handle_button,
clutter_wayland_handle_axis,
};
static void
clutter_wayland_handle_seat (void *data,
struct wl_seat *seat,
uint32_t capabilities)
{
ClutterInputDeviceWayland *device = data;
/* XXX: Needs to handle removals too. */
if ((capabilities & WL_SEAT_CAPABILITY_POINTER) && !device->has_pointer)
{
struct wl_pointer *pointer;
pointer = wl_seat_get_pointer (seat);
if (pointer)
{
wl_pointer_add_listener (pointer,
&_clutter_pointer_wayland_listener,
device);
wl_pointer_set_user_data (pointer, device);
device->has_pointer = 1;
}
}
if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && !device->has_keyboard)
{
struct wl_keyboard *keyboard;
keyboard = wl_seat_get_keyboard (seat);
if (keyboard)
{
wl_keyboard_add_listener (keyboard,
&_clutter_keyboard_wayland_listener,
device);
wl_keyboard_set_user_data (keyboard, device);
device->has_keyboard = 1;
}
}
}
const struct wl_seat_listener _clutter_seat_wayland_listener = {
clutter_wayland_handle_seat,
};
static gboolean
clutter_input_device_wayland_keycode_to_evdev (ClutterInputDevice *device,
guint hardware_keycode,
guint *evdev_keycode)
{
/* The hardware keycodes from the wayland backend are already evdev
keycodes */
*evdev_keycode = hardware_keycode;
return TRUE;
}
static void
clutter_input_device_wayland_class_init (ClutterInputDeviceWaylandClass *klass)
{
klass->keycode_to_evdev = clutter_input_device_wayland_keycode_to_evdev;
}
static void
clutter_input_device_wayland_init (ClutterInputDeviceWayland *self)
{
}
/**
* clutter_wayland_input_device_get_wl_input_device: (skip)
*
* @device: a #ClutterInputDevice
*
* Access the underlying data structure representing the Wayland device that is
* backing this #ClutterInputDevice.
*
* Note: this function can only be called when running on the Wayland platform.
* Calling this function at any other time will return %NULL.
*
* Returns: (transfer none): the Wayland input device associated with the
* @device
*
* Since: 1.10
*/
struct wl_seat *
clutter_wayland_input_device_get_wl_seat (ClutterInputDevice *device)
{
ClutterInputDeviceWayland *wayland_device;
if (!CLUTTER_INPUT_DEVICE_WAYLAND (device))
return NULL;
wayland_device = CLUTTER_INPUT_DEVICE_WAYLAND (device);
return wayland_device->input_device;
}