mirror of
https://github.com/brl/mutter.git
synced 2024-11-10 07:56:14 -05:00
046e571bae
The ClutterUnit and relative macros should not be used when dealing with pixels -- which is to say, all the time when inside Clutter.
310 lines
9.0 KiB
C
310 lines
9.0 KiB
C
#include <string.h>
|
|
|
|
#include <glib.h>
|
|
|
|
#include <clutter/clutter.h>
|
|
#include <clutter/clutter-keysyms.h>
|
|
|
|
#include "test-conform-common.h"
|
|
|
|
#define TYPE_KEY_GROUP (key_group_get_type ())
|
|
#define KEY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_KEY_GROUP, KeyGroup))
|
|
#define IS_KEY_GROUP(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_KEY_GROUP))
|
|
#define KEY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_KEY_GROUP, KeyGroupClass))
|
|
#define IS_KEY_GROUP_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_KEY_GROUP))
|
|
|
|
typedef struct _KeyGroup KeyGroup;
|
|
typedef struct _KeyGroupClass KeyGroupClass;
|
|
|
|
struct _KeyGroup
|
|
{
|
|
ClutterGroup parent_instance;
|
|
|
|
gint selected_index;
|
|
};
|
|
|
|
struct _KeyGroupClass
|
|
{
|
|
ClutterGroupClass parent_class;
|
|
|
|
void (* activate) (KeyGroup *group,
|
|
ClutterActor *child);
|
|
};
|
|
|
|
G_DEFINE_TYPE (KeyGroup, key_group, CLUTTER_TYPE_GROUP);
|
|
|
|
enum
|
|
{
|
|
ACTIVATE,
|
|
|
|
LAST_SIGNAL
|
|
};
|
|
|
|
static guint group_signals[LAST_SIGNAL] = { 0, };
|
|
|
|
static gboolean
|
|
key_group_action_move_left (KeyGroup *self,
|
|
const gchar *action_name,
|
|
guint key_val,
|
|
ClutterModifierType modifiers)
|
|
{
|
|
gint n_children;
|
|
|
|
g_assert_cmpstr (action_name, ==, "move-left");
|
|
g_assert_cmpint (key_val, ==, CLUTTER_Left);
|
|
|
|
n_children = clutter_group_get_n_children (CLUTTER_GROUP (self));
|
|
|
|
self->selected_index -= 1;
|
|
|
|
if (self->selected_index < 0)
|
|
self->selected_index = n_children - 1;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
key_group_action_move_right (KeyGroup *self,
|
|
const gchar *action_name,
|
|
guint key_val,
|
|
ClutterModifierType modifiers)
|
|
{
|
|
gint n_children;
|
|
|
|
g_assert_cmpstr (action_name, ==, "move-right");
|
|
g_assert_cmpint (key_val, ==, CLUTTER_Right);
|
|
|
|
n_children = clutter_group_get_n_children (CLUTTER_GROUP (self));
|
|
|
|
self->selected_index += 1;
|
|
|
|
if (self->selected_index >= n_children)
|
|
self->selected_index = 0;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean
|
|
key_group_action_activate (KeyGroup *self,
|
|
const gchar *action_name,
|
|
guint key_val,
|
|
ClutterModifierType modifiers)
|
|
{
|
|
ClutterActor *child = NULL;
|
|
|
|
g_assert_cmpstr (action_name, ==, "activate");
|
|
g_assert (key_val == CLUTTER_Return ||
|
|
key_val == CLUTTER_KP_Enter ||
|
|
key_val == CLUTTER_ISO_Enter);
|
|
|
|
if (self->selected_index == -1)
|
|
return FALSE;
|
|
|
|
child = clutter_group_get_nth_child (CLUTTER_GROUP (self),
|
|
self->selected_index);
|
|
|
|
if (child)
|
|
{
|
|
g_signal_emit (self, group_signals[ACTIVATE], 0, child);
|
|
return TRUE;
|
|
}
|
|
else
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
key_group_key_press (ClutterActor *actor,
|
|
ClutterKeyEvent *event)
|
|
{
|
|
ClutterBindingPool *pool;
|
|
gboolean res;
|
|
|
|
pool = clutter_binding_pool_find (G_OBJECT_TYPE_NAME (actor));
|
|
g_assert (pool != NULL);
|
|
|
|
res = clutter_binding_pool_activate (pool,
|
|
event->keyval,
|
|
event->modifier_state,
|
|
G_OBJECT (actor));
|
|
|
|
/* if we activate a key binding, redraw the actor */
|
|
if (res)
|
|
clutter_actor_queue_redraw (actor);
|
|
|
|
return res;
|
|
}
|
|
|
|
static void
|
|
key_group_paint (ClutterActor *actor)
|
|
{
|
|
KeyGroup *self = KEY_GROUP (actor);
|
|
GList *children, *l;
|
|
gint i;
|
|
|
|
children = clutter_container_get_children (CLUTTER_CONTAINER (self));
|
|
|
|
for (l = children, i = 0; l != NULL; l = l->next, i++)
|
|
{
|
|
ClutterActor *child = l->data;
|
|
|
|
/* paint the selection rectangle */
|
|
if (i == self->selected_index)
|
|
{
|
|
ClutterActorBox box = { 0, };
|
|
|
|
clutter_actor_get_allocation_box (child, &box);
|
|
|
|
box.x1 -= 2;
|
|
box.y1 -= 2;
|
|
box.x2 += 2;
|
|
box.y2 += 2;
|
|
|
|
cogl_set_source_color4ub (255, 255, 0, 224);
|
|
cogl_rectangle (box.x1, box.y1, box.x2, box.y2);
|
|
}
|
|
|
|
clutter_actor_paint (child);
|
|
}
|
|
|
|
g_list_free (children);
|
|
}
|
|
|
|
static void
|
|
key_group_finalize (GObject *gobject)
|
|
{
|
|
G_OBJECT_CLASS (key_group_parent_class)->finalize (gobject);
|
|
}
|
|
|
|
static void
|
|
key_group_class_init (KeyGroupClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
|
|
ClutterBindingPool *binding_pool;
|
|
|
|
gobject_class->finalize = key_group_finalize;
|
|
|
|
actor_class->paint = key_group_paint;
|
|
actor_class->key_press_event = key_group_key_press;
|
|
|
|
group_signals[ACTIVATE] =
|
|
g_signal_new (g_intern_static_string ("activate"),
|
|
G_OBJECT_CLASS_TYPE (gobject_class),
|
|
G_SIGNAL_RUN_LAST,
|
|
G_STRUCT_OFFSET (KeyGroupClass, activate),
|
|
NULL, NULL,
|
|
g_cclosure_marshal_VOID__OBJECT,
|
|
G_TYPE_NONE, 1,
|
|
CLUTTER_TYPE_ACTOR);
|
|
|
|
binding_pool = clutter_binding_pool_get_for_class (klass);
|
|
|
|
clutter_binding_pool_install_action (binding_pool, "move-right",
|
|
CLUTTER_Right, 0,
|
|
G_CALLBACK (key_group_action_move_right),
|
|
NULL, NULL);
|
|
clutter_binding_pool_install_action (binding_pool, "move-left",
|
|
CLUTTER_Left, 0,
|
|
G_CALLBACK (key_group_action_move_left),
|
|
NULL, NULL);
|
|
clutter_binding_pool_install_action (binding_pool, "activate",
|
|
CLUTTER_Return, 0,
|
|
G_CALLBACK (key_group_action_activate),
|
|
NULL, NULL);
|
|
clutter_binding_pool_install_action (binding_pool, "activate",
|
|
CLUTTER_KP_Enter, 0,
|
|
G_CALLBACK (key_group_action_activate),
|
|
NULL, NULL);
|
|
clutter_binding_pool_install_action (binding_pool, "activate",
|
|
CLUTTER_ISO_Enter, 0,
|
|
G_CALLBACK (key_group_action_activate),
|
|
NULL, NULL);
|
|
}
|
|
|
|
static void
|
|
key_group_init (KeyGroup *self)
|
|
{
|
|
self->selected_index = -1;
|
|
}
|
|
|
|
static void
|
|
init_event (ClutterKeyEvent *event)
|
|
{
|
|
event->type = CLUTTER_KEY_PRESS;
|
|
event->time = 0; /* not needed */
|
|
event->flags = CLUTTER_EVENT_FLAG_SYNTHETIC;
|
|
event->stage = NULL; /* not needed */
|
|
event->source = NULL; /* not needed */
|
|
event->modifier_state = 0;
|
|
event->hardware_keycode = 0; /* not needed */
|
|
}
|
|
|
|
static void
|
|
send_keyval (KeyGroup *group, int keyval)
|
|
{
|
|
ClutterKeyEvent event;
|
|
|
|
init_event (&event);
|
|
event.keyval = keyval;
|
|
event.unicode_value = 0; /* should be ignored for cursor keys etc. */
|
|
|
|
clutter_actor_event (CLUTTER_ACTOR (group), (ClutterEvent *) &event, FALSE);
|
|
}
|
|
|
|
static void
|
|
on_activate (KeyGroup *key_group,
|
|
ClutterActor *child,
|
|
gpointer data)
|
|
{
|
|
gint _index = GPOINTER_TO_INT (data);
|
|
|
|
g_assert_cmpint (key_group->selected_index, ==, _index);
|
|
}
|
|
|
|
void
|
|
test_binding_pool (TestConformSimpleFixture *fixture,
|
|
gconstpointer data)
|
|
{
|
|
KeyGroup *key_group = g_object_new (TYPE_KEY_GROUP, NULL);
|
|
|
|
clutter_container_add (CLUTTER_CONTAINER (key_group),
|
|
g_object_new (CLUTTER_TYPE_RECTANGLE,
|
|
"width", 50.0,
|
|
"height", 50.0,
|
|
"x", 0.0, "y", 0.0,
|
|
NULL),
|
|
g_object_new (CLUTTER_TYPE_RECTANGLE,
|
|
"width", 50.0,
|
|
"height", 50.0,
|
|
"x", 75.0, "y", 0.0,
|
|
NULL),
|
|
g_object_new (CLUTTER_TYPE_RECTANGLE,
|
|
"width", 50.0,
|
|
"height", 50.0,
|
|
"x", 150.0, "y", 0.0,
|
|
NULL),
|
|
NULL);
|
|
|
|
g_assert_cmpint (key_group->selected_index, ==, -1);
|
|
|
|
send_keyval (key_group, CLUTTER_Left);
|
|
g_assert_cmpint (key_group->selected_index, ==, 2);
|
|
|
|
send_keyval (key_group, CLUTTER_Left);
|
|
g_assert_cmpint (key_group->selected_index, ==, 1);
|
|
|
|
send_keyval (key_group, CLUTTER_Right);
|
|
g_assert_cmpint (key_group->selected_index, ==, 2);
|
|
|
|
send_keyval (key_group, CLUTTER_Right);
|
|
g_assert_cmpint (key_group->selected_index, ==, 0);
|
|
|
|
g_signal_connect (key_group,
|
|
"activate", G_CALLBACK (on_activate),
|
|
GINT_TO_POINTER (0));
|
|
|
|
send_keyval (key_group, CLUTTER_Return);
|
|
|
|
clutter_actor_destroy (CLUTTER_ACTOR (key_group));
|
|
}
|