mutter/clutter/clutter-backend.c
Emmanuele Bassi d6d208da7d Remove Units from the public API
With the recent change to internal floating point values, ClutterUnit
has become a redundant type, defined to be a float. All integer entry
points are being internally converted to floating point values to be
passed to the GL pipeline with the least amount of conversion.

ClutterUnit is thus exposed as just a "pixel with fractionary bits",
and not -- as users might think -- as generic, resolution and device
independent units. not that it was the case, but a definitive amount
of people was convinced it did provide this "feature", and was flummoxed
about the mere existence of this type.

So, having ClutterUnit exposed in the public API doubles the entry
points and has the following disadvantages:

  - we have to maintain twice the amount of entry points in ClutterActor
  - we still do an integer-to-float implicit conversion
  - we introduce a weird impedance between pixels and "pixels with
    fractionary bits"
  - language bindings will have to choose what to bind, and resort
    to manually overriding the API
    + *except* for language bindings based on GObject-Introspection, as
      they cannot do manual overrides, thus will replicate the entire
      set of entry points

For these reason, we should coalesces every Actor entry point for
pixels and for ClutterUnit into a single entry point taking a float,
like:

  void clutter_actor_set_x (ClutterActor *self,
                            gfloat        x);
  void clutter_actor_get_size (ClutterActor *self,
                               gfloat       *width,
                               gfloat       *height);
  gfloat clutter_actor_get_height (ClutterActor *self);

etc.

The issues I have identified are:

  - we'll have a two cases of compiler warnings:
    - printf() format of the return values from %d to %f
    - clutter_actor_get_size() taking floats instead of unsigned ints
  - we'll have a problem with varargs when passing an integer instead
    of a floating point value, except on 64bit platforms where the
    size of a float is the same as the size of an int

To be clear: the *intent* of the API should not change -- we still use
pixels everywhere -- but:

  - we remove ambiguity in the API with regard to pixels and units
  - we remove entry points we get to maintain for the whole 1.0
    version of the API
  - we make things simpler to bind for both manual language bindings
    and automatic (gobject-introspection based) ones
  - we have the simplest API possible while still exposing the
    capabilities of the underlying GL implementation
2009-05-06 16:44:47 +01:00

669 lines
17 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/**
* SECTION:clutter-backend
* @short_description: Backend abstraction
*
* Clutter can be compiled against different backends. Each backend
* has to implement a set of functions, in order to be used by Clutter.
*
* #ClutterBackend is the base class abstracting the various implementation;
* it provides a basic API to query the backend for generic information
* and settings.
*
* #ClutterBackend is available since Clutter 0.4
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-backend.h"
#include "clutter-debug.h"
#include "clutter-fixed.h"
#include "clutter-marshal.h"
#include "clutter-private.h"
G_DEFINE_ABSTRACT_TYPE (ClutterBackend, clutter_backend, G_TYPE_OBJECT);
#define DEFAULT_FONT_NAME "Sans 10"
#define CLUTTER_BACKEND_GET_PRIVATE(obj) \
(G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_BACKEND, ClutterBackendPrivate))
struct _ClutterBackendPrivate
{
/* settings */
guint double_click_time;
guint double_click_distance;
gdouble resolution;
gfloat units_per_em;
cairo_font_options_t *font_options;
gchar *font_name;
};
enum
{
RESOLUTION_CHANGED,
FONT_CHANGED,
LAST_SIGNAL
};
static guint backend_signals[LAST_SIGNAL] = { 0, };
static void
clutter_backend_dispose (GObject *gobject)
{
ClutterBackendPrivate *priv = CLUTTER_BACKEND (gobject)->priv;
ClutterMainContext *clutter_context;
clutter_context = clutter_context_get_default ();
if (clutter_context && clutter_context->events_queue)
{
g_queue_foreach (clutter_context->events_queue,
(GFunc) clutter_event_free,
NULL);
g_queue_free (clutter_context->events_queue);
clutter_context->events_queue = NULL;
}
g_free (priv->font_name);
clutter_backend_set_font_options (CLUTTER_BACKEND (gobject), NULL);
G_OBJECT_CLASS (clutter_backend_parent_class)->dispose (gobject);
}
static inline void
update_units_per_em (ClutterBackend *backend)
{
ClutterBackendPrivate *priv = backend->priv;
const gchar *font_name;
gdouble dpi;
font_name = clutter_backend_get_font_name (backend);
dpi = clutter_backend_get_resolution (backend);
if (G_LIKELY (font_name != NULL && *font_name != '\0'))
{
PangoFontDescription *font_desc;
gdouble font_size = 0;
font_desc = pango_font_description_from_string (font_name);
if (G_LIKELY (font_desc != NULL))
{
gint pango_size;
gboolean is_absolute;
pango_size = pango_font_description_get_size (font_desc);
is_absolute =
pango_font_description_get_size_is_absolute (font_desc);
if (!is_absolute)
font_size = ((gdouble) font_size) / PANGO_SCALE;
pango_font_description_free (font_desc);
}
/* 10 points at 96 DPI is 12 pixels */
priv->units_per_em = 1.2f * font_size
* dpi
/ 96.0f;
}
else
priv->units_per_em = -1.0f;
}
static void
clutter_backend_real_resolution_changed (ClutterBackend *backend)
{
update_units_per_em (backend);
}
static void
clutter_backend_real_font_changed (ClutterBackend *backend)
{
update_units_per_em (backend);
}
static void
clutter_backend_class_init (ClutterBackendClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
gobject_class->dispose = clutter_backend_dispose;
g_type_class_add_private (gobject_class, sizeof (ClutterBackendPrivate));
backend_signals[RESOLUTION_CHANGED] =
g_signal_new (I_("resolution-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, resolution_changed),
NULL, NULL,
clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
backend_signals[FONT_CHANGED] =
g_signal_new (I_("font-changed"),
G_TYPE_FROM_CLASS (klass),
G_SIGNAL_RUN_FIRST,
G_STRUCT_OFFSET (ClutterBackendClass, font_changed),
NULL, NULL,
clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0);
klass->resolution_changed = clutter_backend_real_resolution_changed;
klass->font_changed = clutter_backend_real_font_changed;
}
static void
clutter_backend_init (ClutterBackend *backend)
{
ClutterBackendPrivate *priv;
priv = backend->priv = CLUTTER_BACKEND_GET_PRIVATE (backend);
priv->resolution = -1.0;
priv->units_per_em = -1.0;
}
void
_clutter_backend_add_options (ClutterBackend *backend,
GOptionGroup *group)
{
ClutterBackendClass *klass;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->add_options)
klass->add_options (backend, group);
}
gboolean
_clutter_backend_pre_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendClass *klass;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->pre_parse)
return klass->pre_parse (backend, error);
return TRUE;
}
gboolean
_clutter_backend_post_parse (ClutterBackend *backend,
GError **error)
{
ClutterBackendClass *klass;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->post_parse)
return klass->post_parse (backend, error);
return TRUE;
}
ClutterActor *
_clutter_backend_create_stage (ClutterBackend *backend,
ClutterStage *wrapper,
GError **error)
{
ClutterMainContext *context;
ClutterBackendClass *klass;
ClutterActor *stage = NULL;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), FALSE);
g_return_val_if_fail (CLUTTER_IS_STAGE (wrapper), FALSE);
context = clutter_context_get_default ();
if (!context->stage_manager)
context->stage_manager = clutter_stage_manager_get_default ();
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->create_stage)
stage = klass->create_stage (backend, wrapper, error);
if (!stage)
return NULL;
g_assert (CLUTTER_IS_STAGE_WINDOW (stage));
_clutter_stage_set_window (wrapper, CLUTTER_STAGE_WINDOW (stage));
_clutter_stage_manager_add_stage (context->stage_manager, wrapper);
return stage;
}
void
_clutter_backend_redraw (ClutterBackend *backend,
ClutterStage *stage)
{
ClutterBackendClass *klass;
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (G_LIKELY (klass->redraw))
klass->redraw (backend, stage);
}
void
_clutter_backend_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
ClutterBackendClass *klass;
static ClutterStage *current_context_stage = NULL;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
g_return_if_fail (CLUTTER_IS_STAGE (stage));
if (current_context_stage != stage || !CLUTTER_ACTOR_IS_REALIZED (stage))
{
if (!CLUTTER_ACTOR_IS_REALIZED (stage))
{
CLUTTER_NOTE (MULTISTAGE, "Stage is not realized, unsetting");
stage = NULL;
}
else
CLUTTER_NOTE (MULTISTAGE, "Setting the new stage [%p]", stage);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (G_LIKELY (klass->ensure_context))
klass->ensure_context (backend, stage);
/* FIXME: With a NULL stage and thus no active context it may make more
* sense to clean the context but then re call with the default stage
* so at least there is some kind of context in place (as to avoid
* potential issue of GL calls with no context)
*/
current_context_stage = stage;
/* if the new stage has a different size than the previous one
* we need to update the viewport; we do it by simply setting the
* SYNC_MATRICES flag and letting the next redraw cycle take care
* of calling glViewport()
*/
if (current_context_stage)
{
CLUTTER_SET_PRIVATE_FLAGS (current_context_stage,
CLUTTER_ACTOR_SYNC_MATRICES);
}
}
else
CLUTTER_NOTE (MULTISTAGE, "Stage is the same");
}
ClutterFeatureFlags
_clutter_backend_get_features (ClutterBackend *backend)
{
ClutterBackendClass *klass;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->get_features)
return klass->get_features (backend);
return 0;
}
void
_clutter_backend_init_events (ClutterBackend *backend)
{
ClutterBackendClass *klass;
ClutterMainContext *clutter_context;
clutter_context = clutter_context_get_default ();
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
g_return_if_fail (clutter_context != NULL);
clutter_context->events_queue = g_queue_new ();
klass = CLUTTER_BACKEND_GET_CLASS (backend);
if (klass->init_events)
klass->init_events (backend);
}
gfloat
_clutter_backend_get_units_per_em (ClutterBackend *backend)
{
ClutterBackendPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
priv = backend->priv;
if (G_UNLIKELY (priv->units_per_em < 0))
update_units_per_em (backend);
return priv->units_per_em;
}
/**
* clutter_get_default_backend:
*
* Retrieves the default #ClutterBackend used by Clutter. The
* #ClutterBackend holds backend-specific configuration options.
*
* Return value: (transfer none): the default backend. You should
* not ref or unref the returned object. Applications should rarely
* need to use this.
*
* Since: 0.4
*/
ClutterBackend *
clutter_get_default_backend (void)
{
ClutterMainContext *clutter_context;
clutter_context = clutter_context_get_default ();
return clutter_context->backend;
}
/* FIXME: below should probably be moved into clutter_main */
/**
* clutter_backend_set_double_click_time:
* @backend: a #ClutterBackend
* @msec: milliseconds between two button press events
*
* Sets the maximum time between two button press events, used to
* verify whether it's a double click event or not.
*
* Since: 0.4
*/
void
clutter_backend_set_double_click_time (ClutterBackend *backend,
guint msec)
{
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
backend->priv->double_click_time = msec;
}
/**
* clutter_backend_get_double_click_time:
* @backend: a #ClutterBackend
*
* Gets the maximum time between two button press events, as set
* by clutter_backend_set_double_click_time().
*
* Return value: a time in milliseconds
*
* Since: 0.4
*/
guint
clutter_backend_get_double_click_time (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
return backend->priv->double_click_time;
}
/**
* clutter_backend_set_double_click_distance:
* @backend: a #ClutterBackend
* @distance: a distance, in pixels
*
* Sets the maximum distance used to verify a double click event.
*
* Since: 0.4
*/
void
clutter_backend_set_double_click_distance (ClutterBackend *backend,
guint distance)
{
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
backend->priv->double_click_distance = distance;
}
/**
* clutter_backend_get_double_click_distance:
* @backend: a #ClutterBackend
*
* Retrieves the distance used to verify a double click event
*
* Return value: a distance, in pixels.
*
* Since: 0.4
*/
guint
clutter_backend_get_double_click_distance (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), 0);
return backend->priv->double_click_distance;
}
/**
* clutter_backend_set_resolution:
* @backend: a #ClutterBackend
* @dpi: the resolution in "dots per inch" (Physical inches aren't
* actually involved; the terminology is conventional).
*
* Sets the resolution for font handling on the screen. This is a
* scale factor between points specified in a #PangoFontDescription
* and cairo units. The default value is 96, meaning that a 10 point
* font will be 13 units high. (10 * 96. / 72. = 13.3).
*
* Applications should never need to call this function.
*
* Since: 0.4
*/
void
clutter_backend_set_resolution (ClutterBackend *backend,
gdouble dpi)
{
ClutterBackendPrivate *priv;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
priv = backend->priv;
if (dpi < 0)
dpi = -1.0;
priv->resolution = dpi;
if (CLUTTER_CONTEXT ()->font_map)
cogl_pango_font_map_set_resolution (CLUTTER_CONTEXT ()->font_map, dpi);
g_signal_emit (backend, backend_signals[RESOLUTION_CHANGED], 0);
}
/**
* clutter_backend_get_resolution:
* @backend: a #ClutterBackend
*
* Gets the resolution for font handling on the screen; see
* clutter_backend_set_resolution() for full details.
*
* Return value: the current resolution, or -1 if no resolution
* has been set.
*
* Since: 0.4
*/
gdouble
clutter_backend_get_resolution (ClutterBackend *backend)
{
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), -1.0);
return backend->priv->resolution;
}
/**
* clutter_backend_set_font_options:
* @backend: a #ClutterBackend
* @options: Cairo font options for the backend, or %NULL
*
* Sets the new font options for @backend. The #ClutterBackend will
* copy the #cairo_font_options_t.
*
* If @options is %NULL, the first following call to
* clutter_backend_get_font_options() will return the default font
* options for @backend.
*
* This function is intended for actors creating a Pango layout
* using the PangoCairo API.
*
* Since: 0.8
*/
void
clutter_backend_set_font_options (ClutterBackend *backend,
const cairo_font_options_t *options)
{
ClutterBackendPrivate *priv;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
priv = backend->priv;
if (priv->font_options != options)
{
if (priv->font_options)
cairo_font_options_destroy (priv->font_options);
if (options)
priv->font_options = cairo_font_options_copy (options);
else
priv->font_options = NULL;
g_signal_emit (backend, backend_signals[FONT_CHANGED], 0);
}
}
/**
* clutter_backend_get_font_options:
* @backend: a #ClutterBackend
*
* Retrieves the font options for @backend.
*
* Return value: (transfer none): the font options of the #ClutterBackend.
* The returned #cairo_font_options_t is owned by the backend and should
* not be modified or freed
*
* Since: 0.8
*/
const cairo_font_options_t *
clutter_backend_get_font_options (ClutterBackend *backend)
{
ClutterBackendPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
priv = backend->priv;
if (G_LIKELY (priv->font_options))
return priv->font_options;
priv->font_options = cairo_font_options_create ();
cairo_font_options_set_hint_style (priv->font_options,
CAIRO_HINT_STYLE_NONE);
cairo_font_options_set_subpixel_order (priv->font_options,
CAIRO_SUBPIXEL_ORDER_DEFAULT);
cairo_font_options_set_antialias (priv->font_options,
CAIRO_ANTIALIAS_DEFAULT);
return priv->font_options;
}
/**
* clutter_backend_set_font_name:
* @backend: a #ClutterBackend
* @font_name: the name of the font
*
* Sets the default font to be used by Clutter. The @font_name string
* must either be %NULL, which means that the font name from the
* default #ClutterBackend will be used; or be something that can
* be parsed by the pango_font_description_from_string() function.
*
* Since: 1.0
*/
void
clutter_backend_set_font_name (ClutterBackend *backend,
const gchar *font_name)
{
ClutterBackendPrivate *priv;
g_return_if_fail (CLUTTER_IS_BACKEND (backend));
priv = backend->priv;
g_free (priv->font_name);
if (font_name == NULL || *font_name == '\0')
priv->font_name = g_strdup (DEFAULT_FONT_NAME);
else
priv->font_name = g_strdup (font_name);
g_signal_emit (backend, backend_signals[FONT_CHANGED], 0);
}
/**
* clutter_backend_get_font_name:
* @backend: a #ClutterBackend
*
* Retrieves the default font name as set by
* clutter_backend_set_font_name().
*
* Return value: the font name for the backend. The returned string is
* owned by the #ClutterBackend and should never be modified or freed
*
* Since: 1.0
*/
G_CONST_RETURN gchar *
clutter_backend_get_font_name (ClutterBackend *backend)
{
ClutterBackendPrivate *priv;
g_return_val_if_fail (CLUTTER_IS_BACKEND (backend), NULL);
priv = backend->priv;
if (G_LIKELY (priv->font_name))
return priv->font_name;
priv->font_name = g_strdup (DEFAULT_FONT_NAME);
return priv->font_name;
}