mutter/src/compositor/region-utils.h
Owen W. Taylor 9f4942e9a7 Make shadows pretty and configurable
The current shadow code just uses a single fixed texture (the Gaussian
blur of a rectangle with a fixed blur radius) for drawing all window
shadows. This patch adds the ability

* Implement efficient blurring of arbitrary regions by approximating
  a Gaussian blur with multiple box blurs.

* Detect when multiple windows can use the same shadow texture by
  converting their shape into a size-invariant MetaWindowShape.

* Add properties shadow-radius, shadow-x-offset, shadow-y-offset,
  shadow-opacity to allow the shadow for a window to be configured.

* Add meta_window_actor_paint() and draw the shadow directly
  from there rather than using a child actor.

* Remove TidyTextureFrame, which is no longer used

https://bugzilla.gnome.org/show_bug.cgi?id=592382
2010-11-18 09:47:56 -05:00

77 lines
2.5 KiB
C

/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
/*
* Utilities for region manipulation
*
* Copyright (C) 2010 Red Hat, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#ifndef __META_REGION_UTILS_H__
#define __META_REGION_UTILS_H__
#include <clutter/clutter.h>
#include <cairo.h>
#include <glib.h>
/**
* MetaRegionIterator:
* @region: region being iterated
* @rectangle: current rectangle
* @line_start: whether the current rectangle starts a horizontal band
* @line_end: whether the current rectangle ends a horizontal band
*
* cairo_region_t is a yx banded region; sometimes its useful to iterate through
* such a region treating the start and end of each horizontal band in a distinct
* fashion.
*
* Usage:
*
* MetaRegionIterator iter;
* for (meta_region_iterator_init (&iter, region);
* !meta_region_iterator_at_end (&iter);
* meta_region_iterator_next (&iter))
* {
* [ Use iter.rectangle, iter.line_start, iter.line_end ]
* }
*/
typedef struct _MetaRegionIterator MetaRegionIterator;
struct _MetaRegionIterator {
cairo_region_t *region;
cairo_rectangle_int_t rectangle;
gboolean line_start;
gboolean line_end;
int i;
/*< private >*/
int n_rectangles;
cairo_rectangle_int_t next_rectangle;
};
void meta_region_iterator_init (MetaRegionIterator *iter,
cairo_region_t *region);
gboolean meta_region_iterator_at_end (MetaRegionIterator *iter);
void meta_region_iterator_next (MetaRegionIterator *iter);
cairo_region_t *meta_make_border_region (cairo_region_t *region,
int x_amount,
int y_amount,
gboolean flip);
#endif /* __META_REGION_UTILS_H__ */