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d3fdaa3232
There were lots of code handling the native renderer specific cases; move these parts to the renderer. Note that this causes the X11 case to always generate the texture which is a waste of memory, but his regression will be fixed in a following commit. The lazy loading of the texture was removed because it was eventually always loaded anyway indirectly by the renderer to calculate the current rect. https://bugzilla.gnome.org/show_bug.cgi?id=744932
70 lines
2.7 KiB
C
70 lines
2.7 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright 2013 Red Hat, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Giovanni Campagna <gcampagn@redhat.com>
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*/
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#ifndef META_CURSOR_H
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#define META_CURSOR_H
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#include <meta/common.h>
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typedef struct _MetaCursorSprite MetaCursorSprite;
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#define META_TYPE_CURSOR_SPRITE (meta_cursor_sprite_get_type ())
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G_DECLARE_FINAL_TYPE (MetaCursorSprite,
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meta_cursor_sprite,
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META, CURSOR_SPRITE,
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GObject);
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MetaCursorSprite * meta_cursor_sprite_from_theme (MetaCursor cursor);
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#ifdef HAVE_WAYLAND
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#include <wayland-server.h>
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MetaCursorSprite * meta_cursor_sprite_from_buffer (struct wl_resource *buffer,
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int hot_x,
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int hot_y);
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#endif
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MetaCursor meta_cursor_sprite_get_meta_cursor (MetaCursorSprite *self);
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MetaCursorSprite * meta_cursor_sprite_from_texture (CoglTexture2D *texture,
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int hot_x,
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int hot_y);
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Cursor meta_cursor_create_x_cursor (Display *xdisplay,
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MetaCursor cursor);
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CoglTexture *meta_cursor_sprite_get_cogl_texture (MetaCursorSprite *self,
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int *hot_x,
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int *hot_y);
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void meta_cursor_sprite_get_hotspot (MetaCursorSprite *self,
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int *hot_x,
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int *hot_y);
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guint meta_cursor_sprite_get_width (MetaCursorSprite *self);
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guint meta_cursor_sprite_get_height (MetaCursorSprite *self);
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gboolean meta_cursor_sprite_is_animated (MetaCursorSprite *self);
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void meta_cursor_sprite_tick_frame (MetaCursorSprite *self);
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guint meta_cursor_sprite_get_current_frame_time (MetaCursorSprite *self);
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#endif /* META_CURSOR_H */
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