mirror of
https://github.com/brl/mutter.git
synced 2024-12-28 22:02:14 +00:00
f70bbf8c7b
The solution files which are updated due to the split of Cogl-Path need to be pushed as well, which were forgotten. Sorry about this, and fix .def file generation on Cogl with SDL on Visual Studio 2010 builds.
479 lines
29 KiB
XML
479 lines
29 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Win32">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug_SDL|Win32">
|
|
<Configuration>Debug_SDL</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug_SDL|x64">
|
|
<Configuration>Debug_SDL</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Win32">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release_SDL|Win32">
|
|
<Configuration>Release_SDL</Configuration>
|
|
<Platform>Win32</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release_SDL|x64">
|
|
<Configuration>Release_SDL</Configuration>
|
|
<Platform>x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<ProjectGuid>{F3A80987-5411-43DB-A23B-06F2076E1206}</ProjectGuid>
|
|
<RootNamespace>cogl</RootNamespace>
|
|
<Keyword>Win32Proj</Keyword>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
<WholeProgramOptimization>true</WholeProgramOptimization>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'" Label="Configuration">
|
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
|
<CharacterSet>MultiByte</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
<Import Project="cogl.props" />
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<PropertyGroup>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">true</LinkIncremental>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Debug\$(Platform)\bin\</OutDir>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">true</LinkIncremental>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Debug\$(Platform)\bin\</OutDir>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">false</LinkIncremental>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Release\$(Platform)\bin\</OutDir>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</LinkIncremental>
|
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">true</LinkIncremental>
|
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Release\$(Platform)\bin\</OutDir>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefines)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MinimalRebuild>true</MinimalRebuild>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<TargetMachine>MachineX86</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefinesSDL)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MinimalRebuild>true</MinimalRebuild>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<TargetMachine>MachineX86</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefines)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MinimalRebuild>true</MinimalRebuild>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<TargetMachine>MachineX64</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefinesSDL)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<Optimization>Disabled</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>$(DebugLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<MinimalRebuild>true</MinimalRebuild>
|
|
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
|
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<TargetMachine>MachineX64</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefines)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<TargetMachine>MachineX86</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefinesSDL)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<TargetMachine>MachineX86</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefines)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<TargetMachine>MachineX64</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">
|
|
<PreBuildEvent>
|
|
<Command>
|
|
$(DoDefinesSDL)
|
|
$(PreBuildCmd)
|
|
</Command>
|
|
</PreBuildEvent>
|
|
<ClCompile>
|
|
<AdditionalIncludeDirectories>..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PreprocessorDefinitions>$(ReleaseLibBuildDefines);$(CoglBuildDefines);%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
|
<PrecompiledHeader>
|
|
</PrecompiledHeader>
|
|
<WarningLevel>Level3</WarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
</ClCompile>
|
|
<Link>
|
|
<AdditionalDependencies>SDL.lib;opengl32.lib;intl.lib;cairo.lib;gdk_pixbuf-2.0.lib;gmodule-2.0.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
|
<OutputFile>$(OutDir)$(CoglDllPrefix)$(ProjectName)$(CoglDllSuffix).dll</OutputFile>
|
|
<ModuleDefinitionFile>$(IntDir)\cogl.def</ModuleDefinitionFile>
|
|
<ImportLibrary>$(TargetDir)$(ProjectName)-$(ApiVersion).lib</ImportLibrary>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<TargetMachine>MachineX64</TargetMachine>
|
|
</Link>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="..\..\..\cogl\winsys\cogl-winsys-wgl.c" />
|
|
<ClCompile Include="..\..\..\cogl\winsys\cogl-winsys-sdl.c">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\..\cogl\cogl-sdl.c">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="..\..\..\cogl\cogl-win32-renderer.c" />
|
|
#include "cogl.vs10.sourcefiles"
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\gl\cogl-driver-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\gl\cogl-texture-driver-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-attribute-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-buffer-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-clip-stack-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-framebuffer-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-texture-2d-gl.c" />
|
|
<ClCompile Include="..\..\..\cogl\driver\gl\cogl-util-gl.c" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<CustomBuild Include="..\..\..\cogl\cogl.symbols">
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(GenerateCoglSDLDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenerateCoglSDLDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenerateCoglDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenerateCoglDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenerateCoglSDLDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenerateCoglSDLDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenerateCoglDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating $(IntDir)\cogl.def</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenerateCoglDef)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(IntDir)\cogl.def;%(Outputs)</Outputs>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\..\cogl\cogl-enum-types.h.in">
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl\cogl-enum-types.h</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglEnumsH)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl\cogl-enum-types.h;%(Outputs)</Outputs>
|
|
</CustomBuild>
|
|
<CustomBuild Include="..\..\..\cogl\cogl-enum-types.c.in">
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
<Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Generating ..\..\..\cogl\cogl-enum-types.c</Message>
|
|
<Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(GenCoglEnumsC)</Command>
|
|
<Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">..\..\..\cogl\cogl-enum-types.c;%(Outputs)</Outputs>
|
|
</CustomBuild>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ResourceCompile Include="..\..\..\cogl\cogl.rc" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="cogl-path.vcxproj">
|
|
<Project>{f3a80987-5411-43db-a23b-06f2076e1207}</Project>
|
|
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets">
|
|
</ImportGroup>
|
|
</Project> |