Daniel van Vugt 936696afcf cogl/winsys-glx: Request 2 stencil bits
Just like we do on EGL. Two bits are required because
`cogl-clip-stack-gl.c` needs each stencil buffer element to be able to
count from 0 to 2.

This mistake probably went unnoticed because:

 * Drivers usually provide more than 1 anyway; and

 * Optimizations in `cogl-clip-stack-gl.c` avoid calling the code that
   needs to count past 1 in most cases.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1873>
2021-06-01 15:44:05 +08:00
..