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0e7a632e13
This enables basic Emscripten support in Cogl via the SDL winsys. Assuming you have setup an emscripten toolchain you can configure Cogl like this: emconfigure ./configure --enable-debug --enable-emscripten Building the examples will build .html files that can be loaded directly by a WebGL enabled browser. Note: at this point the emscripten support has just barely been smoke tested so it's expected that as we continue to build on this we will learn about more things we need to change in Cogl to full support this environment. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit a3bc2e7539391b074e697839dfae60b69c37cf10)
36 lines
984 B
C
36 lines
984 B
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2013 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef _COGL_I18N_PRIVATE_H_
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#define _COGL_I18N_PRIVATE_H_
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#ifdef ENABLE_NLS
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#include <glib/gi18n-lib.h>
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#else
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#define _(X) X
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#define N_(X) X
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#endif
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#endif /* _COGL_I18N_PRIVATE_H_ */
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