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The C4819 warnings appear due to a bug on Visual C++ when running on non-English locales, specifically CJK versions/locales of Windows. Re-enable this, like what is done in GLib, and add a note in the Visual C++ README.txt's to tell people about this, so that Cogl will be built correctly.
99 lines
4.6 KiB
Plaintext
99 lines
4.6 KiB
Plaintext
Note that all this is rather experimental.
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A more detailed description on using Visual C++ to compile Clutter with
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its dependencies can be found on the following GNOME Live! page:
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https://live.gnome.org/GTK%2B/Win32/MSVCCompilationOfGTKStack
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Please do not attempt to compile Clutter in a path that contains spaces
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to avoid potential problems during compilation, linking or usage.
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This VS10 solution and the projects it includes are intented to be used
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in a Clutter source tree unpacked from a tarball. In a git checkout you
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first need to use some Unix-like environment or manual work to expand
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the files needed, like config.h.win32.in into config.h.win32 and the
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.vcprojxin and .vcxproj.filtersin files here into corresponding actual
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.vcxproj and .vcxproj.filters files.
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You will need the parts from GNOME: Cogl, JSON-GLib, GDK-Pixbuf,
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Pango*, atk and GLib. External dependencies are at least zlib, libpng,
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gettext-runtime* and Cairo*, and glext.h from
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http://www.opengl.org/registry/api/glext.h (which need to be in the GL folder
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in your include directories or in <root>\vs10\<PlatformName>\include\GL).
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Please see the README file in the root directory of this Clutter source package
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for the versions of the dependencies required. See also
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build/win32/vs10/README.txt in the GLib source package for details
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where to unpack them. It is recommended that at least the dependencies
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from GNOME are also built with VS10 to avoid crashes caused by mixing different
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CRTs-please see also the build/win32/vs10/README.txt in those respective packages.
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The recommended build sequence of the dependencies are as follows (the non-GNOME
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packages that are not downloaded as binaries from ftp://ftp.gnome.org have
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makefiles and/or VS project files that can be used to compile with VS directly,
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except the optional PCRE, which is built on VS using CMake; GLib & ATK have
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VS10 project files in the latest stable versions, GDK-Pixbuf have VS10 project files
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in the latest unstable version, and Cogl, JSON-GLib and Pango should have VS10 project
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files in the next unstable release):
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-Unzip the binary packages for gettext-runtime, freetype, expat and fontconfig
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downloaded from ftp://ftp.gnome.org*
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-zlib
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-libpng
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-(optional for GLib) PCRE (8.12 or later, building PCRE using CMake is
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recommended-please see build/win32/vs10/README.txt in the GLib source package)
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-(for gdk-pixbuf, if GDI+ is not to be used) IJG JPEG
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-(for gdk-pixbuf, if GDI+ is not to be used) jasper [JPEG-2000 library]
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-(for gdk-pixbuf, if GDI+ is not to be used, requires zlib and IJG JPEG) libtiff
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-GLib
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-Cairo
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-Pango
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-ATK
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-GDK-Pixbuf
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-JSON-GLib
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-Cogl
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(Note that Pango, ATK, GDK-Pixbuf and JSON-GLib are not dependent on each
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other, so building them in any order will do)
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Note that a working PERL installation (such as ActiveState or Strawberry PERL)
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is also required for compilation of Clutter, as the glib-mkenums PERL utility
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script available from the GLib package will be used. Please ensure that the
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PERL interpretor is in your PATH. If a glib-mkenums script is not available,
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please extract glib-mkenums.in from the gobject subdirectory of the
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GLib source package, and change the lines and save as glib-mkenums in
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<root>\vs10\<PlatformName>\bin:
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#! @PERL_PATH@ (circa line 1)
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to
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#! c:/perl/bin (or whereever your PERL interpretor executable is)
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-and-
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print "glib-mkenums version glib-@GLIB_VERSION@\n";
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to
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print "glib-mkenums version glib-<your GLib version>\n";
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The "install" project will copy build results and headers into their
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appropriate location under <root>\vs10\<PlatformName>. For instance,
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built DLLs go into <root>\vs10\<PlatformName>\bin, built LIBs into
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<root>\vs10\<PlatformName>\lib and Clutter headers into
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<root>\vs10\<PlatformName>\include\clutter-1.0.
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*There is no known official VS10 build support for fontconfig
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(required for Pango and Pango at the moment-I will see whether this
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requirement can be made optional for VS builds)
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(along with freetype and expat) and gettext-runtime, so
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please use the binaries from:
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ftp://ftp.gnome.org/pub/GNOME/binaries/win32/dependencies/ (32 bit)
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ftp://ftp.gnome.org/pub/GNOME/binaries/win64/dependencies/ (64 bit)
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Note: If you see C4819 warnings and you are compiling Clutter on a DBCS
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(Chinese/Korean/Japanese) version of Windows, you may need to switch
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to an English locale in Control Panel->Region and Languages->System->
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Change System Locale, reboot and rebuild to ensure Clutter and its
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dependencies are built correctly. This is due to a bug in Visual C++
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running on DBCS locales.
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--Chun-wei Fan <fanc999@yahoo.com.tw>
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(Adopted from the GTK+ Win32 VS README.txt file originally by Tor Lillqvist)
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