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54735dec84
The coding style has for a long time said to avoid using redundant glib data types such as gint or gchar etc because we feel that they make the code look unnecessarily foreign to developers coming from outside of the Gnome developer community. Note: When we tried to find the historical rationale for the types we just found that they were apparently only added for consistent syntax highlighting which didn't seem that compelling. Up until now we have been continuing to use some of the platform specific type such as gint{8,16,32,64} and gsize but this patch switches us over to using the standard c99 equivalents instead so we can further ensure that our code looks familiar to the widest range of C developers who might potentially contribute to Cogl. So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this switches all Cogl code to instead use the int{8,16,32,64}_t and uint{8,16,32,64}_t c99 types instead. Instead of gsize we now use size_t For now we are not going to use the c99 _Bool type and instead we have introduced a new CoglBool type to use instead of gboolean. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
116 lines
3.7 KiB
C
116 lines
3.7 KiB
C
#ifndef _TEST_UTILS_H_
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#define _TEST_UTILS_H_
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/* We don't really care about functions that are defined without a
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header for the unit tests so we can just disable it here */
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#ifdef __GNUC__
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#pragma GCC diagnostic ignored "-Wmissing-declarations"
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#endif
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typedef enum _TestFlags
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{
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TEST_KNOWN_FAILURE = 1<<0,
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TEST_REQUIREMENT_GL = 1<<1,
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TEST_REQUIREMENT_NPOT = 1<<2,
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TEST_REQUIREMENT_TEXTURE_3D = 1<<3,
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TEST_REQUIREMENT_POINT_SPRITE = 1<<4
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} TestFlags;
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extern CoglContext *ctx;
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extern CoglFramebuffer *fb;
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void
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test_utils_init (TestFlags flags);
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void
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test_utils_fini (void);
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/*
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* test_utils_check_pixel:
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* @framebuffer: The #CoglFramebuffer to read from
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* @x: x co-ordinate of the pixel to test
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* @y: y co-ordinate of the pixel to test
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* @pixel: An integer of the form 0xRRGGBBAA representing the expected
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* pixel value
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*
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* This performs reads a pixel on the given cogl @framebuffer and
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* asserts that it matches the given color. The alpha channel of the
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* color is ignored. The pixels are converted to a string and compared
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* with g_assert_cmpstr so that if the comparison fails then the
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* assert will display a meaningful message
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*/
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void
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test_utils_check_pixel (CoglFramebuffer *framebuffer,
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int x, int y, uint32_t expected_pixel);
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/*
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* test_utils_check_pixel:
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* @framebuffer: The #CoglFramebuffer to read from
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* @x: x co-ordinate of the pixel to test
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* @y: y co-ordinate of the pixel to test
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* @pixel: An integer of the form 0xrrggbb representing the expected pixel value
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*
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* This performs reads a pixel on the given cogl @framebuffer and
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* asserts that it matches the given color. The alpha channel of the
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* color is ignored. The pixels are converted to a string and compared
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* with g_assert_cmpstr so that if the comparison fails then the
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* assert will display a meaningful message
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*/
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void
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test_utils_check_pixel_rgb (CoglFramebuffer *framebuffer,
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int x, int y, int r, int g, int b);
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/*
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* test_utils_check_region:
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* @framebuffer: The #CoglFramebuffer to read from
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* @x: x co-ordinate of the region to test
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* @y: y co-ordinate of the region to test
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* @width: width of the region to test
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* @height: height of the region to test
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* @pixel: An integer of the form 0xrrggbb representing the expected region color
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*
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* Performs a read pixel on the specified region of the given cogl
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* @framebuffer and asserts that it matches the given color. The alpha
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* channel of the color is ignored. The pixels are converted to a
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* string and compared with g_assert_cmpstr so that if the comparison
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* fails then the assert will display a meaningful message
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*/
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void
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test_utils_check_region (CoglFramebuffer *framebuffer,
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int x, int y,
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int width, int height,
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uint32_t expected_rgba);
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/*
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* test_utils_compare_pixel:
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* @screen_pixel: A pixel stored in memory
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* @expected_pixel: The expected RGBA value
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*
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* Compares a pixel from a buffer to an expected value. The pixels are
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* converted to a string and compared with g_assert_cmpstr so that if
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* the comparison fails then the assert will display a meaningful
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* message.
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*/
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void
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test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel);
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/*
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* test_utils_create_color_texture:
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* @context: A #CoglContext
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* @color: A color to put in the texture
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*
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* Creates a 1x1-pixel RGBA texture filled with the given color.
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*/
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CoglTexture *
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test_utils_create_color_texture (CoglContext *context,
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uint32_t color);
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/* cogl_test_verbose:
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*
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* Queries if the user asked for verbose output or not.
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*/
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CoglBool
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cogl_test_verbose (void);
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#endif /* _TEST_UTILS_H_ */
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