mutter/src/tests/clutter/interactive/test-cogl-tex-convert.c
Jonas Ådahl 8c7ec44681 tests/clutter: Port to using non-implicit framebuffer Cogl API
Port tests to use API such as cogl_framebuffer_push_matrix() instead of
cogl_push_matrix() all over the Clutter tests, with one exception:
cogl_polygon(). It'll be ported over in a separate commit, as it is less
straight forward.

Implicitly set CoglMaterial properties are changed to explicitly created
and destructed CoglPipelines with the equivalent properties set.
cogl_push|pop_framebuffer() is replaced by explicitly passing the right
framebuffer, but tests still rely on cogl_get_draw_framebuffer() to get
the target framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00

244 lines
6.9 KiB
C

#include <glib.h>
#include <gmodule.h>
#include <stdlib.h>
#include <clutter/clutter.h>
#include <cogl/cogl.h>
/* Coglbox declaration
*--------------------------------------------------*/
G_BEGIN_DECLS
#define TEST_TYPE_COGLBOX test_coglbox_get_type()
#define TEST_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
TEST_TYPE_COGLBOX, TestCoglbox))
#define TEST_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST ((klass), \
TEST_TYPE_COGLBOX, TestCoglboxClass))
#define TEST_IS_COGLBOX(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
TEST_TYPE_COGLBOX))
#define TEST_IS_COGLBOX_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE ((klass), \
TEST_TYPE_COGLBOX))
#define TEST_COGLBOX_GET_CLASS(obj) \
(G_TYPE_INSTANCE_GET_CLASS ((obj), \
TEST_TYPE_COGLBOX, TestCoglboxClass))
typedef struct _TestCoglbox TestCoglbox;
typedef struct _TestCoglboxClass TestCoglboxClass;
typedef struct _TestCoglboxPrivate TestCoglboxPrivate;
struct _TestCoglbox
{
ClutterActor parent;
/*< private >*/
TestCoglboxPrivate *priv;
};
struct _TestCoglboxClass
{
ClutterActorClass parent_class;
/* padding for future expansion */
void (*_test_coglbox1) (void);
void (*_test_coglbox2) (void);
void (*_test_coglbox3) (void);
void (*_test_coglbox4) (void);
};
static GType test_coglbox_get_type (void) G_GNUC_CONST;
int
test_cogl_tex_convert_main (int argc, char *argv[]);
const char *
test_cogl_tex_convert_describe (void);
G_END_DECLS
/* Coglbox private declaration
*--------------------------------------------------*/
struct _TestCoglboxPrivate
{
CoglHandle cogl_tex_id[4];
gint frame;
};
G_DEFINE_TYPE_WITH_PRIVATE (TestCoglbox, test_coglbox, CLUTTER_TYPE_ACTOR);
#define TEST_COGLBOX_GET_PRIVATE(obj) \
(test_coglbox_get_instance_private (TEST_COGLBOX ((obj))))
/* Coglbox implementation
*--------------------------------------------------*/
static void
test_coglbox_paint (ClutterActor *self,
ClutterPaintContext *paint_context)
{
TestCoglboxPrivate *priv = TEST_COGLBOX_GET_PRIVATE (self);
CoglPipeline *pipeline;
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
CoglContext *ctx = cogl_framebuffer_get_context (framebuffer);
gfloat texcoords[4] = { 0.0, 0.0, 1.0, 1.0 };
priv = TEST_COGLBOX_GET_PRIVATE (self);
pipeline = cogl_pipeline_new (ctx);
cogl_pipeline_set_color4ub (pipeline, 0x66, 0x66, 0xdd, 0xff);
cogl_framebuffer_draw_rectangle (framebuffer, pipeline, 0, 0, 400, 400);
cogl_object_unref (pipeline);
pipeline = cogl_pipeline_new (ctx);
cogl_framebuffer_push_matrix (framebuffer);
cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[0]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_framebuffer_push_matrix (framebuffer);
cogl_framebuffer_translate (framebuffer, 200, 0, 0);
cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[1]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_framebuffer_push_matrix (framebuffer);
cogl_framebuffer_translate (framebuffer, 0, 200, 0);
cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[2]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_framebuffer_push_matrix (framebuffer);
cogl_framebuffer_translate (framebuffer, 200, 200, 0);
cogl_pipeline_set_layer_texture (pipeline, 0, priv->cogl_tex_id[3]);
cogl_framebuffer_draw_textured_rectangle (framebuffer, pipeline,
0, 0, 200, 213,
texcoords[0], texcoords[1],
texcoords[2], texcoords[3]);
cogl_framebuffer_pop_matrix (framebuffer);
cogl_object_unref (pipeline);
}
static void
test_coglbox_finalize (GObject *object)
{
G_OBJECT_CLASS (test_coglbox_parent_class)->finalize (object);
}
static void
test_coglbox_dispose (GObject *object)
{
TestCoglboxPrivate *priv;
priv = TEST_COGLBOX_GET_PRIVATE (object);
cogl_object_unref (priv->cogl_tex_id);
G_OBJECT_CLASS (test_coglbox_parent_class)->dispose (object);
}
static void
test_coglbox_init (TestCoglbox *self)
{
TestCoglboxPrivate *priv;
gchar *file;
self->priv = priv = TEST_COGLBOX_GET_PRIVATE(self);
file = g_build_filename (TESTS_DATADIR, "redhand.png", NULL);
priv->cogl_tex_id[0] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_ANY,
NULL);
priv->cogl_tex_id[1] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_BGRA_8888,
NULL);
priv->cogl_tex_id[2] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_ARGB_8888,
NULL);
priv->cogl_tex_id[3] =
cogl_texture_new_from_file (file,
COGL_TEXTURE_NONE,
COGL_PIXEL_FORMAT_G_8,
NULL);
g_free (file);
}
static void
test_coglbox_class_init (TestCoglboxClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
gobject_class->finalize = test_coglbox_finalize;
gobject_class->dispose = test_coglbox_dispose;
actor_class->paint = test_coglbox_paint;
}
static ClutterActor*
test_coglbox_new (void)
{
return g_object_new (TEST_TYPE_COGLBOX, NULL);
}
G_MODULE_EXPORT int
test_cogl_tex_convert_main (int argc, char *argv[])
{
ClutterActor *stage;
ClutterActor *coglbox;
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
return 1;
/* Stage */
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 400, 400);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Cogl Texture Conversion");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
/* Cogl Box */
coglbox = test_coglbox_new ();
clutter_container_add_actor (CLUTTER_CONTAINER (stage), coglbox);
clutter_actor_show_all (stage);
clutter_main ();
return 0;
}
G_MODULE_EXPORT const char *
test_cogl_tex_convert_describe (void)
{
return "Pixel format conversion of Cogl textures.";
}