mutter/cogl/cogl-display-glx-private.h
Robert Bragg d40cdfa3e1 Moves all GLX code down from Clutter to Cogl
This migrates all the GLX window system code down from the Clutter
backend code into a Cogl winsys. Moving OpenGL window system binding
code down from Clutter into Cogl is the biggest blocker to having Cogl
become a standalone 3D graphics library, so this is an important step in
that direction.
2011-04-11 17:54:36 +01:00

58 lines
1.5 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see
* <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_DISPLAY_GLX_PRIVATE_H
#define __COGL_DISPLAY_GLX_PRIVATE_H
#include "cogl-object-private.h"
#include "cogl-display-xlib-private.h"
typedef struct _CoglGLXCachedConfig
{
/* This will be -1 if there is no cached config in this slot */
int depth;
gboolean found;
GLXFBConfig fb_config;
gboolean can_mipmap;
} CoglGLXCachedConfig;
#define COGL_GLX_N_CACHED_CONFIGS 3
typedef struct _CoglDisplayGLX
{
CoglDisplayXlib _parent;
CoglGLXCachedConfig glx_cached_configs[COGL_GLX_N_CACHED_CONFIGS];
gboolean found_fbconfig;
gboolean fbconfig_has_rgba_visual;
GLXFBConfig fbconfig;
/* Single context for all wins */
GLXContext glx_context;
GLXWindow dummy_glxwin;
} CoglDisplayGLX;
#endif /* __COGL_DISPLAY_GLX_PRIVATE_H */