mirror of
https://github.com/brl/mutter.git
synced 2025-02-04 15:44:10 +00:00
8beb49164f
There was a lot of common code that was copied to all of the backends to convert the data to a suitable format and wrap it into a CoglBitmap so that it can be passed to _cogl_texture_driver_upload_subregion_to_gl. This patch moves the common code to cogl-texture.c so that the virtual just takes a CoglBitmap that is already in the right format.