mirror of
https://github.com/brl/mutter.git
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863837baec
Bug#959 - Multiple minor improvements * configure.ac: pick up GDKPIXBUF_PREFIX from gdk-pixbuf-2.0 module, not pango * clutter/clutter-keysyms-table.h: cosmetic fix for ifdef guard name in the comment (leftover from earlier commit) * tests/test-textures.c: don't depend on GdkPixbuf as we're not using any actual features from it, just plain pixel buffer manipulation * clutter/clutter-timeline.c * clutter/clutter-timeline.h (clutter_timeline_list_markers): Use gsize* to return number of items, not guint* * tests/test-paint-wrapper.c: use correct type (guint*) in call to clutter_actor_get_size() * tests/test-depth.c (janus_group): properly take height2 into account when calculating needed height for the rectangle * tests/test-cogl-tex-getset.c: use rowstride, not width*4, when calculating pixel offsets * tests/test-cogl-tex-getset.c: Don't assume/force RGBA format, also support ARGB format (needed with quartz imageloader.)
165 lines
7.3 KiB
C
165 lines
7.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef _HAVE_CLUTTER_TIMELINE_H
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#define _HAVE_CLUTTER_TIMELINE_H
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#include <glib-object.h>
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#include <clutter/clutter-fixed.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_TIMELINE (clutter_timeline_get_type ())
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#define CLUTTER_TIMELINE(obj) \
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(G_TYPE_CHECK_INSTANCE_CAST ((obj), \
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CLUTTER_TYPE_TIMELINE, ClutterTimeline))
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#define CLUTTER_TIMELINE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_CAST ((klass), \
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CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
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#define CLUTTER_IS_TIMELINE(obj) \
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(G_TYPE_CHECK_INSTANCE_TYPE ((obj), \
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CLUTTER_TYPE_TIMELINE))
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#define CLUTTER_IS_TIMELINE_CLASS(klass) \
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(G_TYPE_CHECK_CLASS_TYPE ((klass), \
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CLUTTER_TYPE_TIMELINE))
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#define CLUTTER_TIMELINE_GET_CLASS(obj) \
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(G_TYPE_INSTANCE_GET_CLASS ((obj), \
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CLUTTER_TYPE_TIMELINE, ClutterTimelineClass))
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/**
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* ClutterTimelineDirection:
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* @CLUTTER_TIMELINE_FORWARD: forward direction for a timeline
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* @CLUTTER_TIMELINE_BACKWARD: backward direction for a timeline
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*
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* The direction of a #ClutterTimeline
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*
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* Since: 0.6
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*/
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typedef enum {
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CLUTTER_TIMELINE_FORWARD,
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CLUTTER_TIMELINE_BACKWARD
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} ClutterTimelineDirection;
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typedef struct _ClutterTimeline ClutterTimeline;
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typedef struct _ClutterTimelineClass ClutterTimelineClass;
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typedef struct _ClutterTimelinePrivate ClutterTimelinePrivate;
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struct _ClutterTimeline
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{
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/*< private >*/
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GObject parent;
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ClutterTimelinePrivate *priv;
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};
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struct _ClutterTimelineClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/*< public >*/
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void (*started) (ClutterTimeline *timeline);
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void (*completed) (ClutterTimeline *timeline);
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void (*paused) (ClutterTimeline *timeline);
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void (*new_frame) (ClutterTimeline *timeline,
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gint frame_num);
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void (*marker_reached) (ClutterTimeline *timeline,
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const gchar *marker_name,
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gint frame_num);
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/*< private >*/
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void (*_clutter_timeline_1) (void);
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void (*_clutter_timeline_2) (void);
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void (*_clutter_timeline_3) (void);
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void (*_clutter_timeline_4) (void);
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void (*_clutter_timeline_5) (void);
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};
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GType clutter_timeline_get_type (void) G_GNUC_CONST;
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ClutterTimeline *clutter_timeline_new (guint n_frames,
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guint fps);
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ClutterTimeline *clutter_timeline_new_for_duration (guint msecs);
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ClutterTimeline *clutter_timeline_clone (ClutterTimeline *timeline);
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guint clutter_timeline_get_duration (ClutterTimeline *timeline);
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void clutter_timeline_set_duration (ClutterTimeline *timeline,
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guint msecs);
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guint clutter_timeline_get_speed (ClutterTimeline *timeline);
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void clutter_timeline_set_speed (ClutterTimeline *timeline,
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guint fps);
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ClutterTimelineDirection clutter_timeline_get_direction (ClutterTimeline *timeline);
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void clutter_timeline_set_direction (ClutterTimeline *timeline,
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ClutterTimelineDirection direction);
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void clutter_timeline_start (ClutterTimeline *timeline);
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void clutter_timeline_pause (ClutterTimeline *timeline);
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void clutter_timeline_stop (ClutterTimeline *timeline);
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void clutter_timeline_set_loop (ClutterTimeline *timeline,
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gboolean loop);
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gboolean clutter_timeline_get_loop (ClutterTimeline *timeline);
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void clutter_timeline_rewind (ClutterTimeline *timeline);
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void clutter_timeline_skip (ClutterTimeline *timeline,
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guint n_frames);
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void clutter_timeline_advance (ClutterTimeline *timeline,
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guint frame_num);
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gint clutter_timeline_get_current_frame (ClutterTimeline *timeline);
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gdouble clutter_timeline_get_progress (ClutterTimeline *timeline);
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ClutterFixed clutter_timeline_get_progressx (ClutterTimeline *timeline);
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void clutter_timeline_set_n_frames (ClutterTimeline *timeline,
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guint n_frames);
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guint clutter_timeline_get_n_frames (ClutterTimeline *timeline);
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gboolean clutter_timeline_is_playing (ClutterTimeline *timeline);
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void clutter_timeline_set_delay (ClutterTimeline *timeline,
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guint msecs);
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guint clutter_timeline_get_delay (ClutterTimeline *timeline);
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guint clutter_timeline_get_delta (ClutterTimeline *timeline,
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guint *msecs);
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void clutter_timeline_add_marker_at_frame (ClutterTimeline *timeline,
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const gchar *marker_name,
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guint frame_num);
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void clutter_timeline_add_marker_at_time (ClutterTimeline *timeline,
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const gchar *marker_name,
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guint msecs);
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void clutter_timeline_remove_marker (ClutterTimeline *timeline,
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const gchar *marker_name);
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gchar ** clutter_timeline_list_markers (ClutterTimeline *timeline,
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gint frame_num,
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gsize *n_markers) G_GNUC_MALLOC;
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gboolean clutter_timeline_has_marker (ClutterTimeline *timeline,
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const gchar *marker_name);
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void clutter_timeline_advance_to_marker (ClutterTimeline *timeline,
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const gchar *marker_name);
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G_END_DECLS
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#endif /* _HAVE_CLUTTER_TIMELINE_H */
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