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The CoglBitmap struct is now only defined within cogl-bitmap.c so that all of its members can now only be accessed with accessor functions. To get to the data pointer for the bitmap image you must first call _cogl_bitmap_map and later call _cogl_bitmap_unmap. The map function takes the same arguments as cogl_pixel_array_map so that eventually we can make a bitmap optionally internally divert to a pixel array. There is a _cogl_bitmap_new_from_data function which constructs a new bitmap object and takes ownership of the data pointer. The function gets passed a destroy callback which gets called when the bitmap is freed. This is similar to how gdk_pixbuf_new_from_data works. Alternatively NULL can be passed for the destroy function which means that the caller will manage the life of the pointer (but must guarantee that it stays alive at least until the bitmap is freed). This mechanism is used instead of the old approach of creating a CoglBitmap struct on the stack and manually filling in the members. It could also later be used to create a CoglBitmap that owns a GdkPixbuf ref so that we don't necessarily have to copy the GdkPixbuf data when converting to a bitmap. There is also _cogl_bitmap_new_shared. This creates a bitmap using a reference to another CoglBitmap for the data. This is a bit of a hack but it is needed by the atlas texture backend which wants to divert the set_region virtual to another texture but it needs to override the format of the bitmap to ignore the premult flag.
90 lines
3.1 KiB
C
90 lines
3.1 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_TEXTURE_2D_SLICED_H
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#define __COGL_TEXTURE_2D_SLICED_H
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#include "cogl-bitmap-private.h"
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#include "cogl-handle.h"
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#include "cogl-material-private.h"
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#include "cogl-texture-private.h"
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#define COGL_TEXTURE_2D_SLICED(tex) ((CoglTexture2DSliced *)tex)
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typedef struct _CoglTexture2DSliced CoglTexture2DSliced;
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struct _CoglTexture2DSliced
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{
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CoglTexture _parent;
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GArray *slice_x_spans;
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GArray *slice_y_spans;
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GArray *slice_gl_handles;
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int max_waste;
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/* The internal format of the GL texture represented as a
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CoglPixelFormat */
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CoglPixelFormat format;
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/* The internal format of the GL texture represented as a GL enum */
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GLenum gl_format;
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GLenum gl_target;
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int width;
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int height;
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GLenum min_filter;
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GLenum mag_filter;
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gboolean is_foreign;
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GLenum wrap_mode_s;
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GLenum wrap_mode_t;
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gboolean auto_mipmap;
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gboolean mipmaps_dirty;
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/* This holds a copy of the first pixel in each slice. It is only
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used to force an automatic update of the mipmaps when
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glGenerateMipmap is not available. */
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CoglTexturePixel *first_pixels;
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};
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GQuark
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_cogl_handle_texture_2d_sliced_get_type (void);
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CoglHandle
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_cogl_texture_2d_sliced_new_with_size (unsigned int width,
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unsigned int height,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format);
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CoglHandle
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_cogl_texture_2d_sliced_new_from_foreign (GLuint gl_handle,
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GLenum gl_target,
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GLuint width,
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GLuint height,
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GLuint x_pot_waste,
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GLuint y_pot_waste,
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CoglPixelFormat format);
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CoglHandle
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_cogl_texture_2d_sliced_new_from_bitmap (CoglBitmap *bmp,
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CoglTextureFlags flags,
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CoglPixelFormat internal_format);
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#endif /* __COGL_TEXTURE_2D_SLICED_H */
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