8a752d674b
This changes ClutterDeformEffect to use a CoglAttributeBuffer with a CoglPrimitive instead of the old CoglVertexBuffer. The old vertex buffer code is now implemented in terms of the attribute buffer code and it will eventually be deprecated. Using CoglPrimitives should be slightly more efficient. This also changes the struct we store the vertices to be CoglVertexP3T2C4 instead of CoglTextureVertex. The latter is technically not compatible with neither vertex buffers nor attribute buffers because it contains a CoglColor and the internal members of that are private so it is not valid to assume it contains 4 bytes and use that as an attribute. Also it contains padding so it ends up redundantly creating a larger buffer. CoglTextureVertex is in the public API for the deform_vertex virtual so we still have to maintain that. Instead of directly manipulating the array to upload, the application is now passed a stack allocated temporary struct which gets converted to a CoglVertexP3T2C4. This also means that we can map the buffer as write only and still let the application read-write the vertex. The paint debug code to draw line strips for the deform mesh was previously trying to set a red source material. However this wasn't working because the material color was being overwritten by the color attribute in the vertex buffer. This patch fixes that by creating a seperate primitive for the lines and not adding the color attribute. The lines code was also drawing both the front and back indices. I don't think that entirely makes sense so I've just changed it to draw only the front indices. Maybe painting both would make more sense if backface culling was still enabled. https://bugzilla.gnome.org/show_bug.cgi?id=663636 |
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build | ||
clutter | ||
doc | ||
po | ||
tests | ||
.gitignore | ||
autogen.sh | ||
ChangeLog.pre-git-import | ||
clutter.doap | ||
configure.ac | ||
COPYING | ||
Makefile.am | ||
NEWS | ||
README.in | ||
README.md |
Clutter
What is Clutter?
Clutter is an open source software library for creating fast, compelling, portable, and dynamic graphical user interfaces.
Requirements
Clutter currently requires:
On X11, Clutter depends on the following extensions:
- XComposite
- XDamage
- XExt
- XFixes
- XInput (1.x or 2.x)
- XKB
If you are building the API reference you will also need:
If you are building the additional documentation you will also need:
- xsltproc
- jw (optional, for generating PDFs)
If you are building the Introspection data you will also need:
If you want support for profiling Clutter you will also need:
Resources
The official Clutter website is:
http://www.clutter-project.org/
The API references for the latest stable release are available at:
http://docs.clutter-project.org/docs/clutter/stable/
http://docs.clutter-project.org/docs/cogl/stable/
http://docs.clutter-project.org/docs/cally/stable/
The Clutter Cookbook is available at:
http://docs.clutter-project.org/docs/clutter-cookbook/
New releases of Clutter are available at:
http://source.clutter-project.org/sources/clutter/
The Clutter blog is available at:
http://www.clutter-project.org/blog/
To subscribe to the Clutter mailing lists and read the archives, use the Mailman web interface available at:
http://lists.clutter-project.org/
New bug page on Bugzilla:
http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
Clutter is licensed under the terms of the GNU Lesser General Public
License, version 2.1 or (at your option) later: see the COPYING
file
for more information.
Building and Installation
To build Clutter from a release tarball, the usual autotool triad should be followed:
- ./configure
- make
- make install
To build Clutter from a Git clone, run the autogen.sh script instead
of the configure one. The autogen.sh
script will run the configure script
for you, unless the NOCONFIGURE
environment variable is set to a non-empty
value.
See also the BuildingClutter page on the wiki.
Versioning
Clutter uses the common "Linux kernel" versioning system, where even-numbered minor versions are stable and odd-numbered minor versions are development snapshots.
Different major versions break both API and ABI but are parallel installable. The same major version with differing minor version is expected to be ABI compatible with other minor versions; differing micro versions are meant just for bug fixing. On odd minor versions the newly added API might still change.
The micro version indicates the origin of the release: even micro numbers are only used for released archives; odd micro numbers are only used on the Git repository.
Contributing
If you want to hack on and improve Clutter check the HACKING
file for
general implementation guidelines, and the HACKING.backends
for
backend-specific implementation issues.
The CODING_STYLE
file contains the rules for writing code conformant to
the style guidelines used throughout Clutter. Remember: the coding style
is mandatory; patches not conforming to it will be rejected by default.
The usual workflow for contributions should be:
- Fork the repository
- Create a branch (
git checkout -b my_work
) - Commit your changes (
git commit -am "Added my awesome feature"
) - Push to the branch (
git push origin my_work
) - Create an Bug with a link to your branch
- Sit back, relax and wait for feedback and eventual merge
Bugs
Bugs should be reported to the Clutter Bugzilla at:
http://bugzilla.gnome.org/enter_bug.cgi?product=clutter
You will need a Bugzilla account.
In the report you should include:
- what system you're running Clutter on;
- which version of Clutter you are using;
- which version of GLib and OpenGL (or OpenGL ES) you are using;
- which video card and which drivers you are using, including output of glxinfo and xdpyinfo (if applicable);
- how to reproduce the bug.
If you cannot reproduce the bug with one of the tests that come with Clutter source code, you should include a small test case displaying the bad behaviour.
If the bug exposes a crash, the exact text printed out and a stack trace obtained using gdb are greatly appreciated.