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* clutter/Makefile.am: * clutter/clutter.h: Add ClutterBindingPool to the build. * clutter/clutter-binding-pool.c: * clutter/clutter-binding-pool.h: Add ClutterBindingPool, a data structure meant to hold (key symbol, modifiers) pairs and associate them to a closure. The ClutterBindingPool can be used to install key bindings for actors and then execute closures inside the key-press-event signal handlers, removing the need for big switch() or if() blocks for each key. * clutter/clutter-event.c: Consistently use "key symbol" instead of "key value". * clutter/clutter-event.h: Add more modifier masks. * clutter/clutter-marshal.list: * tests/conform/Makefile.am: * tests/conform/test-binding-pool.c: * tests/conform/test-conform-main.c: Add ClutterBindingPool conformance test. * tests/interactive/Makefile.am: * tests/interactive/test-binding-pool.c: Add interactive test (and example code) for the ClutterBindingPool usage. |
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.. | ||
Makefile.am | ||
test-actors.c | ||
test-animation.c | ||
test-behave.c | ||
test-binding-pool.c | ||
test-clip.c | ||
test-cogl-offscreen.c | ||
test-cogl-primitives.c | ||
test-cogl-tex-convert.c | ||
test-cogl-tex-foreign.c | ||
test-cogl-tex-getset.c | ||
test-cogl-tex-polygon.c | ||
test-cogl-tex-tile.c | ||
test-depth.c | ||
test-devices.c | ||
test-easing.c | ||
test-effects.c | ||
test-entry.c | ||
test-events.c | ||
test-fbo.c | ||
test-fullscreen.c | ||
test-grab.c | ||
test-layout.c | ||
test-main.c | ||
test-model.c | ||
test-multistage.c | ||
test-offscreen.c | ||
test-opacity.c | ||
test-paint-wrapper.c | ||
test-perspective.c | ||
test-pixmap.c | ||
test-project.c | ||
test-random-text.c | ||
test-rotate.c | ||
test-scale.c | ||
test-score.c | ||
test-script.c | ||
test-shader.c | ||
test-stage-read-pixels.c | ||
test-texture-quality.c | ||
test-textures.c | ||
test-threads.c | ||
test-unproject.c | ||
test-viewport.c | ||
wrapper.sh |