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Bug 1438 - Implicit Animation API could use animatev variants The clutter_actor_animate* family of functions use va_lists to handle the property/value pairs for the final state of the animation. Language bindings have problems with variadic arguments functions, and usually prefer vector-based API which allow a greater level of control and conversion from native data types. For each variadic arguments function in the clutter_actor_animate* family there should be a vector-based version that takes: - the number of property/value pairs - a constant array of constant strings - an array of GValues Most of the internal implementation can be refactored from the current one, thus both the var_args and the vector entry points share a common implementation of the code; then, both versions of the API are just loops over a list of arguments. Based on a patch by: Robert Carr <carrr@rpi.edu> |
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actor-box.png | ||
building-clutter.xml | ||
clutter-animation-tutorial.xml | ||
clutter-docs.xml | ||
clutter-overview.xml | ||
clutter-sections.txt | ||
clutter.types | ||
creating-behaviours.xml | ||
easing-modes.png | ||
easing-modes.svg | ||
event-flow.dia | ||
event-flow.png | ||
Makefile.am | ||
path-alpha-func.png | ||
running-clutter.xml | ||
subclassing-ClutterActor.xml | ||
version.xml.in |