mirror of
https://github.com/brl/mutter.git
synced 2024-11-27 02:20:43 -05:00
b248941af5
New experimental API is added to allow changing the way that redraws are timed for a stage to include a "sync delay" - a period after the vertical blanking period where Clutter simply waits for updates. In detail, the algorithm is that when the master clock is restarted after drawing a frame (in the case where there are timelines running) or started fresh in response to a queued redraw or relayout, the start is scheduled at the next sync point (sync_delay ms after the predicted vblank period) rather than done immediately. https://bugzilla.gnome.org/show_bug.cgi?id=692901
336 lines
9.3 KiB
C
336 lines
9.3 KiB
C
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include <glib-object.h>
|
|
|
|
#include "clutter-actor.h"
|
|
#include "clutter-stage-window.h"
|
|
#include "clutter-private.h"
|
|
|
|
#define clutter_stage_window_get_type _clutter_stage_window_get_type
|
|
|
|
typedef ClutterStageWindowIface ClutterStageWindowInterface;
|
|
|
|
G_DEFINE_INTERFACE (ClutterStageWindow, clutter_stage_window, G_TYPE_OBJECT);
|
|
|
|
static void
|
|
clutter_stage_window_default_init (ClutterStageWindowInterface *iface)
|
|
{
|
|
GParamSpec *pspec;
|
|
|
|
pspec = g_param_spec_object ("backend",
|
|
"Backend",
|
|
"Back pointer to the Backend instance",
|
|
CLUTTER_TYPE_BACKEND,
|
|
G_PARAM_WRITABLE |
|
|
G_PARAM_CONSTRUCT_ONLY |
|
|
G_PARAM_STATIC_STRINGS);
|
|
g_object_interface_install_property (iface, pspec);
|
|
|
|
pspec = g_param_spec_object ("wrapper",
|
|
"Wrapper",
|
|
"Back pointer to the Stage actor",
|
|
CLUTTER_TYPE_STAGE,
|
|
G_PARAM_WRITABLE |
|
|
G_PARAM_CONSTRUCT_ONLY |
|
|
G_PARAM_STATIC_STRINGS);
|
|
g_object_interface_install_property (iface, pspec);
|
|
}
|
|
|
|
ClutterActor *
|
|
_clutter_stage_window_get_wrapper (ClutterStageWindow *window)
|
|
{
|
|
return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_wrapper (window);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_set_title (ClutterStageWindow *window,
|
|
const gchar *title)
|
|
{
|
|
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
|
|
if (iface->set_title)
|
|
iface->set_title (window, title);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_set_fullscreen (ClutterStageWindow *window,
|
|
gboolean is_fullscreen)
|
|
{
|
|
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
|
|
if (iface->set_fullscreen)
|
|
iface->set_fullscreen (window, is_fullscreen);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_set_cursor_visible (ClutterStageWindow *window,
|
|
gboolean is_visible)
|
|
{
|
|
ClutterStageWindowIface *iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
|
|
if (iface->set_cursor_visible)
|
|
iface->set_cursor_visible (window, is_visible);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_set_user_resizable (ClutterStageWindow *window,
|
|
gboolean is_resizable)
|
|
{
|
|
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->set_user_resizable (window,
|
|
is_resizable);
|
|
}
|
|
|
|
gboolean
|
|
_clutter_stage_window_realize (ClutterStageWindow *window)
|
|
{
|
|
return CLUTTER_STAGE_WINDOW_GET_IFACE (window)->realize (window);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_unrealize (ClutterStageWindow *window)
|
|
{
|
|
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->unrealize (window);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_show (ClutterStageWindow *window,
|
|
gboolean do_raise)
|
|
{
|
|
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->show (window, do_raise);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_hide (ClutterStageWindow *window)
|
|
{
|
|
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->hide (window);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_resize (ClutterStageWindow *window,
|
|
gint width,
|
|
gint height)
|
|
{
|
|
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->resize (window, width, height);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_get_geometry (ClutterStageWindow *window,
|
|
cairo_rectangle_int_t *geometry)
|
|
{
|
|
CLUTTER_STAGE_WINDOW_GET_IFACE (window)->get_geometry (window, geometry);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_schedule_update (ClutterStageWindow *window,
|
|
int sync_delay)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->schedule_update == NULL)
|
|
{
|
|
g_assert (!clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS));
|
|
return;
|
|
}
|
|
|
|
iface->schedule_update (window, sync_delay);
|
|
}
|
|
|
|
gint64
|
|
_clutter_stage_window_get_update_time (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), 0);
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->get_update_time == NULL)
|
|
{
|
|
g_assert (!clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS));
|
|
return 0;
|
|
}
|
|
|
|
return iface->get_update_time (window);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_clear_update_time (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->clear_update_time == NULL)
|
|
{
|
|
g_assert (!clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS));
|
|
return;
|
|
}
|
|
|
|
iface->clear_update_time (window);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_add_redraw_clip (ClutterStageWindow *window,
|
|
cairo_rectangle_int_t *stage_clip)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->add_redraw_clip != NULL)
|
|
iface->add_redraw_clip (window, stage_clip);
|
|
}
|
|
|
|
/* Determines if the backend will clip the rendering of the next
|
|
* frame.
|
|
*
|
|
* Note: at the start of each new frame there is an implied clip that
|
|
* clips everything (i.e. nothing would be drawn) so this function
|
|
* will return True at the start of a new frame if the backend
|
|
* supports clipped redraws.
|
|
*/
|
|
gboolean
|
|
_clutter_stage_window_has_redraw_clips (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->has_redraw_clips != NULL)
|
|
return iface->has_redraw_clips (window);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
/* Determines if the backend will discard any additional redraw clips
|
|
* and instead promote them to a full stage redraw.
|
|
*
|
|
* The ideas is that backend may have some heuristics that cause it to
|
|
* give up tracking redraw clips so this can be used to avoid the cost
|
|
* of calculating a redraw clip when we know it's going to be ignored
|
|
* anyway.
|
|
*/
|
|
gboolean
|
|
_clutter_stage_window_ignoring_redraw_clips (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->ignoring_redraw_clips != NULL)
|
|
return iface->ignoring_redraw_clips (window);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
gboolean
|
|
_clutter_stage_window_get_redraw_clip_bounds (ClutterStageWindow *window,
|
|
cairo_rectangle_int_t *stage_clip)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->get_redraw_clip_bounds != NULL)
|
|
return iface->get_redraw_clip_bounds (window, stage_clip);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_set_accept_focus (ClutterStageWindow *window,
|
|
gboolean accept_focus)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->set_accept_focus)
|
|
iface->set_accept_focus (window, accept_focus);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_redraw (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->redraw)
|
|
iface->redraw (window);
|
|
}
|
|
|
|
|
|
void
|
|
_clutter_stage_window_get_dirty_pixel (ClutterStageWindow *window,
|
|
int *x, int *y)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
*x = 0;
|
|
*y = 0;
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->get_dirty_pixel)
|
|
iface->get_dirty_pixel (window, x, y);
|
|
}
|
|
|
|
void
|
|
_clutter_stage_window_dirty_back_buffer (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_if_fail (CLUTTER_IS_STAGE_WINDOW (window));
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->dirty_back_buffer)
|
|
iface->dirty_back_buffer (window);
|
|
}
|
|
|
|
/* NB: The presumption shouldn't be that a stage can't be comprised of
|
|
* multiple internal framebuffers, so instead of simply naming this
|
|
* function _clutter_stage_window_get_framebuffer(), the "active"
|
|
* infix is intended to clarify that it gets the framebuffer that is
|
|
* currently in use/being painted.
|
|
*/
|
|
CoglFramebuffer *
|
|
_clutter_stage_window_get_active_framebuffer (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), NULL);
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->get_active_framebuffer)
|
|
return iface->get_active_framebuffer (window);
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
gboolean
|
|
_clutter_stage_window_can_clip_redraws (ClutterStageWindow *window)
|
|
{
|
|
ClutterStageWindowIface *iface;
|
|
|
|
g_return_val_if_fail (CLUTTER_IS_STAGE_WINDOW (window), FALSE);
|
|
|
|
iface = CLUTTER_STAGE_WINDOW_GET_IFACE (window);
|
|
if (iface->can_clip_redraws != NULL)
|
|
return iface->can_clip_redraws (window);
|
|
|
|
return FALSE;
|
|
}
|