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* clutter/clutter-debug.h: Define the CLUTTER_MARK() macro even when CLUTTER_ENABLE_DEBUG is not defined. (#215)
51 lines
1.5 KiB
C
51 lines
1.5 KiB
C
#ifndef __CLUTTER_DEBUG_H__
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#define __CLUTTER_DEBUG_H__
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#include <glib.h>
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G_BEGIN_DECLS
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typedef enum {
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CLUTTER_DEBUG_MISC = 1 << 0,
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CLUTTER_DEBUG_ACTOR = 1 << 1,
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CLUTTER_DEBUG_TEXTURE = 1 << 2,
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CLUTTER_DEBUG_EVENT = 1 << 3,
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CLUTTER_DEBUG_PAINT = 1 << 4,
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CLUTTER_DEBUG_GL = 1 << 5,
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CLUTTER_DEBUG_ALPHA = 1 << 6,
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CLUTTER_DEBUG_BEHAVIOUR = 1 << 7,
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CLUTTER_DEBUG_PANGO = 1 << 8
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} ClutterDebugFlag;
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#ifdef CLUTTER_ENABLE_DEBUG
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#define CLUTTER_NOTE(type,x,a...) G_STMT_START { \
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if (clutter_debug_flags & CLUTTER_DEBUG_##type) \
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{ g_message ("[" #type "] " G_STRLOC ": " x, ##a); } \
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} G_STMT_END
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#define CLUTTER_MARK() CLUTTER_NOTE(MISC, "== mark ==")
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#define CLUTTER_DBG(x) { a }
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#define CLUTTER_GLERR() G_STMT_START { \
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if (clutter_debug_flags & CLUTTER_DEBUG_GL) \
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{ GLenum _err = glGetError (); /* roundtrip */ \
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if (_err != GL_NO_ERROR) \
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g_warning (G_STRLOC ": GL Error %x", _err); \
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} } G_STMT_END
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#else /* !CLUTTER_ENABLE_DEBUG */
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#define CLUTTER_NOTE(type,x,a...)
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#define CLUTTER_MARK()
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#define CLUTTER_DBG(x)
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#define CLUTTER_GLERR()
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#endif /* CLUTTER_ENABLE_DEBUG */
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extern guint clutter_debug_flags;
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G_END_DECLS
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#endif /* __CLUTTER_DEBUG_H__ */
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