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https://github.com/brl/mutter.git
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54735dec84
The coding style has for a long time said to avoid using redundant glib data types such as gint or gchar etc because we feel that they make the code look unnecessarily foreign to developers coming from outside of the Gnome developer community. Note: When we tried to find the historical rationale for the types we just found that they were apparently only added for consistent syntax highlighting which didn't seem that compelling. Up until now we have been continuing to use some of the platform specific type such as gint{8,16,32,64} and gsize but this patch switches us over to using the standard c99 equivalents instead so we can further ensure that our code looks familiar to the widest range of C developers who might potentially contribute to Cogl. So instead of using the gint{8,16,32,64} and guint{8,16,32,64} types this switches all Cogl code to instead use the int{8,16,32,64}_t and uint{8,16,32,64}_t c99 types instead. Instead of gsize we now use size_t For now we are not going to use the c99 _Bool type and instead we have introduced a new CoglBool type to use instead of gboolean. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 5967dad2400d32ca6319cef6cb572e81bf2c15f0)
198 lines
6.7 KiB
C
198 lines
6.7 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "cogl-context-private.h"
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#include "cogl-feature-private.h"
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#include "cogl-renderer-private.h"
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CoglBool
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_cogl_feature_check (CoglRenderer *renderer,
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const char *driver_prefix,
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const CoglFeatureData *data,
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int gl_major,
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int gl_minor,
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CoglDriver driver,
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const char *extensions_string,
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void *function_table)
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{
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const char *suffix = NULL;
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int func_num;
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/* First check whether the functions should be directly provided by
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GL */
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if ((driver == COGL_DRIVER_GL &&
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COGL_CHECK_GL_VERSION (gl_major, gl_minor,
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data->min_gl_major, data->min_gl_minor)) ||
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(driver == COGL_DRIVER_GLES1 &&
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(data->gles_availability & COGL_EXT_IN_GLES)) ||
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(driver == COGL_DRIVER_GLES2 &&
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(data->gles_availability & COGL_EXT_IN_GLES2)))
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suffix = "";
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else
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{
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/* Otherwise try all of the extensions */
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const char *namespace, *namespace_suffix;
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unsigned int namespace_len;
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for (namespace = data->namespaces;
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*namespace;
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namespace += strlen (namespace) + 1)
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{
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const char *extension;
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GString *full_extension_name = g_string_new ("");
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/* If the namespace part contains a ':' then the suffix for
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the function names is different from the name space */
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if ((namespace_suffix = strchr (namespace, ':')))
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{
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namespace_len = namespace_suffix - namespace;
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namespace_suffix++;
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}
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else
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{
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namespace_len = strlen (namespace);
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namespace_suffix = namespace;
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}
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for (extension = data->extension_names;
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*extension;
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extension += strlen (extension) + 1)
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{
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g_string_assign (full_extension_name, driver_prefix);
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g_string_append_c (full_extension_name, '_');
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g_string_append_len (full_extension_name,
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namespace, namespace_len);
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g_string_append_c (full_extension_name, '_');
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g_string_append (full_extension_name, extension);
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if (_cogl_check_extension (full_extension_name->str,
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extensions_string))
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break;
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}
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g_string_free (full_extension_name, TRUE);
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/* If we found an extension with this namespace then use it
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as the suffix */
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if (*extension)
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{
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suffix = namespace_suffix;
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break;
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}
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}
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}
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/* If we couldn't find anything that provides the functions then
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give up */
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if (suffix == NULL)
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goto error;
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/* Try to get all of the entry points */
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for (func_num = 0; data->functions[func_num].name; func_num++)
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{
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void *func;
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char *full_function_name;
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full_function_name = g_strconcat (data->functions[func_num].name,
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suffix, NULL);
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func = _cogl_renderer_get_proc_address (renderer, full_function_name);
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g_free (full_function_name);
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if (func == NULL)
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goto error;
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/* Set the function pointer in the context */
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*(void **) ((uint8_t *) function_table +
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data->functions[func_num].pointer_offset) = func;
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}
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return TRUE;
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/* If the extension isn't found or one of the functions wasn't found
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* then set all of the functions pointers to NULL so Cogl can safely
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* do feature testing by just looking at the function pointers */
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error:
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for (func_num = 0; data->functions[func_num].name; func_num++)
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*(void **) ((uint8_t *) function_table +
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data->functions[func_num].pointer_offset) = NULL;
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return FALSE;
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}
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/* Define a set of arrays containing the functions required from GL
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for each feature */
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#define COGL_EXT_BEGIN(name, \
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min_gl_major, min_gl_minor, \
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gles_availability, \
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namespaces, extension_names) \
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static const CoglFeatureFunction cogl_ext_ ## name ## _funcs[] = {
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#define COGL_EXT_FUNCTION(ret, name, args) \
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{ G_STRINGIFY (name), G_STRUCT_OFFSET (CoglContext, name) },
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#define COGL_EXT_END() \
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{ NULL, 0 }, \
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};
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#include "gl-prototypes/cogl-all-functions.h"
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/* Define an array of features */
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#undef COGL_EXT_BEGIN
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#define COGL_EXT_BEGIN(name, \
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min_gl_major, min_gl_minor, \
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gles_availability, \
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namespaces, extension_names) \
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{ min_gl_major, min_gl_minor, gles_availability, namespaces, \
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extension_names, 0, 0, 0, \
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cogl_ext_ ## name ## _funcs },
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#undef COGL_EXT_FUNCTION
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#define COGL_EXT_FUNCTION(ret, name, args)
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#undef COGL_EXT_END
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#define COGL_EXT_END()
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static const CoglFeatureData
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cogl_feature_ext_functions_data[] =
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{
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#include "gl-prototypes/cogl-all-functions.h"
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};
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void
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_cogl_feature_check_ext_functions (CoglContext *context,
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int gl_major,
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int gl_minor,
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const char *gl_extensions)
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{
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int i;
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for (i = 0; i < G_N_ELEMENTS (cogl_feature_ext_functions_data); i++)
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_cogl_feature_check (context->display->renderer,
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"GL", cogl_feature_ext_functions_data + i,
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gl_major, gl_minor, context->driver,
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gl_extensions,
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context);
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}
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