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b0e169d73c
* clutter/clutter-scriptable.[ch]: Rename ::set_name and ::get_name to ::set_id and ::get_id, to avoid potential confusion with the ClutterActor:name property. * clutter/clutter-script.h: * clutter/clutter-script.c (clutter_script_construct_object): Use clutter_scriptable_set_id(). (clutter_get_script_id): Add a public function to retrieve the ID used in the UI definition files from an object. * clutter/clutter-actor.c: Do not set the name of the actor with the ID set in the UI definition files. * tests/test-script.c: Test clutter_get_script_id(). * clutter.symbols: Update with the new symbols.
117 lines
4.3 KiB
C
117 lines
4.3 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#ifndef __CLUTTER_SCRIPT_H__
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#define __CLUTTER_SCRIPT_H__
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#include <glib-object.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_SCRIPT (clutter_script_get_type ())
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#define CLUTTER_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCRIPT, ClutterScript))
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#define CLUTTER_IS_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCRIPT))
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#define CLUTTER_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCRIPT, ClutterScriptClass))
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#define CLUTTER_IS_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCRIPT))
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#define CLUTTER_SCRIPT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCRIPT, ClutterScriptClass))
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typedef struct _ClutterScript ClutterScript;
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typedef struct _ClutterScriptPrivate ClutterScriptPrivate;
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typedef struct _ClutterScriptClass ClutterScriptClass;
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/**
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* ClutterScriptError:
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* @CLUTTER_SCRIPT_ERROR_INVALID_VALUE: Invalid value
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*
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* #ClutterScript error enumeration.
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*
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* Since: 0.6
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*/
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typedef enum {
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CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
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CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
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CLUTTER_SCRIPT_ERROR_INVALID_VALUE
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} ClutterScriptError;
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#define CLUTTER_SCRIPT_ERROR (clutter_script_error_quark ())
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GQuark clutter_script_error_quark (void);
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struct _ClutterScript
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{
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/*< private >*/
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GObject parent_instance;
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ClutterScriptPrivate *priv;
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};
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struct _ClutterScriptClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/*< public >*/
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GType (* get_type_from_name) (ClutterScript *script,
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const gchar *type_name);
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/*< private >*/
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/* padding, for future expansion */
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void (*_clutter_reserved1) (void);
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void (*_clutter_reserved2) (void);
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void (*_clutter_reserved3) (void);
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void (*_clutter_reserved4) (void);
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void (*_clutter_reserved5) (void);
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void (*_clutter_reserved6) (void);
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void (*_clutter_reserved7) (void);
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void (*_clutter_reserved8) (void);
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};
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GType clutter_script_get_type (void) G_GNUC_CONST;
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ClutterScript *clutter_script_new (void);
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guint clutter_script_load_from_file (ClutterScript *script,
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const gchar *filename,
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GError **error);
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guint clutter_script_load_from_data (ClutterScript *script,
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const gchar *data,
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gsize length,
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GError **error);
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GObject * clutter_script_get_object (ClutterScript *script,
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const gchar *name);
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gint clutter_script_get_objects (ClutterScript *script,
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const gchar *first_name,
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...) G_GNUC_NULL_TERMINATED;
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void clutter_script_unmerge_objects (ClutterScript *script,
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guint merge_id);
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void clutter_script_ensure_objects (ClutterScript *script);
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GType clutter_script_get_type_from_name (ClutterScript *script,
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const gchar *type_name);
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G_CONST_RETURN gchar *clutter_get_script_id (GObject *object);
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G_END_DECLS
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#endif /* __CLUTTER_SCRIPT_H__ */
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