mutter/clutter/clutter-event.h
Emmanuele Bassi 0033b539b8 2006-12-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-stage.[ch]:
	* clutter/clutter-event.[ch]: Revert changes; this is what
	happens when you keep old tree around.
2006-12-27 18:25:43 +00:00

136 lines
3.6 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_EVENT_H
#define _HAVE_CLUTTER_EVENT_H
#include <glib-object.h>
G_BEGIN_DECLS
enum
{
/* Map to xlibs masks */
CLUTTER_BUTTON1_MASK = (1<<8),
CLUTTER_BUTTON2_MASK = (1<<9),
CLUTTER_BUTTON3_MASK = (1<<10),
CLUTTER_BUTTON4_MASK = (1<<11),
CLUTTER_BUTTON5_MASK = (1<<12)
};
typedef enum
{
CLUTTER_NOTHING,
CLUTTER_KEY_PRESS,
CLUTTER_KEY_RELEASE,
CLUTTER_MOTION,
CLUTTER_BUTTON_PRESS,
CLUTTER_2BUTTON_PRESS, /* Double click */
CLUTTER_BUTTON_RELEASE
} ClutterEventType;
#define CLUTTER_TYPE_EVENT (clutter_event_get_type ())
typedef union _ClutterEvent ClutterEvent;
typedef struct _ClutterAnyEvent ClutterAnyEvent;
typedef struct _ClutterKeyEvent ClutterKeyEvent;
typedef struct _ClutterButtonEvent ClutterButtonEvent;
typedef struct _ClutterMotionEvent ClutterMotionEvent;
typedef struct _ClutterInputDevice ClutterInputDevice;
struct _ClutterAnyEvent
{
ClutterEventType type;
};
struct _ClutterKeyEvent
{
ClutterEventType type;
guint32 time;
guint modifier_state;
guint keyval;
guint16 hardware_keycode;
};
struct _ClutterButtonEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
guint32 modifier_state;
guint32 button;
gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */
};
struct _ClutterMotionEvent
{
ClutterEventType type;
guint32 time;
gint x;
gint y;
guint32 modifier_state;
gdouble *axes; /* Future use */
ClutterInputDevice *device; /* Future use */
};
union _ClutterEvent
{
ClutterEventType type;
ClutterAnyEvent any;
ClutterKeyEvent key;
ClutterButtonEvent button;
ClutterMotionEvent motion;
};
GType clutter_event_get_type (void) G_GNUC_CONST;
ClutterEvent *clutter_event_new (ClutterEventType type);
ClutterEvent *clutter_event_copy (ClutterEvent *event);
void clutter_event_free (ClutterEvent *event);
ClutterEventType clutter_event_type (ClutterEvent *event);
guint32 clutter_key_event_time (ClutterKeyEvent *keyev);
guint clutter_key_event_state (ClutterKeyEvent *keyev);
guint clutter_key_event_symbol (ClutterKeyEvent *keyev);
guint16 clutter_key_event_code (ClutterKeyEvent *keyev);
guint32 clutter_key_event_unicode (ClutterKeyEvent *keyev);
guint32 clutter_button_event_time (ClutterButtonEvent *buttev);
gint clutter_button_event_x (ClutterButtonEvent *buttev);
gint clutter_button_event_y (ClutterButtonEvent *buttev);
guint32 clutter_keysym_to_unicode (guint keyval);
G_END_DECLS
#endif