mutter/cogl/driver
Neil Roberts 8836c868a4 cogl-gles2-wrapper: Fix some cases using the wrong texture unit
At two places in cogl_wrap_prepare_for_draw it was trying to loop over
the texture units to flush some state. However it was retrieving the
texture unit pointer using w->active_texture_unit instead of the loop
index so it would end up with the wrong state.

Also in glEnableClientState it was using the active unit instead of
the client active unit.
2010-06-08 17:26:26 +01:00
..
gl analysis: FALSE/0 used in pointer context 2010-06-01 12:08:18 +01:00
gles cogl-gles2-wrapper: Fix some cases using the wrong texture unit 2010-06-08 17:26:26 +01:00
Makefile.am Intial Re-layout of the Cogl source code and introduction of a Cogl Winsys 2009-10-16 18:58:50 +01:00