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159c83b914
The stage window handled the redraw clip in a global manner; this would interfere if we want to paint views individually as it'd mean intersecting views (i.e. mirrored monitors) would loose the redraw clip once the first view was painted. It also is awkward to have a global state for something that is built up before redrawing, and only really valid during paint, due to buffer damage history. This commits removes all redraw clip management from the stage window, moving it all into the stage views. When a redraw clip is added to the stage, every affected view will get the same redraw clip added to it, and eventually when painted, the stage window (ClutterStageCogl) will retrieve the redraw clip for each view as it repaints them. https://gitlab.gnome.org/GNOME/mutter/merge_requests/1042
577 lines
17 KiB
C
577 lines
17 KiB
C
/*
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* Copyright (C) 2016 Red Hat Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "clutter-build-config.h"
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#include "clutter/clutter-stage-view.h"
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#include "clutter/clutter-stage-view-private.h"
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#include <cairo-gobject.h>
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#include <math.h>
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#include "clutter/clutter-private.h"
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enum
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{
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PROP_0,
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PROP_LAYOUT,
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PROP_FRAMEBUFFER,
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PROP_OFFSCREEN,
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PROP_SHADOWFB,
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PROP_SCALE,
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PROP_LAST
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};
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static GParamSpec *obj_props[PROP_LAST];
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typedef struct _ClutterStageViewPrivate
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{
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cairo_rectangle_int_t layout;
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float scale;
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CoglFramebuffer *framebuffer;
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CoglOffscreen *offscreen;
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CoglPipeline *offscreen_pipeline;
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CoglOffscreen *shadowfb;
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CoglPipeline *shadowfb_pipeline;
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gboolean has_redraw_clip;
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cairo_region_t *redraw_clip;
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guint dirty_viewport : 1;
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guint dirty_projection : 1;
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} ClutterStageViewPrivate;
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G_DEFINE_TYPE_WITH_PRIVATE (ClutterStageView, clutter_stage_view, G_TYPE_OBJECT)
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void
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clutter_stage_view_get_layout (ClutterStageView *view,
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cairo_rectangle_int_t *rect)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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*rect = priv->layout;
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}
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/**
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* clutter_stage_view_get_framebuffer:
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* @view: a #ClutterStageView
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*
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* Retrieves the framebuffer of @view to draw to.
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*
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* Returns: (transfer none): a #CoglFramebuffer
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*/
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CoglFramebuffer *
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clutter_stage_view_get_framebuffer (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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if (priv->offscreen)
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return priv->offscreen;
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else if (priv->shadowfb)
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return priv->shadowfb;
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else
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return priv->framebuffer;
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}
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/**
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* clutter_stage_view_get_onscreen:
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* @view: a #ClutterStageView
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*
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* Retrieves the onscreen framebuffer of @view if available.
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*
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* Returns: (transfer none): a #CoglFramebuffer
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*/
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CoglFramebuffer *
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clutter_stage_view_get_onscreen (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->framebuffer;
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}
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static CoglPipeline *
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clutter_stage_view_create_framebuffer_pipeline (CoglFramebuffer *framebuffer)
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{
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CoglPipeline *pipeline;
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pipeline = cogl_pipeline_new (cogl_framebuffer_get_context (framebuffer));
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cogl_pipeline_set_layer_filters (pipeline, 0,
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COGL_PIPELINE_FILTER_NEAREST,
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COGL_PIPELINE_FILTER_NEAREST);
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cogl_pipeline_set_layer_texture (pipeline, 0,
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cogl_offscreen_get_texture (framebuffer));
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cogl_pipeline_set_layer_wrap_mode (pipeline, 0,
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COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE);
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return pipeline;
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}
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static void
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clutter_stage_view_ensure_offscreen_blit_pipeline (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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ClutterStageViewClass *view_class =
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CLUTTER_STAGE_VIEW_GET_CLASS (view);
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g_assert (priv->offscreen != NULL);
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if (priv->offscreen_pipeline)
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return;
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priv->offscreen_pipeline =
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clutter_stage_view_create_framebuffer_pipeline (priv->offscreen);
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if (view_class->setup_offscreen_blit_pipeline)
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view_class->setup_offscreen_blit_pipeline (view, priv->offscreen_pipeline);
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}
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static void
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clutter_stage_view_ensure_shadowfb_blit_pipeline (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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if (priv->shadowfb_pipeline)
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return;
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priv->shadowfb_pipeline =
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clutter_stage_view_create_framebuffer_pipeline (priv->shadowfb);
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}
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void
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clutter_stage_view_invalidate_offscreen_blit_pipeline (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
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}
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static void
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clutter_stage_view_copy_to_framebuffer (ClutterStageView *view,
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CoglPipeline *pipeline,
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CoglFramebuffer *src_framebuffer,
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CoglFramebuffer *dst_framebuffer,
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gboolean can_blit)
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{
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CoglMatrix matrix;
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/* First, try with blit */
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if (can_blit)
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{
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if (cogl_blit_framebuffer (src_framebuffer,
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dst_framebuffer,
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0, 0,
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0, 0,
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cogl_framebuffer_get_width (dst_framebuffer),
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cogl_framebuffer_get_height (dst_framebuffer),
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NULL))
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return;
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}
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/* If blit fails, fallback to the slower painting method */
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cogl_framebuffer_push_matrix (dst_framebuffer);
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cogl_matrix_init_identity (&matrix);
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cogl_matrix_translate (&matrix, -1, 1, 0);
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cogl_matrix_scale (&matrix, 2, -2, 0);
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cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
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cogl_framebuffer_draw_rectangle (dst_framebuffer,
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pipeline,
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0, 0, 1, 1);
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cogl_framebuffer_pop_matrix (dst_framebuffer);
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}
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void
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clutter_stage_view_after_paint (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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if (priv->offscreen)
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{
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gboolean can_blit;
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CoglMatrix matrix;
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clutter_stage_view_ensure_offscreen_blit_pipeline (view);
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clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
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can_blit = cogl_matrix_is_identity (&matrix);
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if (priv->shadowfb)
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{
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clutter_stage_view_copy_to_framebuffer (view,
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priv->offscreen_pipeline,
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priv->offscreen,
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priv->shadowfb,
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can_blit);
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}
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else
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{
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clutter_stage_view_copy_to_framebuffer (view,
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priv->offscreen_pipeline,
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priv->offscreen,
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priv->framebuffer,
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can_blit);
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}
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}
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if (priv->shadowfb)
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{
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clutter_stage_view_ensure_shadowfb_blit_pipeline (view);
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clutter_stage_view_copy_to_framebuffer (view,
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priv->shadowfb_pipeline,
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priv->shadowfb,
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priv->framebuffer,
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TRUE);
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}
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}
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float
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clutter_stage_view_get_scale (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->scale;
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}
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gboolean
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clutter_stage_view_is_dirty_viewport (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->dirty_viewport;
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}
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void
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clutter_stage_view_set_dirty_viewport (ClutterStageView *view,
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gboolean dirty)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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priv->dirty_viewport = dirty;
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}
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gboolean
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clutter_stage_view_is_dirty_projection (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->dirty_projection;
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}
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void
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clutter_stage_view_set_dirty_projection (ClutterStageView *view,
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gboolean dirty)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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priv->dirty_projection = dirty;
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}
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void
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clutter_stage_view_get_offscreen_transformation_matrix (ClutterStageView *view,
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CoglMatrix *matrix)
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{
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ClutterStageViewClass *view_class = CLUTTER_STAGE_VIEW_GET_CLASS (view);
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view_class->get_offscreen_transformation_matrix (view, matrix);
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}
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void
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clutter_stage_view_add_redraw_clip (ClutterStageView *view,
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const cairo_rectangle_int_t *clip)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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if (priv->has_redraw_clip && !priv->redraw_clip)
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return;
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if (!clip)
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{
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g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
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priv->has_redraw_clip = TRUE;
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return;
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}
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if (clip->width == 0 || clip->height == 0)
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return;
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if (!priv->redraw_clip)
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{
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if (!clutter_util_rectangle_equal (&priv->layout, clip))
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priv->redraw_clip = cairo_region_create_rectangle (clip);
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}
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else
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{
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cairo_region_union_rectangle (priv->redraw_clip, clip);
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if (cairo_region_num_rectangles (priv->redraw_clip) == 1)
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{
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cairo_rectangle_int_t redraw_clip_extents;
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cairo_region_get_extents (priv->redraw_clip, &redraw_clip_extents);
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if (clutter_util_rectangle_equal (&priv->layout, &redraw_clip_extents))
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g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
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}
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}
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priv->has_redraw_clip = TRUE;
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}
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gboolean
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clutter_stage_view_has_redraw_clip (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->has_redraw_clip;
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}
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gboolean
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clutter_stage_view_has_full_redraw_clip (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->has_redraw_clip && !priv->redraw_clip;
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}
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const cairo_region_t *
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clutter_stage_view_peek_redraw_clip (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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return priv->redraw_clip;
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}
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cairo_region_t *
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clutter_stage_view_take_redraw_clip (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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priv->has_redraw_clip = FALSE;
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return g_steal_pointer (&priv->redraw_clip);
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}
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void
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clutter_stage_view_transform_to_onscreen (ClutterStageView *view,
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gfloat *x,
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gfloat *y)
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{
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gfloat z = 0, w = 1;
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CoglMatrix matrix;
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clutter_stage_view_get_offscreen_transformation_matrix (view, &matrix);
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cogl_matrix_get_inverse (&matrix, &matrix);
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cogl_matrix_transform_point (&matrix, x, y, &z, &w);
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}
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static void
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clutter_stage_default_get_offscreen_transformation_matrix (ClutterStageView *view,
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CoglMatrix *matrix)
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{
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cogl_matrix_init_identity (matrix);
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}
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static void
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clutter_stage_view_get_property (GObject *object,
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guint prop_id,
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GValue *value,
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GParamSpec *pspec)
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{
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ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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switch (prop_id)
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{
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case PROP_LAYOUT:
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g_value_set_boxed (value, &priv->layout);
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break;
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case PROP_FRAMEBUFFER:
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g_value_set_boxed (value, priv->framebuffer);
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break;
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case PROP_OFFSCREEN:
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g_value_set_boxed (value, priv->offscreen);
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break;
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case PROP_SHADOWFB:
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g_value_set_boxed (value, priv->shadowfb);
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break;
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case PROP_SCALE:
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g_value_set_float (value, priv->scale);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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clutter_stage_view_set_property (GObject *object,
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guint prop_id,
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const GValue *value,
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GParamSpec *pspec)
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{
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ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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cairo_rectangle_int_t *layout;
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switch (prop_id)
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{
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case PROP_LAYOUT:
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layout = g_value_get_boxed (value);
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priv->layout = *layout;
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break;
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case PROP_FRAMEBUFFER:
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priv->framebuffer = g_value_dup_boxed (value);
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#ifndef G_DISABLE_CHECKS
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if (priv->framebuffer)
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{
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int fb_width, fb_height;
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fb_width = cogl_framebuffer_get_width (priv->framebuffer);
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fb_height = cogl_framebuffer_get_height (priv->framebuffer);
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g_warn_if_fail (fabsf (roundf (fb_width / priv->scale) -
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fb_width / priv->scale) < FLT_EPSILON);
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g_warn_if_fail (fabsf (roundf (fb_height / priv->scale) -
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fb_height / priv->scale) < FLT_EPSILON);
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}
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#endif
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break;
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case PROP_OFFSCREEN:
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priv->offscreen = g_value_dup_boxed (value);
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break;
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case PROP_SHADOWFB:
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priv->shadowfb = g_value_dup_boxed (value);
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break;
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case PROP_SCALE:
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priv->scale = g_value_get_float (value);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
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}
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}
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static void
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clutter_stage_view_dispose (GObject *object)
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{
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ClutterStageView *view = CLUTTER_STAGE_VIEW (object);
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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g_clear_pointer (&priv->framebuffer, cogl_object_unref);
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g_clear_pointer (&priv->shadowfb, cogl_object_unref);
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g_clear_pointer (&priv->offscreen, cogl_object_unref);
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g_clear_pointer (&priv->offscreen_pipeline, cogl_object_unref);
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g_clear_pointer (&priv->shadowfb_pipeline, cogl_object_unref);
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g_clear_pointer (&priv->redraw_clip, cairo_region_destroy);
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G_OBJECT_CLASS (clutter_stage_view_parent_class)->dispose (object);
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}
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static void
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clutter_stage_view_init (ClutterStageView *view)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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priv->dirty_viewport = TRUE;
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priv->dirty_projection = TRUE;
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priv->scale = 1.0;
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}
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static void
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clutter_stage_view_class_init (ClutterStageViewClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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klass->get_offscreen_transformation_matrix =
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clutter_stage_default_get_offscreen_transformation_matrix;
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object_class->get_property = clutter_stage_view_get_property;
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object_class->set_property = clutter_stage_view_set_property;
|
|
object_class->dispose = clutter_stage_view_dispose;
|
|
|
|
obj_props[PROP_LAYOUT] =
|
|
g_param_spec_boxed ("layout",
|
|
"View layout",
|
|
"The view layout on the screen",
|
|
CAIRO_GOBJECT_TYPE_RECTANGLE_INT,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
obj_props[PROP_FRAMEBUFFER] =
|
|
g_param_spec_boxed ("framebuffer",
|
|
"View framebuffer",
|
|
"The front buffer of the view",
|
|
COGL_TYPE_HANDLE,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
obj_props[PROP_OFFSCREEN] =
|
|
g_param_spec_boxed ("offscreen",
|
|
"Offscreen buffer",
|
|
"Framebuffer used as intermediate buffer",
|
|
COGL_TYPE_HANDLE,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT_ONLY |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
obj_props[PROP_SHADOWFB] =
|
|
g_param_spec_boxed ("shadowfb",
|
|
"Shadow framebuffer",
|
|
"Framebuffer used as intermediate shadow buffer",
|
|
COGL_TYPE_HANDLE,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT_ONLY |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
obj_props[PROP_SCALE] =
|
|
g_param_spec_float ("scale",
|
|
"View scale",
|
|
"The view scale",
|
|
0.5, G_MAXFLOAT, 1.0,
|
|
G_PARAM_READWRITE |
|
|
G_PARAM_CONSTRUCT |
|
|
G_PARAM_STATIC_STRINGS);
|
|
|
|
g_object_class_install_properties (object_class, PROP_LAST, obj_props);
|
|
}
|