mirror of
https://github.com/brl/mutter.git
synced 2024-12-29 14:22:13 +00:00
3dad01ac22
Cogl has its own (way, way better) test suite these days, so we can drop our own units here.
217 lines
8.8 KiB
C
217 lines
8.8 KiB
C
#include "config.h"
|
|
|
|
#include <clutter/clutter.h>
|
|
|
|
#include <glib.h>
|
|
#include <locale.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "test-conform-common.h"
|
|
|
|
static void
|
|
test_conform_skip_test (TestConformSimpleFixture *fixture,
|
|
gconstpointer data)
|
|
{
|
|
/* void */
|
|
}
|
|
|
|
void
|
|
verify_failure (TestConformSimpleFixture *fixture,
|
|
gconstpointer data)
|
|
{
|
|
g_assert (FALSE);
|
|
}
|
|
|
|
static TestConformSharedState *shared_state = NULL;
|
|
|
|
/* This is a bit of sugar for adding new conformance tests:
|
|
*
|
|
* - It adds an extern function definition just to save maintaining a header
|
|
* that lists test entry points.
|
|
* - It sets up callbacks for a fixture, which lets us share initialization
|
|
* *code* between tests. (see test-conform-common.c)
|
|
* - It passes in a shared *data* pointer that is initialised once in main(),
|
|
* that gets passed to the fixture setup and test functions. (See the
|
|
* definition in test-conform-common.h)
|
|
*/
|
|
#define TEST_CONFORM_SIMPLE(NAMESPACE, FUNC) G_STMT_START { \
|
|
extern void FUNC (TestConformSimpleFixture *, gconstpointer); \
|
|
g_test_add ("/conform" NAMESPACE "/" #FUNC, \
|
|
TestConformSimpleFixture, \
|
|
shared_state, /* data argument for test */ \
|
|
test_conform_simple_fixture_setup, \
|
|
FUNC, \
|
|
test_conform_simple_fixture_teardown); } G_STMT_END
|
|
|
|
/* this is a macro that conditionally executes a test if CONDITION
|
|
* evaluates to TRUE; otherwise, it will put the test under the
|
|
* "/skipped" namespace and execute a dummy function that will always
|
|
* pass.
|
|
*/
|
|
#define TEST_CONFORM_SKIP(CONDITION, NAMESPACE, FUNC) G_STMT_START { \
|
|
if (CONDITION) { TEST_CONFORM_SIMPLE (NAMESPACE, FUNC); } \
|
|
else { \
|
|
g_test_add ("/skipped" NAMESPACE "/" #FUNC, \
|
|
TestConformSimpleFixture, \
|
|
shared_state, /* data argument for test */ \
|
|
test_conform_simple_fixture_setup, \
|
|
test_conform_skip_test, \
|
|
test_conform_simple_fixture_teardown); \
|
|
} } G_STMT_END
|
|
|
|
gchar *
|
|
clutter_test_get_data_file (const gchar *filename)
|
|
{
|
|
return g_test_build_filename (G_TEST_DIST, "..", "data", filename, NULL);
|
|
}
|
|
|
|
static void
|
|
clutter_test_init (gint *argc,
|
|
gchar ***argv)
|
|
{
|
|
/* Turning of sync-to-vblank removes a dependency on the specifics of the
|
|
* test environment. It also means that the timeline-only tests are
|
|
* throttled to a reasonable frame rate rather than running in tight
|
|
* infinite loop.
|
|
*/
|
|
g_setenv ("CLUTTER_VBLANK", "none", FALSE);
|
|
|
|
g_test_init (argc, argv, NULL);
|
|
|
|
g_test_bug_base ("http://bugzilla.gnome.org/show_bug.cgi?id=%s");
|
|
|
|
/* Initialise the state you need to share with everything.
|
|
*/
|
|
shared_state = g_new0 (TestConformSharedState, 1);
|
|
shared_state->argc_addr = argc;
|
|
shared_state->argv_addr = argv;
|
|
}
|
|
|
|
int
|
|
main (int argc, char **argv)
|
|
{
|
|
clutter_test_init (&argc, &argv);
|
|
|
|
/* This file is run through a sed script during the make step so the
|
|
lines containing the tests need to be formatted on a single line
|
|
each. To comment out a test use the SKIP macro. Using
|
|
#if 0 would break the script. */
|
|
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_add_child);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_insert_child);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_raise_child);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_lower_child);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_replace_child);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_remove_child);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_remove_all);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_container_signals);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_destruction);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_anchors);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_pick);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_fixed_size);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_preferred_size);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_basic_layout);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_margin_layout);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_offscreen_redirect);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_offscreen_limit_max_size);
|
|
TEST_CONFORM_SIMPLE ("/actor", actor_shader_effect);
|
|
|
|
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_children);
|
|
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_traverse_remove);
|
|
TEST_CONFORM_SIMPLE ("/actor/iter", actor_iter_assignment);
|
|
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_initial_state);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_shown_not_parented);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_visibility_not_recursive);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realized);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_realize_not_recursive);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_map_recursive);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_mapped);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_show_on_set_parent);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", clone_no_map);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_contains);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", default_stage);
|
|
TEST_CONFORM_SIMPLE ("/actor/invariants", actor_pivot_transformation);
|
|
|
|
TEST_CONFORM_SIMPLE ("/actor/meta", actor_meta_clear);
|
|
|
|
TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_label);
|
|
TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_rectangle);
|
|
TEST_CONFORM_SIMPLE ("/actor/opacity", opacity_paint);
|
|
|
|
TEST_CONFORM_SIMPLE ("/text", text_utf8_validation);
|
|
TEST_CONFORM_SIMPLE ("/text", text_set_empty);
|
|
TEST_CONFORM_SIMPLE ("/text", text_set_text);
|
|
TEST_CONFORM_SIMPLE ("/text", text_append_some);
|
|
TEST_CONFORM_SIMPLE ("/text", text_prepend_some);
|
|
TEST_CONFORM_SIMPLE ("/text", text_insert);
|
|
TEST_CONFORM_SIMPLE ("/text", text_delete_chars);
|
|
TEST_CONFORM_SIMPLE ("/text", text_delete_text);
|
|
TEST_CONFORM_SIMPLE ("/text", text_cursor);
|
|
TEST_CONFORM_SIMPLE ("/text", text_event);
|
|
TEST_CONFORM_SIMPLE ("/text", text_get_chars);
|
|
TEST_CONFORM_SIMPLE ("/text", text_cache);
|
|
TEST_CONFORM_SIMPLE ("/text", text_password_char);
|
|
TEST_CONFORM_SIMPLE ("/text", text_idempotent_use_markup);
|
|
|
|
TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_size);
|
|
TEST_CONFORM_SIMPLE ("/rectangle", rectangle_set_color);
|
|
|
|
TEST_CONFORM_SIMPLE ("/texture", texture_pick_with_alpha);
|
|
TEST_CONFORM_SIMPLE ("/texture", texture_fbo);
|
|
TEST_CONFORM_SIMPLE ("/texture/cairo", texture_cairo);
|
|
|
|
TEST_CONFORM_SIMPLE ("/interval", interval_initial_state);
|
|
TEST_CONFORM_SIMPLE ("/interval", interval_transform);
|
|
|
|
TEST_CONFORM_SIMPLE ("/path", path_base);
|
|
|
|
TEST_CONFORM_SIMPLE ("/binding-pool", binding_pool);
|
|
|
|
TEST_CONFORM_SIMPLE ("/model", list_model_populate);
|
|
TEST_CONFORM_SIMPLE ("/model", list_model_iterate);
|
|
TEST_CONFORM_SIMPLE ("/model", list_model_filter);
|
|
TEST_CONFORM_SIMPLE ("/model", list_model_from_script);
|
|
TEST_CONFORM_SIMPLE ("/model", list_model_row_changed);
|
|
|
|
TEST_CONFORM_SIMPLE ("/color", color_from_string_valid);
|
|
TEST_CONFORM_SIMPLE ("/color", color_from_string_invalid);
|
|
TEST_CONFORM_SIMPLE ("/color", color_to_string);
|
|
TEST_CONFORM_SIMPLE ("/color", color_hls_roundtrip);
|
|
TEST_CONFORM_SIMPLE ("/color", color_operators);
|
|
|
|
TEST_CONFORM_SIMPLE ("/units", units_constructors);
|
|
TEST_CONFORM_SIMPLE ("/units", units_string);
|
|
TEST_CONFORM_SIMPLE ("/units", units_cache);
|
|
|
|
TEST_CONFORM_SIMPLE ("/group", group_depth_sorting);
|
|
|
|
TEST_CONFORM_SIMPLE ("/script", script_single);
|
|
TEST_CONFORM_SIMPLE ("/script", script_child);
|
|
TEST_CONFORM_SIMPLE ("/script", script_implicit_alpha);
|
|
TEST_CONFORM_SIMPLE ("/script", script_object_property);
|
|
TEST_CONFORM_SIMPLE ("/script", script_animation);
|
|
TEST_CONFORM_SIMPLE ("/script", script_named_object);
|
|
TEST_CONFORM_SIMPLE ("/script", script_layout_property);
|
|
TEST_CONFORM_SIMPLE ("/script", animator_base);
|
|
TEST_CONFORM_SIMPLE ("/script", animator_properties);
|
|
TEST_CONFORM_SIMPLE ("/script", animator_multi_properties);
|
|
TEST_CONFORM_SIMPLE ("/script", state_base);
|
|
TEST_CONFORM_SIMPLE ("/script", script_margin);
|
|
|
|
TEST_CONFORM_SKIP (g_test_slow (), "/timeline", timeline_base);
|
|
TEST_CONFORM_SIMPLE ("/timeline", timeline_markers_from_script);
|
|
TEST_CONFORM_SKIP (g_test_slow (), "/timeline", timeline_interpolation);
|
|
TEST_CONFORM_SKIP (g_test_slow (), "/timeline", timeline_rewind);
|
|
TEST_CONFORM_SIMPLE ("/timeline", timeline_progress_mode);
|
|
TEST_CONFORM_SIMPLE ("/timeline", timeline_progress_step);
|
|
|
|
TEST_CONFORM_SIMPLE ("/score", score_base);
|
|
|
|
TEST_CONFORM_SIMPLE ("/behaviours", behaviours_base);
|
|
|
|
TEST_CONFORM_SIMPLE ("/events", events_touch);
|
|
|
|
return g_test_run ();
|
|
}
|