mirror of
https://github.com/brl/mutter.git
synced 2024-11-23 08:30:42 -05:00
1ffd2ccb87
The macros for getting the size of the default stage are a relic of the past and they should be deprecated.
254 lines
9.4 KiB
C
254 lines
9.4 KiB
C
/*
|
|
* Clutter.
|
|
*
|
|
* An OpenGL based 'interactive canvas' library.
|
|
*
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
*
|
|
* Copyright (C) 2006 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
|
#error "Only <clutter/clutter.h> can be included directly."
|
|
#endif
|
|
|
|
#ifndef __CLUTTER_STAGE_H__
|
|
#define __CLUTTER_STAGE_H__
|
|
|
|
#include <clutter/clutter-types.h>
|
|
#include <clutter/clutter-group.h>
|
|
#include <clutter/clutter-color.h>
|
|
#include <clutter/clutter-event.h>
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
|
|
#define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
|
|
#define CLUTTER_TYPE_STAGE (clutter_stage_get_type())
|
|
|
|
#define CLUTTER_STAGE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_STAGE, ClutterStage))
|
|
#define CLUTTER_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_STAGE, ClutterStageClass))
|
|
#define CLUTTER_IS_STAGE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_STAGE))
|
|
#define CLUTTER_IS_STAGE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_STAGE))
|
|
#define CLUTTER_STAGE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_STAGE, ClutterStageClass))
|
|
|
|
#ifndef CLUTTER_DISABLE_DEPRECATED
|
|
|
|
/**
|
|
* CLUTTER_STAGE_WIDTH:
|
|
*
|
|
* Macro that evaluates to the width of the default stage
|
|
*
|
|
* Since: 0.2
|
|
*
|
|
* Deprecated: 1.2: Use clutter_actor_get_width() instead
|
|
*/
|
|
#define CLUTTER_STAGE_WIDTH() (clutter_actor_get_width (clutter_stage_get_default ()))
|
|
|
|
/**
|
|
* CLUTTER_STAGE_HEIGHT:
|
|
*
|
|
* Macro that evaluates to the height of the default stage
|
|
*
|
|
* Since: 0.2
|
|
*
|
|
* Deprecated: 1.2: use clutter_actor_get_height() instead
|
|
*/
|
|
#define CLUTTER_STAGE_HEIGHT() (clutter_actor_get_height (clutter_stage_get_default ()))
|
|
|
|
#endif /* !CLUTTER_DISABLE_DEPRECATED */
|
|
|
|
/**
|
|
* ClutterPickMode:
|
|
* @CLUTTER_PICK_NONE: Do not paint any actor
|
|
* @CLUTTER_PICK_REACTIVE: Paint only the reactive actors
|
|
* @CLUTTER_PICK_ALL: Paint all actors
|
|
*
|
|
* Controls the paint cycle of the scene graph when in pick mode
|
|
*
|
|
* Since: 1.0
|
|
*/
|
|
typedef enum {
|
|
CLUTTER_PICK_NONE = 0,
|
|
CLUTTER_PICK_REACTIVE,
|
|
CLUTTER_PICK_ALL
|
|
} ClutterPickMode;
|
|
|
|
typedef struct _ClutterPerspective ClutterPerspective;
|
|
typedef struct _ClutterFog ClutterFog;
|
|
|
|
typedef struct _ClutterStageClass ClutterStageClass;
|
|
typedef struct _ClutterStagePrivate ClutterStagePrivate;
|
|
|
|
/**
|
|
* ClutterStage:
|
|
*
|
|
* The #ClutterStage structure contains only private data
|
|
* and should be accessed using the provided API
|
|
*
|
|
* Since: 0.1
|
|
*/
|
|
struct _ClutterStage
|
|
{
|
|
/*< private >*/
|
|
ClutterGroup parent_instance;
|
|
|
|
ClutterStagePrivate *priv;
|
|
};
|
|
/**
|
|
* ClutterStageClass:
|
|
* @fullscreen: handler for the #ClutterStage::fullscreen signal
|
|
* @unfullscreen: handler for the #ClutterStage::unfullscreen signal
|
|
* @activate: handler for the #ClutterStage::activate signal
|
|
* @deactivate: handler for the #ClutterStage::deactive signal
|
|
*
|
|
* The #ClutterStageClass structure contains only private data
|
|
*
|
|
* Since: 0.1
|
|
*/
|
|
|
|
struct _ClutterStageClass
|
|
{
|
|
/*< private >*/
|
|
ClutterGroupClass parent_class;
|
|
|
|
/*< public >*/
|
|
/* signals */
|
|
void (* fullscreen) (ClutterStage *stage);
|
|
void (* unfullscreen) (ClutterStage *stage);
|
|
void (* activate) (ClutterStage *stage);
|
|
void (* deactivate) (ClutterStage *stage);
|
|
|
|
/*< private >*/
|
|
/* padding for future expansion */
|
|
gpointer _padding_dummy[32];
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
* ClutterPerspective:
|
|
* @fovy: the field of view angle, in degrees, in the y direction
|
|
* @aspect: the aspect ratio that determines the field of view in the x
|
|
* direction. The aspect ratio is the ratio of x (width) to y (height)
|
|
* @z_near: the distance from the viewer to the near clipping
|
|
* plane (always positive)
|
|
* @z_far: the distance from the viewer to the far clipping
|
|
* plane (always positive)
|
|
*
|
|
* Stage perspective definition. #ClutterPerspective is only used by
|
|
* the fixed point version of clutter_stage_set_perspective().
|
|
*
|
|
* Since: 0.4
|
|
*/
|
|
struct _ClutterPerspective
|
|
{
|
|
gfloat fovy;
|
|
gfloat aspect;
|
|
gfloat z_near;
|
|
gfloat z_far;
|
|
};
|
|
|
|
/**
|
|
* ClutterFog:
|
|
* @z_near: starting distance from the viewer to the near clipping
|
|
* plane (always positive)
|
|
* @z_far: final distance from the viewer to the far clipping
|
|
* plane (always positive)
|
|
*
|
|
* Fog settings used to create the depth cueing effect.
|
|
*
|
|
* Since: 0.6
|
|
*/
|
|
struct _ClutterFog
|
|
{
|
|
gfloat z_near;
|
|
gfloat z_far;
|
|
};
|
|
|
|
GType clutter_perspective_get_type (void) G_GNUC_CONST;
|
|
GType clutter_fog_get_type (void) G_GNUC_CONST;
|
|
GType clutter_stage_get_type (void) G_GNUC_CONST;
|
|
|
|
ClutterActor *clutter_stage_get_default (void);
|
|
ClutterActor *clutter_stage_new (void);
|
|
|
|
void clutter_stage_set_color (ClutterStage *stage,
|
|
const ClutterColor *color);
|
|
void clutter_stage_get_color (ClutterStage *stage,
|
|
ClutterColor *color);
|
|
void clutter_stage_set_perspective (ClutterStage *stage,
|
|
ClutterPerspective *perspective);
|
|
void clutter_stage_get_perspective (ClutterStage *stage,
|
|
ClutterPerspective *perspective);
|
|
void clutter_stage_set_fullscreen (ClutterStage *stage,
|
|
gboolean fullscreen);
|
|
gboolean clutter_stage_get_fullscreen (ClutterStage *stage);
|
|
void clutter_stage_show_cursor (ClutterStage *stage);
|
|
void clutter_stage_hide_cursor (ClutterStage *stage);
|
|
|
|
ClutterActor *clutter_stage_get_actor_at_pos (ClutterStage *stage,
|
|
ClutterPickMode pick_mode,
|
|
gint x,
|
|
gint y);
|
|
guchar * clutter_stage_read_pixels (ClutterStage *stage,
|
|
gint x,
|
|
gint y,
|
|
gint width,
|
|
gint height);
|
|
gboolean clutter_stage_event (ClutterStage *stage,
|
|
ClutterEvent *event);
|
|
|
|
void clutter_stage_set_title (ClutterStage *stage,
|
|
const gchar *title);
|
|
G_CONST_RETURN gchar *clutter_stage_get_title (ClutterStage *stage);
|
|
void clutter_stage_set_user_resizable (ClutterStage *stage,
|
|
gboolean resizable);
|
|
gboolean clutter_stage_get_user_resizable (ClutterStage *stage);
|
|
void clutter_stage_set_use_fog (ClutterStage *stage,
|
|
gboolean fog);
|
|
gboolean clutter_stage_get_use_fog (ClutterStage *stage);
|
|
void clutter_stage_set_fog (ClutterStage *stage,
|
|
ClutterFog *fog);
|
|
void clutter_stage_get_fog (ClutterStage *stage,
|
|
ClutterFog *fog);
|
|
|
|
void clutter_stage_set_key_focus (ClutterStage *stage,
|
|
ClutterActor *actor);
|
|
ClutterActor * clutter_stage_get_key_focus (ClutterStage *stage);
|
|
void clutter_stage_ensure_current (ClutterStage *stage);
|
|
void clutter_stage_queue_redraw (ClutterStage *stage);
|
|
gboolean clutter_stage_is_default (ClutterStage *stage);
|
|
void clutter_stage_ensure_viewport (ClutterStage *stage);
|
|
void clutter_stage_ensure_redraw (ClutterStage *stage);
|
|
|
|
void clutter_stage_set_throttle_motion_events (ClutterStage *stage,
|
|
gboolean throttle);
|
|
gboolean clutter_stage_get_throttle_motion_events (ClutterStage *stage);
|
|
|
|
/* Commodity macro, for mallum only */
|
|
#define clutter_stage_add(stage,actor) G_STMT_START { \
|
|
if (CLUTTER_IS_STAGE ((stage)) && CLUTTER_IS_ACTOR ((actor))) \
|
|
{ \
|
|
ClutterContainer *_container = (ClutterContainer *) (stage); \
|
|
ClutterActor *_actor = (ClutterActor *) (actor); \
|
|
clutter_container_add_actor (_container, _actor); \
|
|
} } G_STMT_END
|
|
|
|
G_END_DECLS
|
|
|
|
#endif /* __CLUTTER_STAGE_H__ */
|