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This extends visualization for CLUTTER_PAINT=redraws so it now also draws outlines for actors to show how they are being culled. Actors get a green outline if they are fully inside the clip region, blue if fully outside and greeny-blue if only partially inside. |
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.. | ||
clutter-backend-glx.c | ||
clutter-backend-glx.h | ||
clutter-glx-texture-pixmap.c | ||
clutter-glx-texture-pixmap.h | ||
clutter-glx.h | ||
clutter-stage-glx.c | ||
clutter-stage-glx.h |