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56ed0bf001
It is not used anywhere now. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1509
306 lines
10 KiB
C
306 lines
10 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_PRIVATE_H__
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#define __CLUTTER_PRIVATE_H__
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#include <string.h>
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#include <glib.h>
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#include <cogl-pango/cogl-pango.h>
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#include "clutter-backend.h"
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#include "clutter-effect.h"
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#include "clutter-event.h"
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#include "clutter-feature.h"
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#include "clutter-id-pool.h"
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#include "clutter-layout-manager.h"
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#include "clutter-settings.h"
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#include "clutter-stage-manager.h"
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#include "clutter-stage.h"
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G_BEGIN_DECLS
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typedef struct _ClutterMainContext ClutterMainContext;
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#define CLUTTER_REGISTER_VALUE_TRANSFORM_TO(TYPE_TO,func) { \
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g_value_register_transform_func (g_define_type_id, TYPE_TO, func); \
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}
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#define CLUTTER_REGISTER_VALUE_TRANSFORM_FROM(TYPE_FROM,func) { \
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g_value_register_transform_func (TYPE_FROM, g_define_type_id, func); \
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}
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#define CLUTTER_REGISTER_INTERVAL_PROGRESS(func) { \
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clutter_interval_register_progress_func (g_define_type_id, func); \
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}
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#define CLUTTER_PRIVATE_FLAGS(a) (((ClutterActor *) (a))->private_flags)
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#define CLUTTER_SET_PRIVATE_FLAGS(a,f) (CLUTTER_PRIVATE_FLAGS (a) |= (f))
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#define CLUTTER_UNSET_PRIVATE_FLAGS(a,f) (CLUTTER_PRIVATE_FLAGS (a) &= ~(f))
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#define CLUTTER_ACTOR_IS_TOPLEVEL(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IS_TOPLEVEL) != FALSE)
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#define CLUTTER_ACTOR_IN_DESTRUCTION(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_DESTRUCTION) != FALSE)
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#define CLUTTER_ACTOR_IN_PAINT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PAINT) != FALSE)
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#define CLUTTER_ACTOR_IN_PICK(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PICK) != FALSE)
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#define CLUTTER_ACTOR_IN_RELAYOUT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_RELAYOUT) != FALSE)
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#define CLUTTER_ACTOR_IN_PREF_WIDTH(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_WIDTH) != FALSE)
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#define CLUTTER_ACTOR_IN_PREF_HEIGHT(a) ((CLUTTER_PRIVATE_FLAGS (a) & CLUTTER_IN_PREF_HEIGHT) != FALSE)
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#define CLUTTER_ACTOR_IN_PREF_SIZE(a) ((CLUTTER_PRIVATE_FLAGS (a) & (CLUTTER_IN_PREF_HEIGHT|CLUTTER_IN_PREF_WIDTH)) != FALSE)
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#define CLUTTER_PARAM_READABLE (G_PARAM_READABLE | G_PARAM_STATIC_STRINGS)
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#define CLUTTER_PARAM_WRITABLE (G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)
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#define CLUTTER_PARAM_READWRITE (G_PARAM_READABLE | G_PARAM_WRITABLE | G_PARAM_STATIC_STRINGS)
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#define CLUTTER_PARAM_ANIMATABLE (1 << G_PARAM_USER_SHIFT)
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/* automagic interning of a static string */
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#define I_(str) (g_intern_static_string ((str)))
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/* keep this for source compatibility with clutter */
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#define P_(String) (String)
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#define N_(String) (String)
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/* This is a replacement for the nearbyint function which always rounds to the
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* nearest integer. nearbyint is apparently a C99 function so it might not
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* always be available but also it seems in glibc it is defined as a function
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* call so this macro could end up faster anyway. We can't just add 0.5f
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* because it will break for negative numbers. */
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#define CLUTTER_NEARBYINT(x) ((int) ((x) < 0.0f ? (x) - 0.5f : (x) + 0.5f))
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typedef enum
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{
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CLUTTER_ACTOR_UNUSED_FLAG = 0,
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CLUTTER_IN_DESTRUCTION = 1 << 0,
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CLUTTER_IS_TOPLEVEL = 1 << 1,
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CLUTTER_IN_PREF_WIDTH = 1 << 3,
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CLUTTER_IN_PREF_HEIGHT = 1 << 4,
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/* Used to avoid recursion */
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CLUTTER_IN_PAINT = 1 << 5,
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CLUTTER_IN_PICK = 1 << 6,
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/* Used to avoid recursion */
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CLUTTER_IN_RELAYOUT = 1 << 7,
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} ClutterPrivateFlags;
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/*
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* ClutterMainContext:
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*
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* The shared state of Clutter
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*/
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struct _ClutterMainContext
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{
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/* the main windowing system backend */
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ClutterBackend *backend;
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/* the object holding all the stage instances */
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ClutterStageManager *stage_manager;
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/* the main event queue */
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GQueue *events_queue;
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/* the event filters added via clutter_event_add_filter. these are
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* ordered from least recently added to most recently added */
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GList *event_filters;
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/* default FPS; this is only used if we cannot sync to vblank */
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guint frame_rate;
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/* fb bit masks for col<->id mapping in picking */
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gint fb_r_mask;
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gint fb_g_mask;
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gint fb_b_mask;
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gint fb_r_mask_used;
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gint fb_g_mask_used;
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gint fb_b_mask_used;
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CoglPangoFontMap *font_map; /* Global font map */
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/* stack of #ClutterEvent */
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GSList *current_event;
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/* list of repaint functions installed through
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* clutter_threads_add_repaint_func()
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*/
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GList *repaint_funcs;
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guint last_repaint_id;
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/* main settings singleton */
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ClutterSettings *settings;
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/* boolean flags */
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guint is_initialized : 1;
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guint defer_display_setup : 1;
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guint options_parsed : 1;
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guint show_fps : 1;
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};
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/* shared between clutter-main.c and clutter-frame-source.c */
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typedef struct
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{
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GSourceFunc func;
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gpointer data;
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GDestroyNotify notify;
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} ClutterThreadsDispatch;
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gboolean _clutter_threads_dispatch (gpointer data);
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void _clutter_threads_dispatch_free (gpointer data);
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ClutterMainContext * _clutter_context_get_default (void);
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void _clutter_context_lock (void);
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void _clutter_context_unlock (void);
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gboolean _clutter_context_is_initialized (void);
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gboolean _clutter_context_get_show_fps (void);
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gboolean _clutter_feature_init (GError **error);
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/* Diagnostic mode */
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gboolean _clutter_diagnostic_enabled (void);
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void _clutter_diagnostic_message (const char *fmt, ...) G_GNUC_PRINTF (1, 2);
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CLUTTER_EXPORT
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void _clutter_set_sync_to_vblank (gboolean sync_to_vblank);
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/* use this function as the accumulator if you have a signal with
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* a G_TYPE_BOOLEAN return value; this will stop the emission as
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* soon as one handler returns TRUE
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*/
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gboolean _clutter_boolean_handled_accumulator (GSignalInvocationHint *ihint,
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GValue *return_accu,
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const GValue *handler_return,
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gpointer dummy);
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/* use this function as the accumulator if you have a signal with
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* a G_TYPE_BOOLEAN return value; this will stop the emission as
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* soon as one handler returns FALSE
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*/
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gboolean _clutter_boolean_continue_accumulator (GSignalInvocationHint *ihint,
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GValue *return_accu,
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const GValue *handler_return,
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gpointer dummy);
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void _clutter_run_repaint_functions (ClutterRepaintFlags flags);
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GType _clutter_layout_manager_get_child_meta_type (ClutterLayoutManager *manager);
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void _clutter_util_fully_transform_vertices (const graphene_matrix_t *modelview,
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const graphene_matrix_t *projection,
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const float *viewport,
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const graphene_point3d_t *vertices_in,
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graphene_point3d_t *vertices_out,
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int n_vertices);
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void _clutter_util_rect_from_rectangle (const cairo_rectangle_int_t *src,
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graphene_rect_t *dest);
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void _clutter_util_rectangle_int_extents (const graphene_rect_t *src,
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cairo_rectangle_int_t *dest);
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void _clutter_util_rectangle_offset (const cairo_rectangle_int_t *src,
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int x,
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int y,
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cairo_rectangle_int_t *dest);
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void _clutter_util_rectangle_union (const cairo_rectangle_int_t *src1,
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const cairo_rectangle_int_t *src2,
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cairo_rectangle_int_t *dest);
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gboolean _clutter_util_rectangle_intersection (const cairo_rectangle_int_t *src1,
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const cairo_rectangle_int_t *src2,
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cairo_rectangle_int_t *dest);
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gboolean clutter_util_rectangle_equal (const cairo_rectangle_int_t *src1,
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const cairo_rectangle_int_t *src2);
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CLUTTER_EXPORT
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PangoDirection _clutter_pango_unichar_direction (gunichar ch);
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PangoDirection _clutter_pango_find_base_dir (const gchar *text,
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gint length);
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typedef enum _ClutterCullResult
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{
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CLUTTER_CULL_RESULT_UNKNOWN,
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CLUTTER_CULL_RESULT_IN,
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CLUTTER_CULL_RESULT_OUT,
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} ClutterCullResult;
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gboolean _clutter_has_progress_function (GType gtype);
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gboolean _clutter_run_progress_function (GType gtype,
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const GValue *initial,
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const GValue *final,
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gdouble progress,
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GValue *retval);
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void clutter_timeline_cancel_delay (ClutterTimeline *timeline);
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static inline void
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clutter_round_to_256ths (float *f)
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{
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*f = roundf ((*f) * 256) / 256;
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}
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static inline int64_t
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us (int64_t us)
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{
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return us;
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}
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static inline int64_t
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ms (int64_t ms)
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{
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return ms;
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}
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static inline int64_t
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ms2us (int64_t ms)
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{
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return us (ms * 1000);
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}
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static inline int64_t
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us2ms (int64_t us)
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{
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return (int64_t) (us / 1000);
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}
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static inline int64_t
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ns2us (int64_t ns)
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{
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return us (ns / 1000);
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}
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static inline int64_t
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s2us (int64_t s)
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{
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return ms2us (s * 1000);
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}
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G_END_DECLS
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#endif /* __CLUTTER_PRIVATE_H__ */
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