mutter/cogl/driver/gles/cogl-feature-functions.h
Emmanuele Bassi 72f4ddf532 Remove mentions of the FSF address
Since using addresses that might change is something that finally
the FSF acknowledge as a plausible scenario (after changing address
twice), the license blurb in the source files should use the URI
for getting the license in case the library did not come with it.

Not that URIs cannot possibly change, but at least it's easier to
set up a redirection at the same place.

As a side note: this commit closes the oldes bug in Clutter's bug
report tool.

http://bugzilla.openedhand.com/show_bug.cgi?id=521
2010-03-01 12:56:10 +00:00

79 lines
3.4 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
/* This is included multiple times with different definitions for
these macros */
COGL_FEATURE_BEGIN (offscreen, 255, 255,
/* for some reason the ARB version of this
extension doesn't have an ARB suffix for the
functions */
"OES:\0",
"framebuffer_object\0",
COGL_FEATURE_OFFSCREEN)
COGL_FEATURE_FUNCTION (void, glGenRenderbuffers,
(GLsizei n,
GLuint *renderbuffers))
COGL_FEATURE_FUNCTION (void, glDeleteRenderbuffers,
(GLsizei n,
const GLuint *renderbuffers))
COGL_FEATURE_FUNCTION (void, glBindRenderbuffer,
(GLenum target,
GLuint renderbuffer))
COGL_FEATURE_FUNCTION (void, glRenderbufferStorage,
(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height))
COGL_FEATURE_FUNCTION (void, glGenFramebuffers,
(GLsizei n,
GLuint *framebuffers))
COGL_FEATURE_FUNCTION (void, glBindFramebuffer,
(GLenum target,
GLuint framebuffer))
COGL_FEATURE_FUNCTION (void, glFramebufferTexture2D,
(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level))
COGL_FEATURE_FUNCTION (void, glFramebufferRenderbuffer,
(GLenum target,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer))
COGL_FEATURE_FUNCTION (GLenum, glCheckFramebufferStatus,
(GLenum target))
COGL_FEATURE_FUNCTION (void, glDeleteFramebuffers,
(GLsizei n,
const GLuint *framebuffers))
COGL_FEATURE_FUNCTION (void, glGenerateMipmap,
(GLenum target))
COGL_FEATURE_END ()
COGL_FEATURE_BEGIN (element_index_uint, 255, 255,
"OES\0",
"element_index_uint\0",
COGL_FEATURE_UNSIGNED_INT_INDICES)
COGL_FEATURE_END ()