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ce5d06afe1
This splits out most of the OpenGL specific code from cogl-framebuffer.c into cogl-framebuffer-gl.c and extends the CoglDriverVtable interface for cogl-framebuffer.c to use. There are hopes to support several different backends for Cogl eventually to hopefully get us closer to the metal so this makes some progress in organizing which parts of Cogl are OpenGL specific so these parts can potentially be switched out later. The only remaining use of OpenGL still in cogl-framebuffer.c is to handle cogl_framebuffer_read_pixels.
103 lines
2.8 KiB
C
103 lines
2.8 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_RENDERER_PRIVATE_H
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#define __COGL_RENDERER_PRIVATE_H
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#include <gmodule.h>
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#include "cogl-object-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-internal.h"
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#include "cogl-driver.h"
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#include "cogl-texture-driver.h"
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#ifdef COGL_HAS_XLIB_SUPPORT
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#include <X11/Xlib.h>
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#endif
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#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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#include <wayland-client.h>
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#endif
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struct _CoglRenderer
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{
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CoglObject _parent;
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CoglBool connected;
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CoglDriver driver_override;
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const CoglDriverVtable *driver_vtable;
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const CoglTextureDriver *texture_driver;
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const CoglWinsysVtable *winsys_vtable;
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CoglWinsysID winsys_id_override;
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GList *constraints;
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#ifdef COGL_HAS_XLIB_SUPPORT
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Display *foreign_xdpy;
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CoglBool xlib_enable_event_retrieval;
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#endif
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CoglDriver driver;
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#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
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GModule *libgl_module;
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#endif
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#if defined (COGL_HAS_EGL_PLATFORM_WAYLAND_SUPPORT)
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struct wl_display *foreign_wayland_display;
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struct wl_compositor *foreign_wayland_compositor;
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struct wl_shell *foreign_wayland_shell;
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#endif
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#ifdef COGL_HAS_SDL_SUPPORT
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CoglBool sdl_event_type_set;
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uint8_t sdl_event_type;
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#endif
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/* List of callback functions that will be given every native event */
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GSList *event_filters;
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void *winsys;
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};
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typedef CoglFilterReturn (* CoglNativeFilterFunc) (void *native_event,
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void *data);
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CoglFilterReturn
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_cogl_renderer_handle_native_event (CoglRenderer *renderer,
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void *event);
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void
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_cogl_renderer_add_native_filter (CoglRenderer *renderer,
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CoglNativeFilterFunc func,
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void *data);
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void
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_cogl_renderer_remove_native_filter (CoglRenderer *renderer,
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CoglNativeFilterFunc func,
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void *data);
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void *
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_cogl_renderer_get_proc_address (CoglRenderer *renderer,
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const char *name,
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CoglBool in_core);
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#endif /* __COGL_RENDERER_PRIVATE_H */
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