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a9941e9499
Some of the ClutterDebugFlags are not meant as a logging facility: they actually change Clutter's behaviour at run-time. It would be useful to have this distinction ratified, and thus split ClutterDebugFlags into two: one DebugFlags for logging facilities and another set of flags for behavioural changes. This split is warranted because: • it should be possible to do "CLUTTER_DEBUG=all" and only have log messages on the output • it should be possible to use behavioural modifiers even on a Clutter that has been compiled without debugging messages support The commit adds two new debugging flags: ClutterPickDebugFlags - controlled by the CLUTTER_PICK environment variable ClutterPaintDebugFlags - controlled by the CLUTTER_PAINT environment variable The PickDebugFlags are: nop-picking dump-pick-buffers While the PaintDebugFlags is: disable-swap-events The mechanism is equivalent to the CLUTTER_DEBUG environment variable, but it does not depend on the debug level selected when configuring and compiling Clutter. The picking and painting debugging flags are initialized at clutter_init() time. http://bugzilla.openedhand.com/show_bug.cgi?id=1991
103 lines
3.9 KiB
C
103 lines
3.9 KiB
C
#ifndef __CLUTTER_DEBUG_H__
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#define __CLUTTER_DEBUG_H__
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#include <glib.h>
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#include "clutter-main.h"
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G_BEGIN_DECLS
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typedef enum {
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CLUTTER_DEBUG_MISC = 1 << 0,
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CLUTTER_DEBUG_ACTOR = 1 << 1,
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CLUTTER_DEBUG_TEXTURE = 1 << 2,
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CLUTTER_DEBUG_EVENT = 1 << 3,
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CLUTTER_DEBUG_PAINT = 1 << 4,
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CLUTTER_DEBUG_GL = 1 << 5,
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CLUTTER_DEBUG_ALPHA = 1 << 6,
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CLUTTER_DEBUG_BEHAVIOUR = 1 << 7,
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CLUTTER_DEBUG_PANGO = 1 << 8,
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CLUTTER_DEBUG_BACKEND = 1 << 9,
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CLUTTER_DEBUG_SCHEDULER = 1 << 10,
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CLUTTER_DEBUG_SCRIPT = 1 << 11,
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CLUTTER_DEBUG_SHADER = 1 << 12,
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CLUTTER_DEBUG_MULTISTAGE = 1 << 13,
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CLUTTER_DEBUG_ANIMATION = 1 << 14,
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CLUTTER_DEBUG_LAYOUT = 1 << 15,
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} ClutterDebugFlag;
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typedef enum {
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CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
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CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
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} ClutterPickDebugFlag;
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typedef enum {
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CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0
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} ClutterDrawDebugFlag;
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#ifdef CLUTTER_ENABLE_DEBUG
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#ifdef __GNUC__
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#define CLUTTER_NOTE(type,x,a...) G_STMT_START { \
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if (clutter_debug_flags & CLUTTER_DEBUG_##type) \
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{ g_message ("[" #type "] " G_STRLOC ": " x, ##a); } \
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} G_STMT_END
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#define CLUTTER_TIMESTAMP(type,x,a...) G_STMT_START { \
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if (clutter_debug_flags & CLUTTER_DEBUG_##type) \
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{ g_message ("[" #type "]" " %li:" G_STRLOC ": " \
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x, clutter_get_timestamp(), ##a); } \
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} G_STMT_END
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#else
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/* Try the C99 version; unfortunately, this does not allow us to pass
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* empty arguments to the macro, which means we have to
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* do an intemediate printf.
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*/
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#define CLUTTER_NOTE(type,...) G_STMT_START { \
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if (clutter_debug_flags & CLUTTER_DEBUG_##type) \
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{ \
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gchar * _fmt = g_strdup_printf (__VA_ARGS__); \
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g_message ("[" #type "] " G_STRLOC ": %s",_fmt); \
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g_free (_fmt); \
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} \
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} G_STMT_END
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#define CLUTTER_TIMESTAMP(type,...) G_STMT_START { \
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if (clutter_debug_flags & CLUTTER_DEBUG_##type) \
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{ \
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gchar * _fmt = g_strdup_printf (__VA_ARGS__); \
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g_message ("[" #type "]" " %li:" G_STRLOC ": %s", \
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clutter_get_timestamp(), _fmt); \
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g_free (_fmt); \
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} \
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} G_STMT_END
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#endif
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#define CLUTTER_MARK() CLUTTER_NOTE(MISC, "== mark ==")
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#define CLUTTER_DBG(x) { a }
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#define CLUTTER_GLERR() G_STMT_START { \
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if (clutter_debug_flags & CLUTTER_DEBUG_GL) \
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{ GLenum _err = glGetError (); /* roundtrip */ \
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if (_err != GL_NO_ERROR) \
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g_warning (G_STRLOC ": GL Error %x", _err); \
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} } G_STMT_END
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#else /* !CLUTTER_ENABLE_DEBUG */
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#define CLUTTER_NOTE(type,...) G_STMT_START { } G_STMT_END
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#define CLUTTER_MARK() G_STMT_START { } G_STMT_END
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#define CLUTTER_DBG(x) G_STMT_START { } G_STMT_END
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#define CLUTTER_GLERR() G_STMT_START { } G_STMT_END
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#define CLUTTER_TIMESTAMP(type,...) G_STMT_START { } G_STMT_END
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#endif /* CLUTTER_ENABLE_DEBUG */
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extern guint clutter_debug_flags;
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extern guint clutter_pick_debug_flags;
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extern guint clutter_paint_debug_flags;
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G_END_DECLS
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#endif /* __CLUTTER_DEBUG_H__ */
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