mutter/cogl/driver/gl
Neil Roberts 82615e292d Don't try to use clip planes on GL3
GL3 has support for clip planes but they are used differently and
involve writing to a builtin output variable in the vertex shader. The
current clip plane code assumes it is only used with a fixed function
driver and tries to directly push to the matrix builtins. This
obviously won't work on GL3 so for now let's just disable clip planes.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 5f621589467ab961f5130590298dc8e26d658a92)
2013-01-22 17:48:19 +00:00
..
gl Don't try to use clip planes on GL3 2013-01-22 17:48:19 +00:00
gles Query the framebuffer stencil bits instead of assuming it's global 2013-01-22 17:48:18 +00:00
cogl-attribute-gl-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute-gl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-buffer-gl-private.h Allow propogation of OOM errors to apps 2013-01-22 17:48:07 +00:00
cogl-buffer-gl.c Fix spelling of _cogl_propagate_error 2013-01-22 17:48:08 +00:00
cogl-clip-stack-gl-private.h clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack-gl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-framebuffer-gl-private.h framebuffer: Bind the framebuffer before querying the bits 2013-01-22 17:48:18 +00:00
cogl-framebuffer-gl.c framebuffer: Support the GL_RED texture workaround when querying bits 2013-01-22 17:48:19 +00:00
cogl-pipeline-fragend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-fixed.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-fragend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-glsl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-opengl-private.h Remove the varying array for tex_coords 2013-01-22 17:48:06 +00:00
cogl-pipeline-opengl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-progend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-fixed.c Add a GL 3 driver 2013-01-22 17:48:01 +00:00
cogl-pipeline-progend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-glsl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-vertend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-fixed.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-pipeline-vertend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-glsl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-texture-2d-gl-private.h Allow lazy texture storage allocation 2013-01-22 17:48:17 +00:00
cogl-texture-2d-gl.c Allow lazy texture storage allocation 2013-01-22 17:48:17 +00:00
cogl-texture-gl-private.h Move _cogl_texture_get_gl_format to -texture-gl.c 2013-01-22 17:48:17 +00:00
cogl-texture-gl.c Move _cogl_texture_get_gl_format to -texture-gl.c 2013-01-22 17:48:17 +00:00
cogl-util-gl-private.h Remove cogl-internal.h 2013-01-22 17:48:17 +00:00
cogl-util-gl.c Remove cogl-internal.h 2013-01-22 17:48:17 +00:00