mirror of
https://github.com/brl/mutter.git
synced 2024-11-24 09:00:42 -05:00
7ed3517504
New recipe covering how to animate rotation of an actor (in all axes). Covers various factors affecting rotation animation (like orientation of axes, parent rotation/orientation), as well as trying to make rotations easier to visualise (e.g. describing how rotation direction is affected by those factors, how a rotation can be expected to look when animated). Uses implicit animations for code examples. Also refers to a full code example which uses ClutterState.
33 KiB
33 KiB