mirror of
https://github.com/brl/mutter.git
synced 2024-11-24 00:50:42 -05:00
eff95eba4a
The experimental cogl_texture_pixmap_x11_new() api was recently changed to take an explicit context argument and return a GError on failures. This updates Clutter's use of the api accordingly.
251 lines
7.1 KiB
C
251 lines
7.1 KiB
C
#include <cogl/cogl.h>
|
|
|
|
#define CLUTTER_ENABLE_EXPERIMENTAL_API
|
|
#include <clutter/clutter.h>
|
|
|
|
#include "test-conform-common.h"
|
|
|
|
static const ClutterColor stage_color = { 0x00, 0x00, 0x00, 0xff };
|
|
|
|
#ifdef CLUTTER_WINDOWING_X11
|
|
|
|
#include <clutter/x11/clutter-x11.h>
|
|
#include <cogl/cogl-texture-pixmap-x11.h>
|
|
|
|
#define PIXMAP_WIDTH 512
|
|
#define PIXMAP_HEIGHT 256
|
|
#define GRID_SQUARE_SIZE 16
|
|
|
|
/* Coordinates of a square that we'll update */
|
|
#define PIXMAP_CHANGE_X 1
|
|
#define PIXMAP_CHANGE_Y 1
|
|
|
|
typedef struct _TestState
|
|
{
|
|
ClutterActor *stage;
|
|
CoglHandle tfp;
|
|
Pixmap pixmap;
|
|
guint frame_count;
|
|
Display *display;
|
|
} TestState;
|
|
|
|
static Pixmap
|
|
create_pixmap (TestState *state)
|
|
{
|
|
Pixmap pixmap;
|
|
XGCValues gc_values = { 0, };
|
|
GC black_gc, white_gc;
|
|
int screen = DefaultScreen (state->display);
|
|
int x, y;
|
|
|
|
pixmap = XCreatePixmap (state->display,
|
|
DefaultRootWindow (state->display),
|
|
PIXMAP_WIDTH, PIXMAP_HEIGHT,
|
|
DefaultDepth (state->display, screen));
|
|
|
|
gc_values.foreground = BlackPixel (state->display, screen);
|
|
black_gc = XCreateGC (state->display, pixmap, GCForeground, &gc_values);
|
|
gc_values.foreground = WhitePixel (state->display, screen);
|
|
white_gc = XCreateGC (state->display, pixmap, GCForeground, &gc_values);
|
|
|
|
/* Draw a grid of alternative black and white rectangles to the
|
|
pixmap */
|
|
for (y = 0; y < PIXMAP_HEIGHT / GRID_SQUARE_SIZE; y++)
|
|
for (x = 0; x < PIXMAP_WIDTH / GRID_SQUARE_SIZE; x++)
|
|
XFillRectangle (state->display, pixmap,
|
|
((x ^ y) & 1) ? black_gc : white_gc,
|
|
x * GRID_SQUARE_SIZE,
|
|
y * GRID_SQUARE_SIZE,
|
|
GRID_SQUARE_SIZE,
|
|
GRID_SQUARE_SIZE);
|
|
|
|
XFreeGC (state->display, black_gc);
|
|
XFreeGC (state->display, white_gc);
|
|
|
|
return pixmap;
|
|
}
|
|
|
|
static void
|
|
update_pixmap (TestState *state)
|
|
{
|
|
XGCValues gc_values = { 0, };
|
|
GC black_gc;
|
|
int screen = DefaultScreen (state->display);
|
|
|
|
gc_values.foreground = BlackPixel (state->display, screen);
|
|
black_gc = XCreateGC (state->display, state->pixmap,
|
|
GCForeground, &gc_values);
|
|
|
|
/* Fill in one the rectangles with black */
|
|
XFillRectangle (state->display, state->pixmap,
|
|
black_gc,
|
|
PIXMAP_CHANGE_X * GRID_SQUARE_SIZE,
|
|
PIXMAP_CHANGE_Y * GRID_SQUARE_SIZE,
|
|
GRID_SQUARE_SIZE, GRID_SQUARE_SIZE);
|
|
|
|
XFreeGC (state->display, black_gc);
|
|
}
|
|
|
|
static gboolean
|
|
check_paint (TestState *state, int x, int y, int scale)
|
|
{
|
|
guint8 *data, *p, update_value = 0;
|
|
|
|
p = data = g_malloc (PIXMAP_WIDTH * PIXMAP_HEIGHT * 4);
|
|
|
|
cogl_read_pixels (x, y, PIXMAP_WIDTH / scale, PIXMAP_HEIGHT / scale,
|
|
COGL_READ_PIXELS_COLOR_BUFFER,
|
|
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
|
|
data);
|
|
|
|
for (y = 0; y < PIXMAP_HEIGHT / scale; y++)
|
|
for (x = 0; x < PIXMAP_WIDTH / scale; x++)
|
|
{
|
|
int grid_x = x * scale / GRID_SQUARE_SIZE;
|
|
int grid_y = y * scale / GRID_SQUARE_SIZE;
|
|
|
|
/* If this is the updatable square then we'll let it be either
|
|
color but we'll return which one it was */
|
|
if (grid_x == PIXMAP_CHANGE_X && grid_y == PIXMAP_CHANGE_Y)
|
|
{
|
|
if (x % (GRID_SQUARE_SIZE / scale) == 0 &&
|
|
y % (GRID_SQUARE_SIZE / scale) == 0)
|
|
update_value = *p;
|
|
else
|
|
g_assert_cmpint (p[0], ==, update_value);
|
|
|
|
g_assert (p[1] == update_value);
|
|
g_assert (p[2] == update_value);
|
|
p += 4;
|
|
}
|
|
else
|
|
{
|
|
guint8 value = ((grid_x ^ grid_y) & 1) ? 0x00 : 0xff;
|
|
g_assert_cmpint (*(p++), ==, value);
|
|
g_assert_cmpint (*(p++), ==, value);
|
|
g_assert_cmpint (*(p++), ==, value);
|
|
p++;
|
|
}
|
|
}
|
|
|
|
g_free (data);
|
|
|
|
return update_value == 0x00;
|
|
}
|
|
|
|
/* We skip these frames first */
|
|
#define FRAME_COUNT_BASE 5
|
|
/* First paint the tfp with no mipmaps */
|
|
#define FRAME_COUNT_NORMAL 6
|
|
/* Then use mipmaps */
|
|
#define FRAME_COUNT_MIPMAP 7
|
|
/* After this frame will start waiting for the pixmap to change */
|
|
#define FRAME_COUNT_UPDATED 8
|
|
|
|
static void
|
|
on_paint (ClutterActor *actor, TestState *state)
|
|
{
|
|
CoglHandle material;
|
|
|
|
material = cogl_material_new ();
|
|
cogl_material_set_layer (material, 0, state->tfp);
|
|
if (state->frame_count == FRAME_COUNT_MIPMAP)
|
|
{
|
|
const CoglMaterialFilter min_filter =
|
|
COGL_MATERIAL_FILTER_NEAREST_MIPMAP_NEAREST;
|
|
cogl_material_set_layer_filters (material, 0,
|
|
min_filter,
|
|
COGL_MATERIAL_FILTER_NEAREST);
|
|
}
|
|
else
|
|
cogl_material_set_layer_filters (material, 0,
|
|
COGL_MATERIAL_FILTER_NEAREST,
|
|
COGL_MATERIAL_FILTER_NEAREST);
|
|
cogl_set_source (material);
|
|
|
|
cogl_rectangle (0, 0, PIXMAP_WIDTH, PIXMAP_HEIGHT);
|
|
|
|
cogl_rectangle (0, PIXMAP_HEIGHT,
|
|
PIXMAP_WIDTH / 4, PIXMAP_HEIGHT * 5 / 4);
|
|
|
|
if (state->frame_count >= 5)
|
|
{
|
|
gboolean big_updated, small_updated;
|
|
|
|
big_updated = check_paint (state, 0, 0, 1);
|
|
small_updated = check_paint (state, 0, PIXMAP_HEIGHT, 4);
|
|
|
|
g_assert (big_updated == small_updated);
|
|
|
|
if (state->frame_count < FRAME_COUNT_UPDATED)
|
|
g_assert (big_updated == FALSE);
|
|
else if (state->frame_count == FRAME_COUNT_UPDATED)
|
|
/* Change the pixmap and keep drawing until it updates */
|
|
update_pixmap (state);
|
|
else if (big_updated)
|
|
/* If we successfully got the update then the test is over */
|
|
clutter_main_quit ();
|
|
}
|
|
|
|
state->frame_count++;
|
|
}
|
|
|
|
static gboolean
|
|
queue_redraw (gpointer stage)
|
|
{
|
|
clutter_actor_queue_redraw (CLUTTER_ACTOR (stage));
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#endif /* CLUTTER_WINDOWING_X11 */
|
|
|
|
void
|
|
test_cogl_texture_pixmap_x11 (TestConformSimpleFixture *fixture,
|
|
gconstpointer data)
|
|
{
|
|
#ifdef CLUTTER_WINDOWING_X11
|
|
if (clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
|
|
{
|
|
TestState state;
|
|
guint idle_handler;
|
|
guint paint_handler;
|
|
CoglContext *ctx =
|
|
clutter_backend_get_cogl_context (clutter_get_default_backend ());
|
|
|
|
state.frame_count = 0;
|
|
state.stage = clutter_stage_new ();
|
|
|
|
state.display = clutter_x11_get_default_display ();
|
|
|
|
state.pixmap = create_pixmap (&state);
|
|
state.tfp = cogl_texture_pixmap_x11_new (ctx, state.pixmap, TRUE, NULL);
|
|
|
|
clutter_stage_set_color (CLUTTER_STAGE (state.stage), &stage_color);
|
|
|
|
paint_handler = g_signal_connect_after (state.stage, "paint",
|
|
G_CALLBACK (on_paint), &state);
|
|
|
|
idle_handler = g_idle_add (queue_redraw, state.stage);
|
|
|
|
clutter_actor_show_all (state.stage);
|
|
|
|
clutter_main ();
|
|
|
|
g_signal_handler_disconnect (state.stage, paint_handler);
|
|
|
|
g_source_remove (idle_handler);
|
|
|
|
XFreePixmap (state.display, state.pixmap);
|
|
|
|
clutter_actor_destroy (state.stage);
|
|
|
|
if (g_test_verbose ())
|
|
g_print ("OK\n");
|
|
}
|
|
else
|
|
#endif
|
|
if (g_test_verbose ())
|
|
g_print ("Skipping\n");
|
|
}
|