mirror of
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0809fbfe03
"Install" the .pdb files with the built DLLs and examples, as the .pdb files are already generated for all builds, which are useful for debugging during Cogl development, or during development of Cogl-using items. Also be more selective on the LIBs, DLLs and EXEs that are copied, so that we only copy the items built during Cogl compilation when the project set is used in a grand solution, such as when building the entire Clutter stack, which will avoid items being incorrectly copied or extra and unneeded items being copied.
149 lines
10 KiB
XML
149 lines
10 KiB
XML
<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioPropertySheet
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ProjectType="Visual C++"
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Version="8.00"
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Name="coglinstallprops"
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InheritedPropertySheets=".\cogl-build-defines.vsprops"
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>
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<UserMacro
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Name="CoglDoInstallBin"
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Value="
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mkdir $(CopyDir)\bin

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mkdir $(CopyDir)\lib

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if "$(ConfigurationName)" == "Release_SDL" goto DO_REL_BIN

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if "$(ConfigurationName)" == "Debug_SDL" goto DO_DBG_BIN

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copy $(ConfigurationName)\$(PlatformName)\bin\$(CoglDllPrefix)cogl$(CoglDllSuffix).dll $(CopyDir)\bin

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copy $(ConfigurationName)\$(PlatformName)\bin\$(CoglDllPrefix)cogl$(CoglDllSuffix).pdb $(CopyDir)\bin

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copy $(ConfigurationName)\$(PlatformName)\bin\$(CoglDllPrefix)cogl-*$(CoglDllSuffix).dll $(CopyDir)\bin

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copy $(ConfigurationName)\$(PlatformName)\bin\$(CoglDllPrefix)cogl-*$(CoglDllSuffix).pdb $(CopyDir)\bin

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copy $(ConfigurationName)\$(PlatformName)\bin\cogl-$(ApiVersion).lib $(CopyDir)\lib

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copy $(ConfigurationName)\$(PlatformName)\bin\cogl-*-$(ApiVersion).lib $(CopyDir)\lib

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copy $(ConfigurationName)\$(PlatformName)\bin\cogl-*.exe $(CopyDir)\bin

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copy $(ConfigurationName)\$(PlatformName)\bin\cogl-*.pdb $(CopyDir)\bin

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goto DONE_BIN

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:DO_REL_BIN

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copy Release\$(PlatformName)\bin\$(CoglDllPrefix)cogl$(CoglDllSuffix).dll $(CopyDir)\bin

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copy Release\$(PlatformName)\bin\$(CoglDllPrefix)cogl$(CoglDllSuffix).pdb $(CopyDir)\bin

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copy Release\$(PlatformName)\bin\$(CoglDllPrefix)cogl-*$(CoglDllSuffix).dll $(CopyDir)\bin

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copy Release\$(PlatformName)\bin\$(CoglDllPrefix)cogl-*$(CoglDllSuffix).pdb $(CopyDir)\bin

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copy Release\$(PlatformName)\bin\cogl-$(ApiVersion).lib $(CopyDir)\lib

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copy Release\$(PlatformName)\bin\cogl-*-$(ApiVersion).lib $(CopyDir)\lib

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copy Release\$(PlatformName)\bin\cogl-*.exe $(CopyDir)\bin

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copy Release\$(PlatformName)\bin\cogl-*.pdb $(CopyDir)\bin

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goto DONE_BIN

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:DO_DBG_BIN

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copy Debug\$(PlatformName)\bin\$(CoglDllPrefix)cogl$(CoglDllSuffix).dll $(CopyDir)\bin

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copy Debug\$(PlatformName)\bin\$(CoglDllPrefix)cogl$(CoglDllSuffix).pdb $(CopyDir)\bin

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copy Debug\$(PlatformName)\bin\$(CoglDllPrefix)cogl-*$(CoglDllSuffix).dll $(CopyDir)\bin

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copy Debug\$(PlatformName)\bin\$(CoglDllPrefix)cogl-*$(CoglDllSuffix).pdb $(CopyDir)\bin

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copy Debug\$(PlatformName)\bin\cogl-$(ApiVersion).lib $(CopyDir)\lib

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copy Debug\$(PlatformName)\bin\cogl-*-$(ApiVersion).lib $(CopyDir)\lib

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copy Debug\$(PlatformName)\bin\cogl-*.exe $(CopyDir)\bin

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copy Debug\$(PlatformName)\bin\cogl-*.pdb $(CopyDir)\bin

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goto DONE_BIN

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:DONE_BIN

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"
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/>
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<UserMacro
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Name="CoglDoInstall"
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Value="
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$(CoglDoInstallBin)

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mkdir $(CopyDir)\share\cogl-$(ApiVersion)\examples-data

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copy ..\..\..\examples\crate.jpg $(CopyDir)\share\cogl-$(ApiVersion)\examples-data

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mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\cogl-object.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-atlas-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-attribute-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-bitmap.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-color.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-deprecated.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-depth-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-error.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-euler.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-fence.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-frame-info.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-glib-source.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-macros.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-pipeline.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-vector.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-matrix.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-matrix-stack.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-offscreen.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-onscreen.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-output.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-primitives.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-primitive-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-pipeline-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-pixel-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-poll.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-snippet.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-texture-2d-gl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-sub-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-texture-rectangle.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-meta-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-texture-3d.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-index-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-indices.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-attribute.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-primitive.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-framebuffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-defines.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-enum-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-renderer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-swap-chain.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-onscreen-template.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-display.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-context.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-version.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl-win32-renderer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl1-context.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\cogl2-experimental.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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copy ..\..\..\cogl\deprecated\cogl-clip-state.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-fixed.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-material-compat.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-vertex-buffer.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-shader.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-clutter.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-type-casts.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-framebuffer-deprecated.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-texture-deprecated.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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copy ..\..\..\cogl\deprecated\cogl-auto-texture.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl\deprecated

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mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl-pango

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copy ..\..\..\cogl-pango\cogl-pango.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-pango

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mkdir $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path

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copy ..\..\..\cogl-path\cogl-path.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path

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copy ..\..\..\cogl-path\cogl-path-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path

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copy ..\..\..\cogl-path\cogl1-path-functions.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path

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copy ..\..\..\cogl-path\cogl2-path-functions.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path

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copy ..\..\..\cogl-path\cogl-path-enum-types.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl-path

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mkdir $(CopyDir)\share\cogl-$(ApiVersion)\tests

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copy ..\..\..\tests\data\valgrind.suppressions $(CopyDir)\share\cogl-$(ApiVersion)\tests

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"
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/>
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<UserMacro
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Name="CoglDoInstallSDL"
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Value="
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copy ..\..\..\cogl\cogl-sdl.h $(CopyDir)\include\cogl-$(ApiVersion)\cogl

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"
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/>
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</VisualStudioPropertySheet>
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