mutter/clutter/clutter.h
Emmanuele Bassi 89de2fa269 2006-12-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-color.h:
	* clutter/clutter-color.c: Add clutter_color_to_string(),
	which creates a hex-encoded color string from a ClutterColor.
2006-12-27 18:19:34 +00:00

53 lines
1.6 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef _HAVE_CLUTTER_H
#define _HAVE_CLUTTER_H
#include "clutter-keysyms.h"
#include "clutter-main.h"
#include "clutter-color.h"
#include "clutter-util.h"
#include "clutter-event.h"
#include "clutter-timeline.h"
#include "clutter-behaviour.h"
#include "clutter-behaviour-opacity.h"
#include "clutter-behaviour-path.h"
#include "clutter-behaviour-scale.h"
#include "clutter-stage.h"
#include "clutter-actor.h"
#include "clutter-rectangle.h"
#include "clutter-group.h"
#include "clutter-texture.h"
#include "clutter-clone-texture.h"
#include "clutter-label.h"
#include "clutter-alpha.h"
#include "clutter-media.h"
#include "clutter-feature.h"
#include "clutter-version.h"
#include "clutter-enum-types.h"
#endif