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Under GLES glReadPixels is documented to only support GL_RGBA with GL_UNSIGNED_BYTE and an implementation specfic format which can be fetched with glGet, GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES and GL_IMPLEMENTATION_COLOR_READ_TYPE_OES. This patch makes it always read using GL_RGBA and GL_UNSIGNED_BYTE and then convert the results if neccessary. This has some room for improvement because it doesn't attempt to use the implementation specific format. Also the conversion is somewhat wasteful because there are currently no cogl_bitmap_* functions to convert without allocating a new buffer so it ends up doing an intermediate copy. http://bugzilla.openedhand.com/show_bug.cgi?id=2057 |
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