mutter/clutter/clutter-debug.h
Emmanuele Bassi a063f09611 debug: Move paint-deform-tiles to CLUTTER_PAINT
The CLUTTER_DEBUG class of debugging flags is meant for debugging notes,
while the CLUTTER_PAINT debugging flags are for changing the output of
the paint cycle. Painting the DeformEffect tiles should go in the latter.
2011-10-13 11:38:27 +01:00

122 lines
5.0 KiB
C

#ifndef __CLUTTER_DEBUG_H__
#define __CLUTTER_DEBUG_H__
#include <glib.h>
#include "clutter-main.h"
#include "clutter-profile.h"
G_BEGIN_DECLS
typedef enum {
CLUTTER_DEBUG_MISC = 1 << 0,
CLUTTER_DEBUG_ACTOR = 1 << 1,
CLUTTER_DEBUG_TEXTURE = 1 << 2,
CLUTTER_DEBUG_EVENT = 1 << 3,
CLUTTER_DEBUG_PAINT = 1 << 4,
CLUTTER_DEBUG_GL = 1 << 5,
CLUTTER_DEBUG_ALPHA = 1 << 6,
CLUTTER_DEBUG_BEHAVIOUR = 1 << 7,
CLUTTER_DEBUG_PANGO = 1 << 8,
CLUTTER_DEBUG_BACKEND = 1 << 9,
CLUTTER_DEBUG_SCHEDULER = 1 << 10,
CLUTTER_DEBUG_SCRIPT = 1 << 11,
CLUTTER_DEBUG_SHADER = 1 << 12,
CLUTTER_DEBUG_MULTISTAGE = 1 << 13,
CLUTTER_DEBUG_ANIMATION = 1 << 14,
CLUTTER_DEBUG_LAYOUT = 1 << 15,
CLUTTER_DEBUG_PICK = 1 << 16,
CLUTTER_DEBUG_EVENTLOOP = 1 << 17,
CLUTTER_DEBUG_CLIPPING = 1 << 18,
CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 19
} ClutterDebugFlag;
typedef enum {
CLUTTER_DEBUG_NOP_PICKING = 1 << 0,
CLUTTER_DEBUG_DUMP_PICK_BUFFERS = 1 << 1
} ClutterPickDebugFlag;
typedef enum {
CLUTTER_DEBUG_DISABLE_SWAP_EVENTS = 1 << 0,
CLUTTER_DEBUG_DISABLE_CLIPPED_REDRAWS = 1 << 1,
CLUTTER_DEBUG_REDRAWS = 1 << 2,
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG
#define CLUTTER_HAS_DEBUG(type) ((clutter_debug_flags & CLUTTER_DEBUG_##type) != FALSE)
#ifdef __GNUC__
/* Try the GCC extension for valists in macros */
#define CLUTTER_NOTE(type,x,a...) G_STMT_START { \
if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) \
{ _clutter_profile_trace_message ("[" #type "] " \
G_STRLOC ": " x, ##a); } \
} G_STMT_END
#define CLUTTER_TIMESTAMP(type,x,a...) G_STMT_START { \
if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) \
{ g_message ("[" #type "]" " %li:" G_STRLOC ": " \
x, clutter_get_timestamp(), ##a); } \
} G_STMT_END
#else /* !__GNUC__ */
/* Try the C99 version; unfortunately, this does not allow us to pass
* empty arguments to the macro, which means we have to
* do an intemediate printf.
*/
#define CLUTTER_NOTE(type,...) G_STMT_START { \
if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) \
{ \
gchar * _fmt = g_strdup_printf (__VA_ARGS__); \
_clutter_profile_trace_message ("[" #type "] " \
G_STRLOC ": %s",_fmt); \
g_free (_fmt); \
} \
} G_STMT_END
#define CLUTTER_TIMESTAMP(type,...) G_STMT_START { \
if (G_UNLIKELY (CLUTTER_HAS_DEBUG (type))) \
{ \
gchar * _fmt = g_strdup_printf (__VA_ARGS__); \
g_message ("[" #type "]" " %li:" G_STRLOC ": %s", \
clutter_get_timestamp(), _fmt); \
g_free (_fmt); \
} \
} G_STMT_END
#endif
#define CLUTTER_MARK() CLUTTER_NOTE(MISC, "== mark ==")
#define CLUTTER_DBG(x) { a }
#define CLUTTER_GLERR() G_STMT_START { \
if (clutter_debug_flags & CLUTTER_DEBUG_GL) { \
GLenum _err = glGetError (); /* roundtrip */ \
if (_err != GL_NO_ERROR) \
g_warning (G_STRLOC ": GL Error %x", _err); \
} } G_STMT_END
#else /* !CLUTTER_ENABLE_DEBUG */
#define CLUTTER_NOTE(type,...) G_STMT_START { } G_STMT_END
#define CLUTTER_MARK() G_STMT_START { } G_STMT_END
#define CLUTTER_DBG(x) G_STMT_START { } G_STMT_END
#define CLUTTER_GLERR() G_STMT_START { } G_STMT_END
#define CLUTTER_TIMESTAMP(type,...) G_STMT_START { } G_STMT_END
#define CLUTTER_HAS_DEBUG(type) FALSE
#endif /* CLUTTER_ENABLE_DEBUG */
extern guint clutter_debug_flags;
extern guint clutter_pick_debug_flags;
extern guint clutter_paint_debug_flags;
G_END_DECLS
#endif /* __CLUTTER_DEBUG_H__ */