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3ea6acc072
All CoglBuffer constructors now take an explicit CoglContext constructor. This is part of the on going effort to adapt to Cogl API so it no longer depends on a global, default context. Reviewed-by: Neil Roberts <neil@linux.intel.com>
256 lines
6.7 KiB
C
256 lines
6.7 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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* Neil Roberts <neil@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl-util.h"
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#include "cogl-object-private.h"
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#include "cogl-context-private.h"
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#include "cogl-indices.h"
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#include "cogl-indices-private.h"
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#include "cogl-index-buffer.h"
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#include <stdarg.h>
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static void _cogl_indices_free (CoglIndices *indices);
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COGL_OBJECT_DEFINE (Indices, indices);
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static size_t
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sizeof_indices_type (CoglIndicesType type)
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{
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switch (type)
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{
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case COGL_INDICES_TYPE_UNSIGNED_BYTE:
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return 1;
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case COGL_INDICES_TYPE_UNSIGNED_SHORT:
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return 2;
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case COGL_INDICES_TYPE_UNSIGNED_INT:
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return 4;
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}
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g_return_val_if_reached (0);
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}
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CoglIndices *
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cogl_indices_new_for_buffer (CoglIndicesType type,
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CoglIndexBuffer *buffer,
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gsize offset)
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{
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CoglIndices *indices = g_slice_new (CoglIndices);
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indices->buffer = cogl_object_ref (buffer);
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indices->offset = offset;
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indices->type = type;
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indices->immutable_ref = 0;
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return _cogl_indices_object_new (indices);
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}
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CoglIndices *
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cogl_indices_new (CoglContext *context,
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CoglIndicesType type,
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const void *indices_data,
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int n_indices)
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{
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size_t buffer_bytes = sizeof_indices_type (type) * n_indices;
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CoglIndexBuffer *index_buffer = cogl_index_buffer_new (context, buffer_bytes);
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CoglBuffer *buffer = COGL_BUFFER (index_buffer);
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CoglIndices *indices;
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cogl_buffer_set_data (buffer,
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0,
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indices_data,
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buffer_bytes);
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indices = cogl_indices_new_for_buffer (type, index_buffer, 0);
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cogl_object_unref (index_buffer);
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return indices;
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}
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CoglIndexBuffer *
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cogl_indices_get_buffer (CoglIndices *indices)
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{
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return indices->buffer;
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}
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CoglIndicesType
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cogl_indices_get_type (CoglIndices *indices)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_indices (indices),
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COGL_INDICES_TYPE_UNSIGNED_BYTE);
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return indices->type;
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}
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gsize
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cogl_indices_get_offset (CoglIndices *indices)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_indices (indices), 0);
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return indices->offset;
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}
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static void
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warn_about_midscene_changes (void)
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{
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static gboolean seen = FALSE;
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if (!seen)
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{
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g_warning ("Mid-scene modification of indices has "
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"undefined results\n");
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seen = TRUE;
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}
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}
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void
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cogl_indices_set_offset (CoglIndices *indices,
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gsize offset)
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{
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_COGL_RETURN_IF_FAIL (cogl_is_indices (indices));
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if (G_UNLIKELY (indices->immutable_ref))
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warn_about_midscene_changes ();
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indices->offset = offset;
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}
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static void
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_cogl_indices_free (CoglIndices *indices)
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{
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cogl_object_unref (indices->buffer);
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g_slice_free (CoglIndices, indices);
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}
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CoglIndices *
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_cogl_indices_immutable_ref (CoglIndices *indices)
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{
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_indices (indices), NULL);
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indices->immutable_ref++;
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_cogl_buffer_immutable_ref (COGL_BUFFER (indices->buffer));
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return indices;
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}
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void
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_cogl_indices_immutable_unref (CoglIndices *indices)
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{
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_COGL_RETURN_IF_FAIL (cogl_is_indices (indices));
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_COGL_RETURN_IF_FAIL (indices->immutable_ref > 0);
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indices->immutable_ref--;
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_cogl_buffer_immutable_unref (COGL_BUFFER (indices->buffer));
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}
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CoglIndices *
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cogl_get_rectangle_indices (CoglContext *ctx, int n_rectangles)
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{
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int n_indices = n_rectangles * 6;
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/* Check if the largest index required will fit in a byte array... */
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if (n_indices <= 256 / 4 * 6)
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{
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/* Generate the byte array if we haven't already */
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if (ctx->rectangle_byte_indices == NULL)
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{
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guint8 *byte_array = g_malloc (256 / 4 * 6 * sizeof (guint8));
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guint8 *p = byte_array;
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int i, vert_num = 0;
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for (i = 0; i < 256 / 4; i++)
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{
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 1;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 3;
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vert_num += 4;
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}
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ctx->rectangle_byte_indices
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= cogl_indices_new (ctx,
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COGL_INDICES_TYPE_UNSIGNED_BYTE,
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byte_array,
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256 / 4 * 6);
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g_free (byte_array);
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}
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return ctx->rectangle_byte_indices;
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}
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else
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{
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if (ctx->rectangle_short_indices_len < n_indices)
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{
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guint16 *short_array;
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guint16 *p;
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int i, vert_num = 0;
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if (ctx->rectangle_short_indices != NULL)
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cogl_object_unref (ctx->rectangle_short_indices);
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/* Pick a power of two >= MAX (512, n_indices) */
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if (ctx->rectangle_short_indices_len == 0)
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ctx->rectangle_short_indices_len = 512;
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while (ctx->rectangle_short_indices_len < n_indices)
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ctx->rectangle_short_indices_len *= 2;
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/* Over-allocate to generate a whole number of quads */
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p = short_array = g_malloc ((ctx->rectangle_short_indices_len
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+ 5) / 6 * 6
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* sizeof (guint16));
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/* Fill in the complete quads */
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for (i = 0; i < ctx->rectangle_short_indices_len; i += 6)
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{
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 1;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 0;
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*(p++) = vert_num + 2;
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*(p++) = vert_num + 3;
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vert_num += 4;
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}
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ctx->rectangle_short_indices
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= cogl_indices_new (ctx,
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COGL_INDICES_TYPE_UNSIGNED_SHORT,
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short_array,
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ctx->rectangle_short_indices_len);
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g_free (short_array);
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}
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return ctx->rectangle_short_indices;
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}
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}
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